Vacuum Gauge Display; Arduino Replaces Industrial

Arduinos! They’re a great tool that make the world of microcontrollers pretty easy, and in [cptlolalot]’s case, they also give us an alternative to buying expensive, proprietary parts. [cptlolalot] needed a gauge for an expensive vacuum pump, and rather than buying an expensive part, built a circuit around an Arduino to monitor the vacuum.

pressure-gauge-thumbThis project goes a little beyond simple Arduino programming though. A 12V to 5V power supply drives the device, which is laid out on a blank PCB. The display fits snugly over the circuit which reduces the footprint of the project, and the entire thing is housed in a custom-printed case with a custom-printed pushbutton. The device gets power and data over the RJ45 connection so no external power is needed. If you want to take a look at the code, it’s linked on [cptlolalot]’s reddit thread.

This project shows how much easier it can be to grab an Arduino off the shelf to solve a problem that would otherwise be very expensive. We’ve been seeing Arduinos in industrial applications at an increasing rate as well, which is promising not just because it’s cheap but because it’s a familiar platform that will make repairs and hacks in the future much easier for everyone.

Real-Virtual 3rd Person Skiing — Your Broken Bones Are The Video Game

Disappointed in the lack of proper VR games and the current technology, [Jonas Hjohlman] and some friends set out to make their own. They decided to go big or go home — and  built a device to let them ski in the third person.

We’ve seen this done as a proof of concept for walking around (and getting dizzy!) and even an attempt at third person driving which didn’t end well… We have to say, we’re pretty impressed at the Devil-may-care approach they take when trying to ski of all things — in the third person.

There’s not too much detail about the setup, but it looks like a standard pair of FPV goggles hooked up to their own wireless camera. A cameraman skier follows the player down the hill, and all the player sees is from behind.

Surprisingly, it goes a lot better than you think it would.

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