A Prototyping Board With Every Connector

Prototyping is a personal affair, with approaches ranging from dead-bug parts on tinplate through stripboard and protoboard, to solderless breadboards and more. Whichever you prefer, a common problem is that they don’t offer much in the way of solid connections to the outside world. You could use break-out boards, or you could do like [Pakequis] and make a prototyping board with every connector you can think of ready to go.

The board features the expected prototyping space in the middle, and we weren’t joking when we said every connector. There are analogue, serial, USB, headers aplenty, footprints for microcontroller boards, an Arduino shield, a Raspberry Pi header, and much more. There will doubtless be ones that readers will spot as missing, but it’s a pretty good selection.

We can imagine that with a solderless breadboard stuck in the middle it could be a very useful aid for teaching electronics, and we think it would give more than a few commercial boards a run for their money. It’s not the first we’ve featured, either.

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Help Propel The Original ARM OS Into The Future

We use ARM devices in everything from our microcontroller projects to our laptops, and many of us are aware of the architecture’s humble beginnings in a 1980s Acorn Archimedes computer. ARM processors are not the only survivor from the Archimedes though, its operating system has made it through the decades as well.

RISC OS is a general purpose desktop operating system for ARM platforms that remains useful in 2025, as well as extremely accessible due to a Raspberry Pi port. No software can stand still though, and if RISC OS is to remain relevant it must move with the times. Thus RISC OS Open, the company behind its development, have launched what they call a Moonshots Initiative, moving the OS away from incremental development towards much bolder steps. This is necessary in order for it to support the next generation of ARM architectures.

We like RISC OS here at Hackaday and have kept up to date with its recent developments, but even we as fans can see that it is in part a little dated. From the point of view of RISC OS Open though, they identify support for 64-bit platforms as their highest priority, and to that end they’re looking for developers, funding partners, and community advocates. If that’s you, get in touch with them!

Yaydio, A Music Player For Kids

Music consumption has followed a trend over the last decade or more of abandoning physical media for online or streaming alternatives. This can present a problem for young children however, for whom a simpler physical interface may be an easier way to play those tunes. Maintaining a library of CDs is not entirely convenient either, so [JakesMD] has created the Yaydio. It’s a music player for kids, that plays music when a card is inserted in its slot.

As you might expect, the cards themselves do not contain the music. Instead they are NFC cards, and the player starts the corresponding album from its SD card when one is detected. The hardware is simple enough, an Arduino Nano with modules for MP3 playback, NFC reading, seven segment display, and rotary encoder. The whole thing lives in a kid-friendly 3D printed case.

Some thought has been given to easily adding albums and assigning cards to them, making it easy to keep up with the youngster’s tastes. This isn’t the first such kid-friendly music player we’ve seen, but it’s certainly pretty neat.

An ESP32 Pomodoro Timer

The Pomdoro technique of time management has moved on a little from the tomato-shaped kitchen timer which gave it a name, as [Rukenshia] shows us with this nifty ESP32 and e-paper design. It’s relatively simple in hardware terms, being a collection of off-the-shelf modules in a 3D printed case, but the software has a custom interface for the friend it was built for.

At its heart is a NodeMCU board and a Waveshare display module, with a rotary encoder and addressable LED as further interface components. A lot of attention has been paid to the different options for the interface, and to make the front end displayed on the screen as friendly and useful as possible. Power comes via USB-C, something that should be available in most working environments here in 2025.

We’ve tried a variant on this technique for a while now with varying success, maybe because a mobile phone doesn’t make for as good a timer as a dedicated piece of hardware such as this. Perhaps we should follow this example. If we did, the Hackaday timer couldn’t possibly use an ESP32.

An Artificial Sun In A Manageable Size

The sun is our planet’s source of natural illumination, and though we’ve mastered making artificial light sources, it remains extremely difficult to copy our nearby star. As if matching the intensity wasn’t enough, its spectral quality, collimation, and atmospheric scattering make it an special challenge. [Victor Poughon] has given it a go though, using a bank of LEDs and an interesting lens system.

We’re used to lenses being something that can be bought off-the-shelf, but this design eschews that convenience by having the lenses manufactured and polished as an array, by JLC. The scattering is taken care of by a sheet of inkjet printer film, and the LEDs are mounted on a set of custom PCBs.

The result is certainly a very bright light, and one whose collimation delivers a sun-like effect of coming from a great distance. It may not be as bright as the real thing, but it’s certainly something close. If you’d like something to compare it to, it’s not the first such light we’ve featured.

Take A Little Bit Of Acorn To Work

When we think of 8-bit computers, it’s natural to start with home computers. That’s where they live on in the collective memory. But a Z80, a 6502, or similar was more likely to be found unseen in a piece of industrial machinery, doing the job for which we’d today reach for a microcontroller. Sometimes these two worlds intersected, and thus we come to the EuroBEEB, a derivative of Acorn’s BBC Micro on a Eurocard. [Steve Crozier] has performed extensive research into this system and even produced a recreated PCB, providing a fascinating window into embedded computing in the early 1980s.

The EuroBEEB was the work of Control Universal, a Cambridge-based company specialising in embedded computers. They produced systems based upon 6502 and 6809 processors, and joining their product line to the then-burgeoning BBC Micro ecosystem would have been an obvious step. The machine itself is a Eurocard with a simple 6502 system shipped with ACORN BBC Basic on ROM, and could be seen as a cut-down BBC Micro with plenty of digital I/O, accesible through a serial port. It didn’t stop there though, as not only could it export its graphics to a “real” BBC Micro, it had a range of expansion Eurocards that could carry the missing hardware such as analogue input, Teletext, or high-res graphics.

The reverse-engineered PCB comes from analysis of surviving schematics, and included a couple of gate array logic chips to replace address decoding ROMs in the original. If it seems overkill for anyone used to a modern microcontroller, it’s worth remembering that by the standards of the time this was a pretty simple system. Meanwhile if you only fancy trying BBC BASIC, there’s no need to find original hardware.

Scanning Film The Way It Was Meant To Be

Scanning a film negative is as simple as holding it up against a light source and photographing the result. But should you try such a straightforward method with color negatives it’s possible your results may leave a little to be desired. White LEDs have a spectrum which looks white to our eyes, but which doesn’t quite match that of the photographic emulsions.

[JackW01] is here with a negative scanning light that uses instead a trio of red, green, and blue LEDs whose wavelengths have been chosen for that crucial match. With it, it’s possible to make a good quality scan with far less post-processing.

The light itself uses 665 nm for red, 525 nm for green, and 450 nm blue diodes mounted in a grid behind a carefully designed diffuser. The write-up goes into great detail about the spectra in question, showing the shortcomings of the various alternatives.

We can immediately see the value here at Hackaday, because like many a photographer working with analogue and digital media, we’ve grappled with color matching ourselves.

This isn’t the first time we’ve considered film scanning but it may be the first project we’ve seen go into such detail with the light source. We have looked at the resolution of the film though.