Why Buy Your Children A Game Console When You Can Build Them One?

[buildxyz] had no opposition to his kids playing video games, but wanted something that offered a bit more parental control, a larger game selection, and was maybe a little more contained than a modern game console.

So, in his multi-part build log, he goes through all the steps of making a Raspberry Pi into a kid friendly wall-mounted game console. The frame is made from Baltic Birch plywood, and the edges look cool when stained. The display is an old HP monitor, and the speakers are simple beige bricks from the thrift store. The controllers hook into a USB hub on the front. It’s not a complicated build, but it’s very well done.

The coolest feature, from the parent’s point of view, is the combination lock on the front. A rotary encoder surrounded by NeoPixels provides the input and feedback. Depending on the code [buildxyz] inputs his children can receive different periods of dopamine hits, and if he enters a special code for occasions like birthdays, unlimited play time becomes available.

We hope he’s prepared to have the only four year olds who can crack safes on the block. The build looks awesome, and there’s not really a commercial product out there to match it. Watch the video.

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Reactor Forge Promises Induction Heating For All

Ever want to try your hand at black smithing? Building a forge is expensive and tricky — especially if you live in an apartment! But we’re all tech nerds here — it’s way cooler to use induction heating to heat up your metal for forging. Fire is for cavemen! [Josh Campbell] is working on a kit to bring induction heating to the masses — he calls it the Reactor Forge.

The kit hasn’t launched yet, but you can follow his progress on his GitHub. Induction heating works by magnetically inducing current into the metal, where resistance turns the current into heat without physical contact. The Reactor Forge [Josh] has built runs off of a 220V circuit, and in the following demonstration, heats up a 6″ section of 1/2″ steel bar.

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The State Of 3D Printing At MRRF

Only a few days ago, a significant proportion of the Hackaday crew was leaving Goshen, Indiana after the fourth annual Midwest RepRap Festival. We go to a lot of events every year, and even when you include DEF CON, security conferences, ham swap meets, and Maker Faires, MRRF is still one of the best. The event itself is an odd mix of people rallying under a banner of open source hardware and dorks dorking around with 3D printer. It’s very casual, but you’re guaranteed to learn something from the hundreds of attendees.

Hundreds of people made the trek out to Goshen this year, and a lot of them brought a 3D printer. Most of these printers aren’t the kind you can buy at a Home Depot or from Amazon. These are customized machines that push the envelope of what consumer 3D printing technology. If you want to know what 3D printing will be like in two or three years, you only need to come to MRRF. It’s an incubator of great ideas, and a peek at what the future of 3D printing holds.

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Hand Gestures Drive Car

There are a number of ways to control an automobile without using the pedals, and sometimes even without using the steering wheel. Most commonly these alternative control mechanisms are installed in vehicles whose owners are disabled in some way, but [Anurag] has taken this idea of alternative control one step further. He has built a car that can be driven by hand gestures alone.

On a remote controlled car, a Raspberry Pi 2 was installed that handles processing and communication. A wireless network is created on the Pi, and a laptop connects to the Pi over the network. The web camera on the laptop regularly captures frames at 15 fps to check for the driver’s hand gestures. The image is converted to gray scale, thresholded, contours are obtained, and the centroid and farthest points are obtained.

After some calculations are done, a movement decision is taken. The decision is passed to the Pi, which in turn, passed that to the internal chip of the car. All of the code is available on the project’s github page. [Anurag] hopes that this can be scaled up to full sized cars in the future. We’ve seen gesture-based remote controls before that rely on Sonar sensors, so it’s interesting to see one that relies strictly on image processing.

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That’s Life…on A Hackaday Badge

Our Hackaday Chief [Mike] sent me an e-mail the other day with a link to the Belgrade Hackaday Badge simulator. He clearly wanted me to enter something into the demo scene competition. The good news is that because of the simulator, you didn’t have to leave your desk to participate. The bad news is that I had very little time left at the end of the month, so I wanted to do something appealing but it had to be fairly easy to roll out. I wound up doing a very quick project but it had a few fine points that I thought I’d share. The end goal was to have an interesting display of Conway’s game of life on the badge.

By the way, there was a completely different project with the same goal by [Jeremias] on Hackaday.io. As far as I know, this was just the result of two people setting out to do the same thing. You’ll see the user interface is a good bit different, so you might see which you prefer.

If you haven’t seen it, the real badge is below. The emulator, of course, just runs as a window on your PC. For those that will be at the conference, or just want to program closer to the actual hardware, there is now a preconfigured MPLABX framework  for the PIC18LF25K50 and the bootloader/kernel running on this badge.

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A Field Guide To The North American Communications Tower

The need for clear and reliable communication has driven technology forward for centuries. The longer communication’s reach, the smaller the world becomes. When it comes to cell phones, seamless network coverage and low power draw are the ideals that continually spawn R&D and the eventual deployment of new equipment.

Almost all of us carry a cell phone these days. It takes a lot of infrastructure to support them, whether or not we use them as phones. The most recognizable part of that infrastructure is the communications tower. But what do you know about them?

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Makerville Knit: Industrial-Strength WiFi Breakout

If you need an industrial-strength IoT product, you need an industrial-strength WiFi chipset. For our own household hacks, we’re totally happy with the ESP8266 chip. But if you need to connect to the big, scary Internet you’ll probably want state-of-the-art encryption. In particular, Amazon insists on TLS 1.2 for their Web Services (AWS), and we don’t know how to get that working on the ESP.

[Anuj] designed a breakout board called the knit which includes a Marvell MW300 WiFi SOC. This chip has an onboard ARM Cortex M4F running at 200 MHz, which means you’ve got a lot of everything to play with: flash memory, RAM, a floating-point unit, you name it. And Marvell’s got an SDK for using AWS that includes things like an operating system and peripheral support and other niceties. TLS 1.2 is included.

Cd_tjKoWwAApnU9_thumbnailBest of all, a MW300 breakout is reasonably affordable (though more expensive than the mass-produced ESP8266 modules, naturally) and it’s an entirely open design. [Anuj] also seems to be setting up for a production run, if you don’t feel like making it yourself.

The MW300 is in all sorts of commercial IoT designs, and it’s a battle-tested go-to for interfacing with “the cloud” securely. The only hobbyist-friendly board that’s similar is the Adafruit WICED WiFi Feather, but it’s more expensive, less powerful, and out of stock at the moment, which just shows the demand for something like this.

Of course, if you need more integrated peripherals, you could just hack up a “Hello Barbie” toy which has the same chip as well as sweet audio codecs and a nice fat flash ROM.

We think it’s neat that [Anuj] would make and test a breakout for this powerful little WiFi SOC. We don’t need one for our projects right now — we’re running in entirely insecure mode — but it’s good to know what your options are. (We’re also looking into esp-open-rtos for the ESP8266 — we know they’ve been working on TLS 1.2 encryption, but we don’t know what their status is at the moment. Anyone?)