Much has been written about the demise of physical media. Long considered the measure of technological progress in audiovisual and computing fields, the 2000s saw this metric seemingly rendered obsolete by the rise of online audiovisual and software distribution services. This has brought us to a period in time where the very idea of buying a new music album, a movie or a piece of software in a physical, or even online, retail store has become largely impossible amidst the rise of digital-only media.
Even so, not all is well in this digital-only paradise, as the problems with having no physical copy of the item which you purportedly purchased are becoming increasingly more evident. From increases in monthly service costs, to items being removed or altered without your consent, as well as concerns over privacy and an inability to resell or lend an album or game to a buddy, there are many reasons why having the performance or software on a piece of off-line, physical media is once again increasing in appeal.
Even if the demise of physical data storage was mostly a trick to extract monthly payments from one’s customer base, what are the chances of this process truly reverting, and to what kind of physical media formats exactly?
Are your jellybeans getting stale? [lcamtuf] thinks so, and his guide to choosing op-amps makes a good case for rethinking what parts you should keep in stock.
For readers of a certain vintage, the term “operational amplifier” is almost synonymous with the LM741 or LM324, and with good reason. This is despite the limitations these chips have, including the need for bipolar power supplies at relatively high voltages and the need to limit the input voltage range lest clipping and distortion occur. These chips have appeared in countless designs over the nearly 60 years that they’ve been available, and the Internet is littered with examples of circuits using them.
For [lcamtuf], the abundance of designs for these dated chips is exactly the problem, as it leads to a “copy-paste” design culture despite the far more capable and modern op-amps that are readily available. His list of preferred jellybeans includes the OPA2323, favored thanks to its lower single-supply voltage range, rail-to-rail input and output, and decent output current. The article also discussed the pros and cons of FET input, frequency response and slew rate, and the relative unimportance of internal noise, pointing out that most modern op-amps will probably be the least thermally noisy part in your circuit.
None of this is to take away from how important the 741 and other early op-amps were, of course. They are venerable chips that still have their place, and we expect they’ll be showing up in designs for many decades to come. This is just food for thought, and [lcamtuf] makes a good case for rethinking your analog designs while cluing us in on what really matters when choosing an op-amp.
If you ask around a wood shop, most people will agree that the table saw is the most dangerous tool around. There’s ample evidence that this is true. In 2015, over 30,000 ER visits happened because of table saws. However, it isn’t clear how many of those are from blade contact and how many are from other problems like kickback.
We’ve seen a hand contact a blade in a high school shop class, and the results are not pretty. We’ve heard of some people getting off lucky with stitches, reconstructive surgery, and lifelong pain. They are the lucky ones. Many people lose fingers, hands, or have permanent disfiguration and loss of function. Surgeons say that the speed and vigor of the blade means that some of the tissue around the cut vanishes, making reconstruction very difficult.
Modern Tech
These days, there are systems that can help prevent or mitigate these kinds of accidents. The most common in the United States is the patented SawStop system, which is proprietary — that is, to get it, you have to buy a saw from SawStop.
If you don’t already have a logic analyzer, or if you have one of those super-cheap 8-channel jobbies, it might be worth your while to check out the Pico firmware simply because it gets you 24 channels, which is more than you’ll ever need™. At the low price of $4, maybe a little more if you need to add level shifters to the circuit to allow for 5 V inputs, you could do a lot worse for less than the price of a fancy sweet coffee beverage.
And the RTL dongle; don’t get us started on this marvel of radio hacking. If you vaguely have interest in RF, it’s the most amazing bargain, and ever-improving software just keeps adding functionality. The post above adds HTML5 support for the RTL-SDR, allowing you to drive it with code you host on a web page, which makes the entire experience not only cheap, but painless. Talk about a gateway drug! If you don’t have an RTL-SDR, just go out and buy one. Trust me.
What both of these hacker tools have in common, of course, is good support by a bunch of free and open software that makes them do what they do. This software enables a very simple piece of hardware to carry out what used to be high-end lab equipment functions, for almost nothing. This has an amazing democratizing effect, and paves the way for the next generation of projects and hackers. I can’t think of a better way to spend $20.
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The open-source hardware business landscape is no doubt a tough one, but is it actually tougher than for closed-source hardware? That question has been on our minds since the announcement that the latest 3D printer design from former open-source hardware stalwarts Prusa Research seems like it’s not going to come with design files.
Ironically, the new Core One is exactly the printer that enthusiasts have been begging Prusa to make for the last five years or more. Since seeing hacker printers like the Voron and even crazy machines like The 100 whip out prints at incredible speed, the decade-old fundamental design of Prusa’s i3 series looks like a slow and dated, if reliable, workhorse. “Bed slinger” has become a bit of a pejorative for this printer architecture in some parts of the 3DP community. So it’s sweet to see Prusa come out with the printer that everyone wants them to make, only it comes with the bitter pill of their first truly closed-source design.
Is the act of not sharing the design files going to save them? Is it even going to matter? We would argue that it’s entirely irrelevant. We don’t have a Core One in our hands, but we can’t imagine that there is anything super secret going on inside that couldn’t be reverse engineered by any other 3DP company within a week or so. If anything, they’re playing catch up with other similar designs. So why not play to one of their greatest strengths – the engaged crowd of hackers who would most benefit from having the design files?
Of course, Prusa’s decision to not release the design files doesn’t mean that they’re turning their backs on the community. They are also going to offer an upgrade package to turn your current i3 MK4 printer into the new Core One, which is about as hacker-friendly a move as is possible. They still offer kit versions of the printers at a discount, and they continue to support their open-source slicer software.
But this one aspect, the move away from radical openness, still strikes us as bittersweet. We don’t have access to their books, of course, but we can’t imagine that not providing the design files gains them much, and it will certainly damage them a little in the eyes of their most devoted fans. We hope the Core One does well, but we also hope that people don’t draw the wrong lesson from this – that it does well because it went closed source. If we could run the experiment both ways, we’d put our money on it doing even better if they released the design files.
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According to the Sapir–Whorf hypothesis, our language influences how we think and experience the world. That’s easy to imagine. Certainly our symbolism of mathematics influences how we calculate. Can you imagine doing moderately complex math with Roman numerals or without zero or negative numbers? But recently I was reminded that technological media also influences our perception of reality, and I have a Hackaday post to thank for it.
The post in question was about color TV. When I was a kid, most people had black and white TVs, although there were color sets. Even if you had a color set, many shows and movies were in black and white. Back then, many people still shot black and white film in their cameras, too, for many reasons. To make matters worse, I grew up in a small town, reading books from the local library that were ten or twenty years behind the times.
At some point, I read a statistic that said that most people dream in black and white. You may find this surprising, as I’ll bet you dream in color. It turns out, how people dream may have changed over the years and still and motion photography may be the reason.
The Post
In the post, I posed a question I’ve thought about many times: Did people dream in black and white before the advent of photography? It was kind of an off-hand remark to open the post, but many people reacted to it in the comments. They seemed surprised that I would ask that because, of course, everyone dreams in color.
I asked a few people I knew who also seemed very surprised that I would assume anyone ever dreams in color. But I was sure I had been told that sometime in the past. Time to hit the Internet and find out if that was incorrect or a false memory or something else. Turns out, it was indeed something else.
A scientific paper from 2008 held the answer. It turns out that science started asking questions like this in the early 1900s. Up through the 1940s, people overwhelmingly reported dreaming in black and white, at least most of the time. Color dreams were in the minority, although not unheard of.
Then something changed. Studies that occurred in the 1960s and later, show exactly the opposite. People almost always dream in color and rarely in black and white. Of course, that correlates well with the rise of color photos, movies, and television. What’s more is, while there is no scientific evidence gathering about earlier times, there is a suspicious lack of, for example, a Shakespeare quote about “The gray world of slumber…” or anything else that would hint that the writer was dreaming in black and white.
Interpretation
Judging from the paper, it seems clear that most people agree that color media played a role in this surprising finding. What they can’t agree on is why. It does seem unlikely that your dreams really change based on your media consumption. But it is possible that your recollection changes. This is particularly true since the way researchers acquired data changed over that time period, too. But even if the data doesn’t show that you dreamed in black and white, it did show that you remembered dreaming in black and white.
For that matter, it isn’t clear that anyone understands how you experience dreams visually, anyway. It isn’t like the back of your eyelids are little movie screens. You don’t actually see anything in a dream, you only remember seeing it.
The Question
If something as simple as black-and-white movies and TV can change how we perceive dreams, you have to wonder how much tech is changing our reality experience in other ways. Do we live differently because we have cell phones? Or the Internet? Will virtual reality alter our dream lives? It would be interesting to fast-forward a century and see what historians say about our time and how strangely we perceive reality today.
In the iconic 1990s TV series The X Files, David Duchovny’s FBI agent-paranormal investigator Fox Mulder has a poster on his office wall. It shows a flying saucer in flight, with the slogan “I Want To Believe”. It perfectly sums up the dilemma the character faces. And while I’m guessing that only a few Hackaday readers have gone down the full lizard-people rabbit hole, wanting to believe is probably something that a lot of us who love sci-fi understand. It would be a fascinating event for science if a real extraterrestrial craft would show up, so of course we want to believe to some extent, even if we’re not seriously expecting it to appear in a Midwestern cornfield and break out the probes any time soon.
Outside the realm of TV drama and science fiction it’s a sentiment that also applies in more credible situations. Back at the end of the 1980s for example when so-called cold fusion became a global story it seemed as though we might be on the verge of the Holy Grail of clean energy breakthroughs. Sadly we never got our Mr. Fusion to power our DeLorean, and the scientific proof was revealed to be on very weak foundations. The careers of the two researchers involved were irreparably damaged, and the entire field became a byword for junk science. A more recently story in a similar vein is the EM drive, a theoretical reactionless force generator that was promising enough at one point that even NASA performed some research on it. Sadly there were no magic engines forthcoming, so while it was worth reporting on the initial excitement, we’re guessing the story won’t come back.
When evaluating a scientific or technical breakthrough that seems as miraculous as it is unexpected then, of course we all want to believe. We evaluate based on the information we have in front of us though, and we all have a credibility pyramid. There’s nothing wrong with having an interest in fields that are more hope than delivery, indeed almost every technology that powers our world will at some time have to overcome skepticism in its gestation period. Perhaps it’s best to say that it’s okay to have hope, but hope shouldn’t override our scrutiny of the proof. Of course I want a perpetual motion machine, who wouldn’t, but as a fictional engineer once allegedly said, “Ye cannae change the laws of physics”. Continue reading “I Want To Believe: How To Make Technology Value Judgements”→