Forced E-Waste PCs And The Case Of Windows 11’s Trusted Platform

Until the release of Windows 11, the upgrade proposition for Windows operating systems was rather straightforward: you considered whether the current version of Windows on your system still fulfilled your needs and if the answer was ‘no’, you’d buy an upgrade disc. Although system requirements slowly crept up over time, it was likely that your PC could still run the newest-and-greatest Windows version. Even Windows 7 had a graphical fallback mode, just in case your PC’s video card was a potato incapable of handling the GPU-accelerated Aero Glass UI.

This makes a lot of sense, as the most demanding software on a PC are the applications, not the OS. Yet with Windows 11 a new ‘hard’ requirement was added that would flip this on its head: the Trusted Platform Module (TPM) is a security feature that has been around for many years, but never saw much use outside of certain business and government applications. In addition to this, Windows 11 only officially supports a limited number of CPUs, which risks turning many still very capable PCs into expensive paperweights.

Although the TPM and CPU requirements can be circumvented with some effort, this is not supported by Microsoft and raises the specter of a wave of capable PCs being trashed when Windows 10 reaches EOL starting this year.

Continue reading “Forced E-Waste PCs And The Case Of Windows 11’s Trusted Platform”

The World Wide Web And The Death Of Graceful Degradation

In the early days of the World Wide Web – with the Year 2000 and the threat of a global collapse of society were still years away – the crafting of a website on the WWW was both special and increasingly more common. Courtesy of free hosting services popping up left and right in a landscape still mercifully devoid of today’s ‘social media’, the WWW’s democratizing influence allowed anyone to try their hands at web design. With varying results, as those of us who ventured into the Geocities wilds can attest to.

Back then we naturally had web standards, courtesy of the W3C, though Microsoft, Netscape, etc. tried to upstage each other with varying implementation levels (e.g. no iframes in Netscape 4.7) and various proprietary HTML and CSS tags. Most people were on dial-up or equivalently anemic internet connections, so designing a website could be a painful lesson in optimization and targeting the lowest common denominator.

This was also the era of graceful degradation, where us web designers had it hammered into our skulls that using and navigating a website should be possible even in a text-only browser like Lynx, w3m or antique browsers like IE 3.x. Fast-forward a few decades and today the inverse is true, where it is your responsibility as a website visitor to have the latest browser and fastest internet connection, or you may even be denied access.

What exactly happened to flip everything upside-down, and is this truly the WWW that we want?

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Open Source Hiding In Plain Sight

On the podcast, [Tom] and I were talking about the continuing saga of the libogc debacle. [Tom] has been interviewing some of the principals involved, so he’s got some first-hand perspective on it all – you should really go read his pieces. But the short version is that an old library that many Nintendo game emulators use appears to have cribbed code from both and open-source real-time operating system called RTEMS, and the Linux kernel itself.

You probably know Linux, but RTEMS is a high-reliability RTOS for aerospace. People in the field tell me that it’s well-known in those circles, but it doesn’t have a high profile in the hacker world. Still, satellites run RTEMS, so it’s probably also a good place to draw inspiration from, or simply use the library as-is. Since it’s BSD-licensed, you can also borrow entire functions wholesale if you attribute them properly.

In the end, an RTOS is an RTOS. It doesn’t matter if it’s developed for blinking LEDs or for guiding ICBMs. This thought got [Tom] and I to thinking about what other high-reliability open-source code is out there, hidden away in obscurity because of the industry that it was developed for. NASA’s core flight system came instantly to mind, but NASA makes much of its code available for you to use if you’re interested. There are surely worse places to draw inspiration!

What other off-the-beaten-path software sources do you know of that might be useful for our crowd?

ChatGPT & Me. ChatGPT Is Me!

For a while now part of my email signature has been a quote from a Hackaday commenter insinuating that an article I wrote was created by a “Dumb AI”. You have my sincerest promise that I am a humble meatbag scribe just like the rest of you, indeed one currently nursing a sore shoulder due to a sporting injury, so I found the comment funny in a way its writer probably didn’t intend. Like many in tech, I maintain a skepticism about the future role of large-language-model generative AI, and have resisted the urge to drink the Kool-Aid you will see liberally flowing at the moment.

Hackaday Is Part Of The Machine

As you’ll no doubt be aware, these large language models work by gathering a vast corpus of text, and doing their computational tricks to generate their output by inferring from that data. They can thus create an artwork in the style of a painter who receives no reward for the image, or a book in the voice of an author who may be struggling to make ends meet. From the viewpoint of content creators and intellectual property owners, it’s theft on a grand scale, and you’ll find plenty of legal battles seeking to establish the boundaries of the field.

Anyway, once an LLM has enough text from a particular source, it can do a pretty good job of writing in that style. ChatGPT for example has doubtless crawled the whole of Hackaday, and since I’ve written thousands of articles in my nearly a decade here, it’s got a significant corpus of my work. Could it write in my style? As it turns out, yes it can, but not exactly. I set out to test its forging skill. Continue reading “ChatGPT & Me. ChatGPT Is Me!”

Version Control To The Max

There was a time when version control was an exotic idea. Today, things like Git and a handful of other tools allow developers to easily rewind the clock or work on different versions of the same thing with very little effort. I’m here to encourage you not only to use version control but also to go even a step further, at least for important projects.

My First Job

The QDP-100 with — count ’em — two 8″ floppies (from an ad in Byte magazine)

I remember my first real job back in the early 1980s. We made a particular type of sensor that had a 6805 CPU onboard and, of course, had firmware. We did all the development on physically big CP/M machines with the improbable name of Quasar QDP-100s. No, not that Quasar. We’d generate a hex file, burn an EPROM, test, and eventually, the code would make it out in the field.

Of course, you always have to make changes. You might send a technician out with a tube full of EPROMs or, in an emergency, we’d buy the EPROMs space on a Greyhound bus. Nothing like today.

I was just getting started, and the guy who wrote the code for those sensors wasn’t much older than me. One day, we got a report that something was misbehaving out in the field. I asked him how we knew what version of the code was on the sensor. The blank look I got back worried me. Continue reading “Version Control To The Max”

“Man And Machine” Vs “Man Vs Machine”

Every time we end up talking about 3D printers, Al Williams starts off on how bad he is in a machine shop. I’m absolutely sure that he’s exaggerating, but the gist is that he’s much happier to work on stuff in CAD and let the machine take care of the precision and fine physical details. I’m like that too, but with me, it’s the artwork.

I can’t draw to save my life, but once I get it into digital form, I’m pretty good at manipulating images. And then I couldn’t copy that out into the real world, but that’s what the laser cutter is for, right? So the gameplan for this year’s Mother’s Day gift (reminder!) is three-way. I do the physical design, my son does the artwork, we combine them in FreeCAD and then hand it off to the machine. Everyone is playing to their strengths.

So why does it feel a little like cheating to just laser-cut out a present? I’m not honestly sure. My grandfather was a trained architectural draftsman before he let his artistic side run wild and went off to design jewellery. He could draw a nearly perfect circle with nothing more than a pencil, but he also used a French curve set, a pantograph, and a rolling architect’s ruler when they were called for. He had his tools too, and I bet he’d see the equivalence in mine.

People have used tools since the stone age, and the people who master their tools transcend them, and produce work where the “human” shines through despite having traced a curve or having passed the Gcode off to the cutter. If you doubt this, I’ll remind you of the technological feat that is the piano, with which people nonetheless produce music that doesn’t make you think of the hammers or of the tremendous cast metal frame. The tech disappears into the creation.

I’m sure there’s a parable here for our modern use of AI too, but I’ve got a Mother’s Day present to finish.

Knowing What’s Possible

Dan Maloney and I were talking on the podcast about his memories of the old electronics magazines, and how they had some gonzo projects in them. One, a DIY picture phone from the 1980s, was a monster build of a hundred ICs that also required you to own a TV camera. At that time, the idea of being able to see someone while talking to them on the phone was pure science fiction, and here was a version of that which you could build yourself.

Still, we have to wonder how many of these were ever built. The project itself was difficult and expensive, but you actually have to multiply that by two if you want to talk with someone else. And then you have to turn your respective living rooms into TV studios. It wasn’t the most practical of projects.

But amazing projects did something in the old magazines that we take a little bit for granted today: they showed what was possible. And if you want to create something new, you’re not necessarily going to know how to do it, but just the idea that it’s possible at all is often enough to give a motivated hacker the drive to make it real. As skateboard hero Rodney Mullen put it, “the biggest obstacle to creativity is breaking through the barrier of disbelief”.

In the skating world, it’s seeing someone else do a trick in a video that lets you know that it’s possible, and then you can make it your own. In our world, in prehistoric times, it was these electronics magazines that showed you what was possible. In the present, it’s all over the Internet, and all over Hackaday. So when you see someone’s amazing project, even if you aren’t necessarily into it, or maybe don’t even fully understand it, your horizons of what’s possible are nonetheless expanded, and that helps us all be more creative.

Keep on pushing!