Thanks For Hacking

It’s that time of year again, when the turkey roasts and we think of the important things that we’re thankful for. Here at Hackaday, we’re simply thankful for all of you out there. The readers who make Hackaday worth writing for, and the hackers out there who give us something to write about.

It’s no exaggeration to say that we have one of the most bizarrely creative communities out there, and we’re thankful to still be chronicling all of the inventive madness, all of the engineering feats, and all of the projects that succeed and those that fail. It’s truly a pleasure, day in and day out, to read and to write about.

So thank you all for being Hackaday, for sticking with us through our 20th year now, and for continuing to share your hacks and sending in the tips when you see one that you’d like us to share. Keep on hacking, and we can’t wait to see what you’re up to in 2025.

Art of 3D printer in the middle of printing a Hackaday Jolly Wrencher logo

Open Source, Forced Innovation, And Making Good Products

The open-source hardware business landscape is no doubt a tough one, but is it actually tougher than for closed-source hardware? That question has been on our minds since the announcement that the latest 3D printer design from former open-source hardware stalwarts Prusa Research seems like it’s not going to come with design files.

Ironically, the new Core One is exactly the printer that enthusiasts have been begging Prusa to make for the last five years or more. Since seeing hacker printers like the Voron and even crazy machines like The 100 whip out prints at incredible speed, the decade-old fundamental design of Prusa’s i3 series looks like a slow and dated, if reliable, workhorse. “Bed slinger” has become a bit of a pejorative for this printer architecture in some parts of the 3DP community. So it’s sweet to see Prusa come out with the printer that everyone wants them to make, only it comes with the bitter pill of their first truly closed-source design.

Is the act of not sharing the design files going to save them? Is it even going to matter? We would argue that it’s entirely irrelevant. We don’t have a Core One in our hands, but we can’t imagine that there is anything super secret going on inside that couldn’t be reverse engineered by any other 3DP company within a week or so. If anything, they’re playing catch up with other similar designs. So why not play to one of their greatest strengths – the engaged crowd of hackers who would most benefit from having the design files?

Of course, Prusa’s decision to not release the design files doesn’t mean that they’re turning their backs on the community. They are also going to offer an upgrade package to turn your current i3 MK4 printer into the new Core One, which is about as hacker-friendly a move as is possible. They still offer kit versions of the printers at a discount, and they continue to support their open-source slicer software.

But this one aspect, the move away from radical openness, still strikes us as bittersweet. We don’t have access to their books, of course, but we can’t imagine that not providing the design files gains them much, and it will certainly damage them a little in the eyes of their most devoted fans. We hope the Core One does well, but we also hope that people don’t draw the wrong lesson from this – that it does well because it went closed source. If we could run the experiment both ways, we’d put our money on it doing even better if they released the design files.

Art of 3D printer in the middle of printing a Hackaday Jolly Wrencher logo

Hackers, Patents, And 3D Printing

Last week, we ran a post about a slightly controversial video that claimed that a particular 3D-printing slicing strategy was tied up by a patent troll. We’re absolutely not lawyers here at Hackaday, but we’ve been in the amateur 3D printing revolution since the very beginning, and surprisingly patents have played a role all along.

Modern fused-deposition modelling (FDM) 3D printing began with Stratasys’ patent US5121329A, “Apparatus and method for creating three-dimensional objects”, and the machines they manufactured and sold based on the technology. Go read the patent, it’s an absolute beauty and has 44 different claims that cover just about everything in FDM printing. This was the watershed invention, and today, everything claimed in the patent is free.

Stratasys’ patent on the fundamental FDM method kept anyone else from commercializing it until the patent expired in 2009. Not coincidentally, the first available home-gamer 3D printer, the Makerbot Cupcake, also went on sale in 2009.

The Stratasys machines were also one of the big inspirations for Adrian Bowyer to start the RepRap project, the open-source movement that basically lead to us all having cheap and cheerful 3D printers today, and he didn’t let the patent stop him from innovating before it lapsed. Indeed, the documentation for the RepRap Darwin dates back to 2007. Zach [Hoeken] Smith delivered our hackerspace the acrylic parts to make one just around that time, and we had it running a year or two before the Cupcake came out of the company that he, Bre, and Adam shortly thereafter founded.

The story of hackers and 3D printers is longer than the commercial version of the same story would imply, and a lot of important innovations have come out of our community since then too. For instance, have a look at Stratasys’ patent on heated bed technology. At first read, it seems to cover removable heated beds, but have a look at the cutout at the end of claim 1: “wherein the polymer coating is not a polymer tape”. This cutout is presumably in response to the at-the-time common practice of buying Kapton, PEI, or PET tape and applying that to removable heated bed surfaces. I know I was doing that in 2012, because I read about it on IRC or something, long before the Stratasys patent was filed in 2014. They could only get a patent for sprayed-on coatings.

As [Helge] points out, it’s also easily verifiable that the current patent on “brick layers” that we’re worrying about, filed in 2020, comes later than this feature request to Prusa Slicer that covers essentially the same thing in 2019. We assume that the patent examiner simply missed that obvious prior art – they are human after all. But I certainly wouldn’t hesitate to implement this feature given the documented timing.

I would even be so bold as to say that most of the post-2010 innovation in 3D printing has been made by hobbyists. While the RepRap movement was certainly inspired by Stratasys’ invention in the beginning, our community is where the innovation is happening now, and maybe even more starkly on the software side of things than the hardware. Either way, as long as you’re just doing it for fun, let the suits worry about the patents. Hackers gotta hack.

Hackaday Hacked!

Well, that was “fun”. Last week, we wrote a newsletter post about the state of Hackaday’s comments. We get good ones and bad ones, and almost all the time, we leave you all up to your own devices. But every once in a while, it’s good to remind people to be nice to our fellow hackers who get featured here, because after all they are the people doing the work that gives us something to read and write about. The whole point of the comment section is for you all to help them, or other Hackaday readers who want to follow in their footsteps.

Someone decided to let loose a comment-reporting attack. It works like this: you hit the “report comment” button on a given comment multiple times from multiple different IP addresses, and our system sends the comments back to moderation until a human editor can re-approve them. Given the context of an article about moderation, most everyone whose comment disappeared thought that we were behind it. When more than 300 comments were suddenly sitting in the moderation queue, our weekend editors figured something was up and started un-flagging comments as fast as they could. Order was eventually restored, but it was ugly for a while.

We’ve had these attacks before, but probably only a handful of times over the last ten years, and there’s basically nothing we can do to prevent them that won’t also prevent you all from flagging honestly abusive or spammy comments. (For which, thanks! It helps keep Hackaday’s comments clean.) Why doesn’t it happen all the time? Most of you all are just good people. Thanks for that, too!

But despite the interruption, we got a good discussion started about how to make a comment section thrive. A valid critique of our current system that was particularly evident during the hack is that the reported comment mechanism is entirely opaque. A “your comment is being moderated” placeholder would be a lot nicer than simply having the comment disappear. We’ll have to look into that.

You were basically divided down the middle about whether an upvote/downvote system like on Reddit or Slashdot would serve us well. Those tend to push more constructive comments up to the top, but they also create a popularity contest that can become its own mini-game, and that’s not necessarily always a good thing. Everyone seemed pretty convinced that our continuing to allow anonymous comments is the right choice, and we think it is simply because it removes a registration burden when someone new wants to write something insightful.

What else? If you could re-design the Hackaday comment section from scratch, what would you do? Or better yet, do you have any examples of similar (tech) communities that are particularly well run? How do they do it?

We spend our time either writing and searching for cool hacks, or moderating, and you can guess which we’d rather. At the end of the day, our comments are made up of Hackaday readers. So thanks to all of you who have, over the last week, thought twice and kept it nice.

If You Can’t Say Anything Nice

[Editor’s Note: After we posted this, we got hit by a comment-report attack, and about 1,000 (!) comments across the whole site got sent back into the moderation queue on Saturday. We’ve since re-instated them all, but that took a lot of work.

About halfway down the comments in this article, the majority of comments are “hey, why did you delete this?”  We didn’t, and they should be all good now. We debated removing the “try deleting this!” comments, but since we didn’t delete them in the first place, we thought we should just leave them. It makes a royal mess of any discussion, and created a lot more heat than light, which is unfortunate.]

You know what your mom would say, right? This week, we got an above average number of useless negative comments. A project was described as looking like a “turd” – for the record I love the hacker’s angular and futuristic designs, but it doesn’t have to be to your taste. Then someone else is like “you don’t even need a computer case.” Another commenter informed us that he doesn’t like to watch videos for the thirtieth time. (Yawn!)

What all of these comments have in common is that they’re negative, low value, non-constructive, and frankly have no place on Hackaday. The vast majority are just kind of Eeyorey complaining about how someone else is enjoying a chocolate ice cream, and the commenter prefers strawberry. But then some of them turn nasty. Why? If someone makes a project that you don’t like, they didn’t do it to offend you. Just move on quietly to one you do like. We publish a hack every three hours like a rubidium clockwork, with a couple of original content pieces scattered in-between on weekdays.

And don’t get us wrong: we love comments that help improve a project. There’s a not-so-fine line between “why didn’t you design it with trusses to better hold the load?” and “why did you paint it black, because blue is the superior color”. You know what we mean. Constructive criticism, good. Pointless criticism, bad.

It was to the point that we were discussing just shutting down the comments entirely. But then we got gems! [Maya Posch]’s fantastic explainer about the Lagrange points had an error: one of the satellites that Wikipedia said was at an earth-moon Lagrange point is actually in normal orbit around the moon. It only used the Lagrange point as a temporary transit orbit. Says who? One of the science instrument leads on the space vehicle in question. Now that is a high-value comment, both because it corrects a mistake and enlightens us all, but also because it shows who is reading Hackaday!

Or take [Al Williams]’s article on mold-making a cement “paper” airplane. It was a cool technique, but the commenters latched onto his assertion that you couldn’t fly a cement plane, and the discussions that ensued are awesome. Part of me wanted to remind folks about the nice mold-making technique on display, but it was such a joy to go down that odd rabbit hole, I forgive you all!

We have an official “be nice” policy about the comments, and that extends fairly broadly. We really don’t want to hear what you don’t like about someone’s project or the way they presented it, because it brings down the people out there who are doing the hard work of posting their hacks. And hackers have the highest priority on Hackaday.

Where Is The End Of DIY?

Al and I were talking on the podcast about Dan Maloney’s recent piece on how lead and silver are refined and about the possibility of anyone fully understanding a modern cellphone. This lead to Al wondering at the complexity of the constructed world in which we live: If you think hard enough about anything around you right now, you’d probably be able to recreate about 0% of it again from first principles.

Smelting lead and building a cellphone are two sides of coin, in my mind. The process of getting lead out of galena is simple enough to comprehend, but it’s messy and dangerous in practice. Cellphones, on the other hand, are so monumentally complex that I’d wager that no single person could even describe all of the parts in sufficient detail to reproduce them. That’s why they’re made by companies with hundreds of engineers and decades of experience with the tech – the only way to build a cellphone is to split the complicated task into many subsystems.

Smelting lead is a bad DIY project because it’s simple in principle, but prohibitive in practice. Building a cellphone from the ground up is incomprehensible in principle, but ironically entirely doable in practice if you’re willing to buy into some abstractions.

Indeed, last week we saw a nearly completely open-source build of a simple smartphone, and the secret to making it work is knowing the limits of DIY. The cell modem, for instance, is a black box. It’s an abstract device that you can feed data to and read data from, and it handles the radio parts of the phone that would take forever to design from scratch. But you don’t need to understand its inner workings to use it. Knowing where the limits of DIY are in your project, where you’re willing to accept the abstraction and move on, can be critical to getting it done.

Of course, in an ideal world, you’d want the cell modem to be like smelting lead – something that’s possible to understand in principle but just not worth DIYing in practice. And of course, there are some folks out there who hack on cell modem firmware and others who could do the radio engineering. But despite my strong DIY urges, I’d have to admit that the essential complexity of the module simply makes it worth treating as a black box. It’s very probably the practical limit of DIY.

What’s The Deal With AI Art?

A couple weeks ago, we had a kerfuffle here on Hackaday: A writer put out a piece with AI-generated headline art. It was, honestly, pretty good, but it was also subject to all of the usual horrors that get generated along the way. If you have played around with any of the image generators you know the AI-art uncanny style, where it looks good enough at first glance, but then you notice limbs in the wrong place if you look hard enough. We replaced it shortly after an editor noticed.

The story is that the writer couldn’t find any nice visuals to go with the blog post, with was about encoding data in QR codes and printing them out for storage. This is a problem we have frequently here, actually. When people write up a code hack, for instance, there’s usually just no good image to go along with it. Our writers have to get creative. In this case, he tossed it off to Stable Diffusion.

Some commenters were afraid that this meant that we were outsourcing work from our fantastic, and very human, art director Joe Kim, whose trademark style you’ve seen on many of our longer-form original articles. Of course we’re not! He’s a genius, and when we tell him we need some art about topics ranging from refining cobalt to Wimshurst machines to generate static electricity, he comes through. I think that all of us probably have wanted to make a poster out of one or more of his headline art pieces. Joe is a treasure.

But for our daily blog posts, which cover your works, we usually just use a picture of the project. We can’t ask Joe to make ten pieces of art per day, and we never have. At least as far as Hackaday is concerned, AI-generated art is just as good as finding some cleared-for-use clip art out there, right?

Except it’s not. There is a lot of uncertainty about the data that the algorithms are trained on, whether the copyright of the original artists was respected or needed to be, ethically or legally. Some people even worry that the whole thing is going to bring about the end of Art. (They worried about this at the introduction of the camera as well.) But then there’s also the extra limbs, and AI-generated art’s cliche styles, which we fear will get old and boring after we’re all saturated with them.

So we’re not using AI-generated art as a policy for now, but that’s not to say that we don’t see both the benefits and the risks. We’re not Luddites, after all, but we are also in favor of artists getting paid for their work, and of respect for the commons when people copyleft license their images. We’re very interested to see how this all plays out in the future, but for now, we’re sitting on the sidelines. Sorry if that means more headlines with colorful code!