Genetic Testing With Lego

From the dark recesses of the Internet circa 2009 comes the BioBrick-A-Bot, a liquid handling system for molecular biologists.

The 2009 iGEM competition was a student competition to build devices for synthetic biology. The BioBrick-A-Bot’s goal is to build a simple, low-cost liquid handling system that sucks liquids out of petri dishes and into vials.

Like most lab equipment, the commercial version of this tech is insanely expensive – about 10 grand for a commercial liquid handling robot. The BioBrick-A-Bot is made nearly entirely out of LEGO parts, so the cost of the entire system was brought down to about $700.

There are two main parts to the BioBrick-A-Bot. The Alpha module holds four pipette on a delta platform We’ve seen this type of robot built out of LEGO before, but moving liquids is new territory. The Phi module contains all the mechanics to suck microliters of liquid into a pipette and spit them out into vials.

The BioBrick-A-Bot didn’t win the 2009 iGEM competition (that honor was taken by students from Heidelberg Cambridge), but we’d take a LEGO robot any day of the week. Check out the demo after the break.

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The Zigroller Balance Bot

The Zigroller is a Zigbee remote-controlled balance bot.  Although balance bots have been featured on [HAD] before, the Zigroller appears to be well-built and the project is well documented.  Besides a section on hardware, the software for this build is documented here.  The theory behind a balancing bot like this is given in this [MIT] paper if you’d like some more background.

The roller itself was conceived as a project for a UW class this summer.  The class was about control theory, so the electronics and mechanical setup was copied off of the [ArduRoller] project.  In order to keep this project from influencing the control code of this ‘bot, it’s claimed that the code was not looked at while writing the new software. The process for building the remote control assembly is nicely documented and is an original creation for this project. Check out a video of it in action after the break! Continue reading “The Zigroller Balance Bot”

Freakyphone Has A Puzzle For You!

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[Mime] likes to make puzzles and games for his friends to play, often using recycled electronics to construct them. He had been contemplating a sound-based game for some time when he came across an old rotary phone at a garage sale that would be perfect for what he had in mind.

He calls his creation the Freakyphone, and the goal of the game is to guess the name of a historical figure via a series of audible clues. The phone was constructed using an Arduino that plays audio using a sound shield from Adafruit. While he was ultimately unable to get the phone’s ringer to work properly, [Mime] says that the build process was relatively easy overall.

When activated, the phone buzzes for attention, prompting the player to pick up the handset. After introducing the game, the phone will ring additional times with random sound clips to clue the player into the historical figure’s name. If the player correctly enters the person’s name using the rotary dial, they receive a “winning tone” and the game is over.

It’s always nice to see someone building gadgets for their friends just for the sake of fun – nice work!

Continue reading to see a video showing how the Freakyphone was built along with a demo of the game.

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ATtiny Hacks: Infrared Guidance And Navigation

After [trandi] got his hands on a cheap R/C helicopter he realized the difficulties in actually flying a remote control helicopter. Instead of giving up, he decided to reverse-engineer the infrared protocol and then build a decoder around an ATtiny that would send commands to another microcontroller using a serial connection.

The remote’s communications protocol was decoded with the help of a Freeduino and an IR remote analysis sketch [trandi] found on the Arduino website. After importing the data into Gnuplot, there was enough data to write a sketch in Processing to visualize the infrared pulses.

After figuring out the protocol of his remote control, [trandi] built a tiny circuit to decrypt the IR commands and send them over a serial link to another microcontroller. The ATtiny45-based build doesn’t take up very much space on the perfboard making it very easy to mount on any robot of his choosing. He ended up connecting it to a Lego NTX brick allowing him to use the helicopter remote with any Lego build he can dream up.

[trandi] invested a lot of work around a cheap remote control; if the remote broke, all would be for naught. This was remedied with an IR beacon that replicates the function of the remote. The beacon is based on an ATtiny13 and can serve as a stand-alone beacon for autonomous robots or can accept serial commands from a computer. Not a bad build if you ask us.

Keeping Simple Children’s Toys Interesting With Small Modifications

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[Jaroslav] was racing slot cars with his son not too long ago, but like many of us discovered in our youth, driving cars around a small oval track can get dull after awhile. Rather than buy more track sections, he decided to fiddle with their cars a bit to make racing them a little more exciting.

After removing the top of his slot car, [Jaroslav] found that it cruised around corners with ease, giving him a distinct advantage over his son. He did the same with his son’s car to level the playing field, then he decided to add a few extra LEDs to make driving around the small track more lively.

Now, this obviously isn’t the most advanced of modifications, but it is a great example of extending the useful life of a toy by using cheap, easy to access components. We think that it would be reasonable to add even more features to the cars/track such as speed-dependent lighting or lap counters without changing the car dynamics all that much.

Any thoughts or suggestions to help [Jaroslav] soup up his kid’s race track even more? Share them with us in the comments.

PCB Drill From R/C Car Parts

[Sid] makes a few PCBs a month and the hardest part of his fabrication process is always drilling the through-holes. He has a PCB hand drill that usually results in a sore index finger. After a few unsuccessful attempts of using a full-size electric drill and not wanting to invest in a commercial solution, [Sid] made a PCB drill from a broken R/C car.

The toy car was donated by [Sid]’s 4-year-old after a terrible crash. [Sid] took the gearbox from the car and added a small circuit to control the direction of the drill. After attaching the drill chuck to the former R/C car axle and adding the power leads to a 5 Volt adapter, a PCB drill press was born.

Most of the parts for this build were salvaged from the toy car’s radio control circuit. Except for the chuck from [Sid]’s hand drill and a few switches, everything on this build was pulled from a broken remote control car. While the build is a lot simpler than this semi-automatic PCB drill, [Sid]’s drill seems to work well. Check out the demo video after the break.

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No Quarters Required For This Sidescrolling Game In A Box

teagduino_game_in_a_box

[Adam] from Teague Labs wrote in to share a new gadget they built to help demonstrate the capabilities of the Teagueduino. Their table top video game in a box was made with a bunch of electronic components they had sitting around, as well as soda straws, plenty of painter’s tape, and some popscicle sticks.

When someone pulls the string on the front of the box, a servo opens it automatically, and a second servo starts spinning the game reel. As the reel moves, the player is presented with a set of obstacles to dodge, guiding the “hero” via a knob-controlled servo. A hall sensor attached to the back of the character is tripped when passing over any of the obstacles, which are attached to the reel with magnetic tape. When the hero collides with an obstacle, the game ends and proceeds to close itself, much to the chagrin of the player.

As you can see in the video below, it’s a pretty entertaining and challenging game.

Looking to make one of your own? Swing by the Teagueduino site to grab the game’s code and be sure to share your creations with us in the comments.

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