This is a MIDI harp that is played by waving your hands in the air over the infrared distance sensors.

Teensy MIDI Air Harp Sounds Huge

Some of the coolest sounds come from wild instruments like orchestra strings, fretless basses, and theremins — instruments that aren’t tied down by the constraints of frets and other kinds of note boundaries. [XenonJohn]’s air harp is definitely among this class of music makers, all of which require a certain level of manual finesse to play well.

Although inspired by Jean-Michel Jarre’s laser harp, there are no lasers here. This is a MIDI aetherharp, aka an air harp, and it is played by interrupting the signals from a set of eight infrared distance sensors. These sensors can be played at three different heights for a total of 24 notes, plus there’s a little joystick for doing pitch bends.

Inside the wooden enclosure of this aetherharp is a Teensy 3.5 and eight infrared distance sensors with particularly long ranges. On top is a layer of red acrylic that doesn’t affect the playability, except in bright sunlight. Although you could use most any MIDI software to produce the actual sounds, [XenonJohn] chose VMPK (Virtual MIDI Piano Keyboard). Be sure to check it out in action after the break.

Not dangerous enough for you? Here’s a laser harp that involves a Tesla coil.

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Get Ready To Play Some Wicked Air Harp

Who needs a tactile interface when you can wave your hands in the air to make music? Air String makes that possible and surprisingly it does so without the use of a Kinect sensor.

In the image above, you can see that two green marker caps are used as plectra to draw music out of the non-existent strings. Judiciously perched atop that Analysis and Design of Digital Systems with VHDL textbook is a camcorder recording an image of the player. This signal is processed by an FPGA (hence the textbook) in real-time, and shown on the monitor seen to the right. A set of guides are overlaid on the image, so the player knows where to pluck to get the notes she is expecting.

The program is designed to pick up on bright green colors as the inputs. It works like a charm as you can see in the video after the break. The team of Cornell students responsible for the project also mention a few possible improvements like adding a distance sensor (ultrasonic rangefinder?) so that depth can be used for the dynamics of the sound.

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