With the benefit of decades of advances in miniaturization, looking back at the devices of yore can be entertaining. Take camcorders; did we really walk around with these massive devices resting on our shoulders just to record the family trip to Disneyworld? We did, but even if those days are long gone, the hardware remains for the picking in closets and at thrift stores.
Those camcorders can be turned into cool things such as this CRT-based virtual reality headset. [Andy West] removed the viewfinders from a pair of defunct Panasonic camcorders from slightly after the “Reggievision” era, leaving their housings and optics as intact as possible. He reverse-engineered the connections and hooked up the composite video inputs to HDMI-to-composite converters, which connect to the dual HDMI ports on a Raspberry Pi 4. An LM303DLHC accelerometer provides head tracking, and everything is mounted to a bodged headset designed to use a phone for VR. The final build is surprisingly neat for the number of thick cables and large components used, and it bears a passing resemblance to one of those targeting helmets attack helicopter pilots use.
The software is an amalgam of whatever works – Three.js for browser-based 3D animation, some off-the-shelf drivers for the accelerometers, and Python and shell scripts to glue it all together. The video below shows the build and a demo; we don’t get the benefit of seeing what [Andy] is seeing in glorious monochrome SD, but he seems suitably impressed. As are we.
We’ve seen an uptick in projects using CRT viewfinders lately, including this tiny vector display. Time to scour those thrift stores before all the old camcorders are snapped up.
Continue reading “A Pair Of CRTs Drive This Virtual Reality Headset”
Despite all the progress video game graphics have made, it is safe to say that we won’t see any decline in oldschool 8-bit games any time soon. For some it’s about nostalgia, for others it’s just a great and simple-enough first step into game development itself. For [gocivici] it was a bit of both when he built this camcorder style, one-button gaming console.
With a Raspberry Pi Zero running PICO-8 at its core, [gocivici] salvaged the viewfinder of an old camcorder for the display, and that way turned it into a whole other kind of handheld console. For full ergonomic handling, one single, thumb-operated push button serves as only control option. This of course makes it a bit challenging to re-use existing games that would require more input options, so he and some friends decided to just write a suitable game on their own with the hopes that others might follow.
Unfortunately we don’t see a lot of projects using these old camcorder viewfinders, and considering modern LCD and OLED options it’s not really that surprising, but there’s just something intriguing about these tiny CRTs. So in case you want to see more of them, have a look at this tiny Atari display, and the DIY night vision monocle from a few years back. And to keep your eyes safe and sound, [gocivici] got you covered as well.
Continue reading “Thumbs Up For This CRT Handheld Gaming Console”
This stunning piece of art is [Emily Velasco’s] take on the Atari Punk Console. It’s a freeform circuit that synthesizes sound using 555 timers. The circuit has been around for a long time, but her fabrication is completely new and simply incredible!
This isn’t [Emily’s] first rodeo. She previously built the mini CRT sculpture project seen to the left in the image above. Its centerpiece is a tiny CRT from an old video camera viewfinder, and it is fairly common for the driver circuit to understand composite video. And unlike CRTs, small video cameras with composite video output are easily available today for not much money. Together they bring a piece of 1980s-era video equipment into the modern selfie age. The cubic frame holding everything together is also the ground plane, but its main purpose is to give us an unimpeded view. We can admire the detail on this CRT and its accompanying circuitry representing 1982 state of the art in miniaturized consumer electronics. (And yes, high voltage components are safely insulated. Just don’t poke your finger under anything.)
With the experience gained from building that electrically simple brass frame, [Emily] then stepped up the difficulty for her follow-up project. It started with a sound synthesizer circuit built around a pair of 555 timers, popularized in the 1980s and nicknamed the Atari Punk Console. Since APC is a popular circuit found in several other Hackaday-featured projects, [Emily] decided she needed to add something else to stand out. Thus in addition to building her circuit in three-dimensional brass, two photocells were incorporated to give it rudimentary vision into its environment. Stimulus for this now light-sensitive APC were provided in the form of a RGB LED. One with a self-contained circuit to cycle through various colors and blinking patterns.
These two projects neatly bookend the range of roles brass rods can take in your own creations. From a simple frame that stays out of the way to being the central nervous system. While our Circuit Sculpture Contest judges may put emphasis the latter, both are equally valid ways to present something that is aesthetic in addition to being functional. Brass, copper, and wood are a refreshing change of pace from our standard materials of 3D-printed plastic and FR4 PCB. Go forth and explore what you can do!
Continue reading “Freeforming The Atari Punk Console”
A high-resolution LCD or OLED screen is a commodity component that we can buy on a little breakout board and plug into our microcontrollers without spending more than a dollar or two. We can buy them in sizes ranging from sub-postage-stamp to desktop TV if our budgets stretch that far, and they are easy to drive in every sense of the word. It is not so long ago though that a high-resolution LCD, even a small one, was a seriously expensive component. In consumer electronic devices such as camcorders engineers went to great lengths to avoid those costs, and [12voltvids] recently took a look at one of them.
Inside the viewfinder of a miniaturized Sony camcorder is a CRT. It’s fairly mundane in the scheme of CRTs, in that it’s a monochrome device with no unexpected features. Except that is, for one thing. It’s tiny, with only a 0.5″ inch screen size. Everything else is the same as your vintage full-sized TV, it has an electron gun and a deflection and focusing coil pack, but the entire device has been miniaturized to the point at which the coil pack is larger than the screen it is driving. On the accompanying PCB are all the support circuits, including a tiny flyback transformer and a single IC – a Rohm BA7149 electronic viewfinder driver that is as near as possible an entire CRT TV on a chip. That’s it, the whole device runs from a single 5 volt supply.
He doesn’t give the date of the camcorder, but given that it looks as though it uses 8mm cassette tapes and has a curved miniaturized design rather than the angular black exteriors that were fashionable earlier we’d guess it to be from some time around the year 2000. To give it some context, at the time one of the hottest pieces of consumer electronics would have been a Diamond Rio MP3 player, and if your desktop PC had the first of the AMD Athlon processors you probably considered it to be about the fastest you could hope to own. The surprise then is that Sony still considered it more economical even at that point to use the CRT and associated circuitry than a tiny LCD. Either way we’d agree with him that it’s a keeper, a fascinating curio for any electronics enthusiast. If we see an old camcorder going for not a lot, we’ll certainly give it a second look after this.
Continue reading “A Look At The Smallest Magnetic Deflection CRT Ever Made”
As we read [Adam]’s writeup for an extremely tiny video game system through coke bottle glasses, we’re reminded of the countless times we were told that sitting, ‘too close to the Nintendo’ would ruin our eyes. We’ll happily dismiss any article from a medical journal that says there was any truth to that statement, but [Adam]’s tiny video game system will most certainly hurt your eyes.
A few years ago, Atari sold keychain-sized joysticks that contained classics such as Pong, Breakout, Centipede, and Asteroids. [Adam] apparently ran into a cache of these cool classic baubles and immediately thought of turning them into a stand-alone video game system.
For the display, [Adam] used a CRT module from an old Sony Handicam. These modules had the right connections – power, ground, and composite video input – to connect directly to the Atari keychain games. The result is a video game that’s even smaller than a postage stamp. The picture above shows the tiny CRT next to a 25mm postage stamp; it’s small by any measure.
Every smartphone (and most dumb phones) has a video camera built into it these days. Some of them are even capable of recording respectable HD video. So we’d bet that the decades old camcorder you’ve got kicking around isn’t getting any use at all anymore. [John] wants to encourage you to hack that hardware. He published a post showing just how easy it is to salvage and use a camcorder CRT.
The gist is that you simply need to hook up power and feed it video. The board that is attached to the CRT has its own voltage hardware to drive the tube. He demonstrates a 9V battery as a power supply, but also mentions that it should be pretty easy to power the thing from a USB port. As for video, all it takes is a composite signal. Of course you’ve got to determine the pinout for your particular CRT module. The method he chose was to use a continuity tester to find the path from a capacitor’s negative leg to the appropriate pin header. Next he used a bench supply to inject a current-limited low voltage until he saw response when probing the pins. Finding the composite-in is a similar trial and error process.
So what can you use this for? Why not make it the display for a simple video game?
Who needs a tactile interface when you can wave your hands in the air to make music? Air String makes that possible and surprisingly it does so without the use of a Kinect sensor.
In the image above, you can see that two green marker caps are used as plectra to draw music out of the non-existent strings. Judiciously perched atop that Analysis and Design of Digital Systems with VHDL textbook is a camcorder recording an image of the player. This signal is processed by an FPGA (hence the textbook) in real-time, and shown on the monitor seen to the right. A set of guides are overlaid on the image, so the player knows where to pluck to get the notes she is expecting.
The program is designed to pick up on bright green colors as the inputs. It works like a charm as you can see in the video after the break. The team of Cornell students responsible for the project also mention a few possible improvements like adding a distance sensor (ultrasonic rangefinder?) so that depth can be used for the dynamics of the sound.
Continue reading “Get Ready To Play Some Wicked Air Harp”