GamecubePC Puts a PC into a Gamecube chassis

GamecubePC Packs Plenty Of Punch Into GameCube Plastics

If reading Hackaday teaches us anything, it’s that there is a subset of hackers who take things like emulator builds a step farther than most. [RetroModder] is very clearly one such hacker. Enter the GamecubePC, which you can read about on Hackaday.io. The GamecubePC is a multi-year project that aims to stuff an entire Windows 10 PC into a GameCube shell while still being able to play Wii and GameCube titles at native resolution and performance.

Internals of the GamecubePC with all the custom chassis and PCB's on display
Internals of the GamecubePC with all the custom chassis and PCB’s on display

Although it only takes a spare computer and the Dolphin emulator to make a GameCube and Wii emulator, great attention has been paid to keeping the GameCube at the forefront. Contributing to the illusion is the preservation of the original GameCube power switch and reset buttons by way of custom PCB’s that interface the parts to the mSTX motherboard.

The bottom of the GameCube shell is replaced with a 3D printed base that mounts the motherboard while smartly giving access to the motherboard’s front panel. The minuscule motherboard sports an Intel Core™ i5-7600 with 8GB memory, and SSD storage. Topping off the experience are four functional controller ports that can be switched to be used with the emulator or with PC games too. Surely the GamecubePC will be the subject of many double takes!

Custom game builds are no stranger to Hackaday, and you might appreciate this portable Wii that can play Wii and GameCube games or this GameCube controller hacked into a Joycon for the Nintendo Switch.

Edit from the far future: it’s now a project on Tindie.  Check it out.

Building The Dolphin Emulator In Ubuntu On A Nintendo Switch

[LOE TECH] has made a habit of trying out various emulation methods on his Nintendo Switch and recording the results for our benefit. Of that testing, some of the best performance he’s seen makes use of the Dolphin emulator running in Ubuntu Linux, and he has made a tutorial video documenting how to build the project, as well as how to make some performance tweaks to get the most out of the mod.

We love seeing Linux run on basically anything with a processor. It’s a classic hack at this point. Nintendo has traditionally kept its consoles fairly locked down, though, even in the face of some truly impressive efforts; so it’s always a treat to see the open-source OS run relatively smoothly on the console. This Ubuntu install is based on NVIDIA’s Linux for Tegra (L4T) package, which affords some performance gains over Android installations on the same hardware. As we’ve seen with those Android hacks, however, this software mod also makes use of the Switchroot project and, of course, it only works with specific, unpatched hardware. But if you’ve won the serial number lottery and you’re willing to risk your beloved console, [LOE TECH] also has a video detailing the process he used to get Ubuntu up and running.

Check out the video below for a medley of Gamecube game test runs. Some appear to run great, and others, well… not so much. But we truly appreciate how he doesn’t edit out the games that stutter and lag. This way, we get a more realistic, more comprehensive overview of unofficial emulation performance on the Switch. Plus, it’s almost fun to watch racing games go by in slow motion; almost, that is, if we couldn’t empathize with how frustrating it must have been to play.

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