The Complex Transformations Underlying MC Escher’s Works

Self-similar images are rather common, which are images in which the same image is repeated on a smaller scale somewhere within the image that one is looking at, something which is also referred to as the Droste effect. Yet in [MC Escher]’s 1956 Prentententoonstelling (‘picture gallery’) drawing, this self-similar image is somehow also the foreground image, from where it just keeps looping around in an endless dance. How this effect is accomplished and what the mathematical transformations behind it are and how they work is explained in a recent video by [3Blue1Brown].

The video uses previous work by [B. de Smit] and [H. W. Lenstra Jr] whose 2003 paper detailed the underlying transformations, as well as the mystery of the center of the work.

Although [MC Escher] created a transformation grid with square rectangles into which a non-transformed image could be copied verbatim, he left the center as a void with just his signature in it, leaving many to guess how one might be able to fill in this area with something that made sense. In the work by [Smit] et al. it was postulated that by treating the work as having been drawn on an elliptic curve over a field of complex numbers this might be possible.

While the transformation is simple enough at first, with just four rectangles at different zoom levels to make up the corners, the trick is to connect these rectangles. Using the demonstrated complex method this can be automated, with the central void now filled in and creating its own Droste effect. This once again demonstrates the beautifully complex mathematics in [Escher]’s works, despite him never having had any formal mathematical education.

Continue reading “The Complex Transformations Underlying MC Escher’s Works”

MC Escher Inspires A Reptilian Floor

reptile-floor

A simple room refinishing project lead [Kris] to his biggest hack yet, a floor inspired by MC Escher’s Reptiles printMaurits Cornelis Escher is well known for his reality defying artwork. His lifelong passion was tessellation, large planes covered identical interlocking shapes. Triangles, squares, hexagons all EscherExampleinterlock naturally. Escher discovered that if he cut out part of a shape and replaced it on the opposite side, the new shape will still interlock. In Reptiles, Escher created a lizard shape by modifying a hexagon. One side flipped over to become the nose, 4 others to become the feet, and so on. If the cuts are all made perfectly, the final shape would still interlock.

[Kris] was inspired by a photo of a commercial flooring project using small wooden reptiles as the tiles. He wanted to go with larger wooden tiles for his room. He knew his shapes had to be perfect, so he wrote a computer program to split the hexagon perfectly. Armed with art in DXF format, he went looking for a flooring company to help him. The silence was deafening. Even with artwork ready to go, none of the local custom flooring shops would take his job. Undaunted, [Kris] bought an older CNC machine. The machine was designed to be driven from MS-DOS via the parallel port of a Pentium II era PC. [Kris] substituted an Arduino running GRBL. After some GCode generation, he was cutting tiles.

The real fun started when it was time to glue the tiles down. With all the interlocking parts, it’s impossible to just glue one tile and have it in the perfect position for the next. In [Kris’] own words, “You have to do it all in one go”. Thanks to some family support and muscle, the flooring project was a success.  Great work, [Kris]!