LIB3 is an open source hardware start-up from upstate New York. Thus far, the team has made some interesting products such as the piLED kit. However, they have big dreams for the future. LIB3 plans to become a contract assembly house specifically targeting low volume makers. To do this they have to build their own tools. LIB3’s latest project is a solder paste dispenser for surface mount components. Traditionally solder paste is applied with stencils made of stainless steel. In more recent years laser cut kapton has become a favorite for low volume production.
Both of these systems require a stencil to be made up. LIB3 took a different approach, and modified an old CNC glue dispenser for paste. The team got their hands on an 1991 vintage X/Y glue dispensing system. X/Y systems in this era were big, heavy affairs with powerful motors. LIB3 removed all the control electronics and built their own system from scratch. New features include direct computer control, and a vision system.
If there was one sentence heard over and over at Maker Faire NY, it was “Did you see castAR yet?” The Technical Illusions team was at Maker Faire in full force. [Jeri Ellsworth], [Rick Johnson,] and team brought two demos: the tried and true Jenga simulator, and a newer overhead shooter based on the Unity 3D engine. We didn’t see any earth shattering changes from the previous demos of castAR, as [Jeri] has moved into optimization of the Hardware, and [Rick] toward even more immersive demos of the software. Optimization and preparing for market are considered the “hard yards” of any product design. This is the place where a huge amount of work goes in, but the changes are subtle to the layperson.
In addition to her development of castAR’s ASIC, [Jeri] has been hard at work on the optics. The “old” glasses used a solid plastic optical path. The newer glasses use a hollow path for the twin 720p projectors. This makes them even lighter than the previous generation. Weight on the castAR glasses can’t be overstated. They feel incredibly light. There was no perceptible pressure on the nose or ears when wearing them. Also missing was the motion sickness people often experience with VR. This is because castAR doesn’t replace the user’s vision field, it only augments the vision. Peripheral motion cues are still there, which makes for a much more comfortable experience. Continue reading “castAR comes to Maker Faire NY 2013”→
Throughout the maker pavilion, the siren song of a musical Tesla coil could be heard. Those who followed their ears found themselves at the oneTesla booth. OneTesla is a hobby Tesla coil, with the added twist of polyphonic MIDI input.
Started by three MIT students, oneTesla had a successful Kickstarter campaign last year. Like many kickstarters, they are a bit behind in the shipping department. They are shipping out their third run of kits to backers now. The group had a small number of oneTesla coils for sale at the show, which appeared to have sold out by midday Sunday.
The actual process of generating sound with a Tesla coil is fascinating. All Tesla coils are resonant at high frequency. In oneTesla’s case, this is 220kHz. Human hearing ends around 20kHz, so this is well beyond the range of perception. Since the coil is locked in at this frequency, the power to the coil is modulated at the desired sound frequency. Playing an A note for example, would mean modulating the coil at 440Hz.