Complete the maze, get a gumball

posted Nov 19th 2009 1:00pm by Caleb Kraft
filed under: home entertainment hacks, misc hacks, toy hacks

This neat accelerometer controlled marble maze adds a level of fun to retrieving a gum ball. You have to first navigate the maze using a controller that has a dual axis accelerometer in it to control the angle of the platform. Though that does look like a wii accessory, there is no wiimote in there.  Only after you have completed it will the gum ball machine dispense the candy. [Dan] constructed everything himself, which might explain the lack of “pits” for the marble to fall into in the maze.

More details on the build and source code are available on his page.

[via hacked gadgets]

 

 

R/C airplane motors from computer trash

posted Nov 17th 2009 9:17am by Caleb Kraft
filed under: robots hacks, toy hacks

Here’s something that the R/C airplane crowd might think of as old news.  These directions show us how to rework floppy drive and CD Rom motors to be high power airplane motors.  There are several listed, with details on each, but those unfamiliar might want to start with the most basic CD Rom version. It covers winding your own copper and installing the magnets in the “bell”, putting it all together and mounting it. This is a great writeup for those who haven’t seen this done before. If you want something even simpler though, you might enjoy the homopolar motor post. If you’re more advanced, they have tips for you too on machining and balancing the motors as well as winding density.




Set phasers to “blind”

posted Nov 12th 2009 10:00am by Mike Szczys
filed under: laser hacks, toy hacks

enterprise-phaser-pistol

[Directive0] added a 200mW laser to his Enterprise Phase Pistol toy. This joins the ranks of hand-held laser hacks that we’ve seen around here lately. His build makes use of the stun and kill settings of the toy to switch between different modes. The built-in 9 volt battery holder is tapped into for power. When set to stun, the stun LED indicator is illuminated and a trigger pull sends current limited electricity to the laser diode. When the kill (or blind) setting is selected, the appropriate LED is illuminated and the trigger sends the full current from the battery to the laser diode. Power regulation is managed by the driver circuit for the laser.

This build preserves the unmodded look of the toy gun. [Directive0's] inclusion of protective glass should fend off the warnings we usually see in the comments of these types of hacks.

MindFlex teardown

posted Nov 7th 2009 2:30pm by Nick Caiello
filed under: toy hacks

MindFlex
Maybe we’re just imagining things, but it seems to us like brainwave control is the latest trend in toys. Similar to Uncle Milton’s Force Trainer, Mattel has recently released the MindFlex, a game that involves moving a plastic ball up and down through an obstacle course that you control using your brainwaves. Naturally when [Alpha] saw this, he decided to take it apart and document what he found. After disassembling both the headset and the base, he found that most of the chips were covered in black resin making them unidentifiable. However, he was able to find identify one chip, the NeuroSky TGAT1-L64 D498Q-010 0924. Judging by the name alone, we would guess that this is the chip that makes the brainwave control possible. While there’s no mention as to whether you’ll be able to interface with this like you can with the Force Trainer, we’re sure that it’s only a matter of time before someone figures out how to use this to control more than just a floating plastic ball.

Football Hero

posted Oct 27th 2009 2:00pm by James Munns
filed under: peripherals hacks, toy hacks

footie

For Kasabian’s new single Underdog, they decided to do something original. After dreaming up a Guitar Hero style controller powered by soccer football players, they set out to make it happen. Using 5 wall mounted pressure sensors connected to a microcontroller, they hooked up the rig to a computer running Frets on Fire (an open source Guitar Hero clone) with a custom version of their single. After an afternoon of practice, the team was able to 5 star the song, and while this isnt the only or most complex Guitar Hero hack, we would love to have this in our house.

Video after the break.

Read the rest of this entry »




Remote controlled claw of doom

posted Oct 27th 2009 6:43am by Jakob Griffith
filed under: toy hacks

Robotic claws are awesome, period. [Jeremy's] Remotely controlled robotic claw, thats just a whole new level of cool – even if the intention is to just pick up blocks. The setup is simple enough, a Parallax Propeller controls the whole system by first polling a web server for changes in variables that the user has invoked. Those changes are then passed to relays that control the claw. To keep from fumbling in the dark, he’s even included a webcam. We hate to see that he’s used such expensive equipment to just control a toy, but maybe one day he’ll move to bigger and better things.

Mind control via serial port

posted Oct 21st 2009 11:00am by Mike Szczys
filed under: toy hacks

brain-control-via-serial-port

[Zibri] found a very simple method for using brain waves as a controller via a DB9 serial port. He’s using Uncle Milton’s Force Trainer which we saw yesterday in the brain controlled Arduino. In that project the Arduino tapped into the LEDs and interfaced those signals with a computer via USB. This time the connection was made using an RS-232 transceiver to pass data from the programming header inside of the toy’s base unit to a computer over the serial port. Tapping into the programming header has a lot more potential and should be more reliable than sniffing logic out of LED connections. [Zibri] has written an application to display the received data but it doesn’t look like he’s made the code available for download.

Apparently he tipped us off about a week ago. We recall seeing this submission but as you can tell it’s a little bit light on the detail. So if you want your tips to be at the front of the line, make sure you do what you can to fill us in on all the details of your project. At our request [Zibri] provided a picture of the PCB from the Force Trainer’s base unit. See it after the break. Read the rest of this entry »

Halloween prop: Bigmouth billy bass

posted Oct 6th 2009 2:00pm by Caleb Kraft
filed under: home hacks, toy hacks

internal-thumb (Custom)

Back in 2001, the Bigmouth billy bass was still relatively new. Hacking one to record and play back both audio and movement was quite a new feat. You can read all about how they pulled it off. Though most of us agree that this could be done easier now, with off the shelf microcontrollers, this is a great example of constructing your own system to fit the need. We’ve seen a similar hack done very recently with an mbed microcontroller.




Skip Vegas with this BS slot machine

posted Oct 1st 2009 10:18am by Mike Szczys
filed under: toy hacks

bs2_slot_machine_DisplayInterface

We caught a glimpse of this Basic Stamp 2 controlled electronic slot machine on YouTube. We’re very grateful that [Mike Donahue] was willing to share more about his project with us.

He uses tactile switches instead of dropping coins in a slot, and a lever-style switch sets the one-armed bandit in motion. The action is displayed on a 1.5″ µOLED-128-G1 screen that has its own controller (which explains how this operates so well with the relatively slow BS2). For realism there’s some pretty good sound effects provided by a piezo speaker. We’ll look at the code, graphics, and some video after the break. Read the rest of this entry »

Twitter, talking fish, and more

posted Sep 24th 2009 7:25am by Jakob Griffith
filed under: digital audio hacks, news, toy hacks

[Dan Ros] and the mbed team sent in their hack of a twitter talking Big Mouth Billy Bass. Originally the hack simply had an mbed micrcontroller and an SD card with some wav files allowing Billy to say classic quotes. Wanting to go further however, they used the mbed’s HTTPClient library to grab Twitter updates, and then have Billy say them out loud! Check out some other cool projects the mbed team has in the cookbook.

But wait, whats an mbed? We didn’t have a clue either!

Some researched reveals it is a powerful new microcontroller and prototyping board. With some features such as direct ethernet and USB connections right on the chip, as well as PWM, serial, analog, and more. What really stoked us is how it acts much like a USB thumb drive. Drag and drop your binary files, and it’s programmed! The only downside, at $100 it can be a bit more of an investment compared to an Arduino PIC. Could this be the next big prototyping tool that beats all others? Lets hear it in the comments!

[Update:  The mbed can be had for a  limited time pre-order price of $60  not $100 - Thanks Dan and the mbed team!]

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