Virtual Reality Gets Real with 3 Kinect Cameras

kinects-capture

No, that isn’t a scene from a horror movie up there, it’s [Oliver Kreylos'] avatar in a 3D office environment. If he looks a bit strange, it’s because he’s wearing an Oculus Rift, and his image is being stitched together from 3 Microsoft Kinect cameras.

[Oliver] has created a 3D environment which is incredibly realistic, at least to the wearer. He believes the secret is in the low latency of the entire system. When coupled with a good 3D environment, like the office shown above, the mind is tricked into believing it is really in the room. [Oliver] mentions that he finds himself subconsciously moving to avoid bumping into a table leg that he knows isn’t there. In [Oliver's] words, “It circumnavigates the uncanny valley“.

Instead of pulling skeleton data from the 3 Kinect cameras, [Oliver] is using video and depth data. He’s stitching and processing this data on an i7 Linux box with an Nvidia Geforce GTX 770 video card. Powerful hardware for sure, but not the cutting edge monster rig one might expect. [Oliver] also documented his software stack. He’s using Vrui VR Toolkit, the Kinect 3D Video Capture Project, and the Collaboration Infrastructure.

We can’t wait to see what [Oliver] does when he gets his hands on the Kinect One (and some good Linux drivers for it).

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3-Sweep: Turning 2D images into 3D models

2d to 3d

As 3D printing continues to grow, people are developing more and more ways to get 3D models. From the hardware based scanners like the Microsoft Kinect to software based like 123D Catch there are a lot of ways to create a 3D model from a series of images. But what if you could make a 3D model out of a single image? Sound crazy? Maybe not. A team of researchers have created 3-Sweep, an interactive technique for turning objects in 2D images into 3D models that can be manipulated.

To be clear, the recognition of 3D components within a single image is a bit out of reach for computer algorithms alone. But by combining the cognitive abilities of a person with the computational accuracy of a computer they have been able to create a very simple tool for extracting 3D models. This is done by outlining the shape similar to how one might model in a CAD package — once the outline is complete, the algorithm takes over and creates a model.

The software was debuted at Siggraph Asia 2013 and has caused quite a stir on the internet. Watch the fascinating video that demonstrates the software process after the break!

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