If you wanted to learn about creating modern computer games, 3DBuzz had some of the best tutorials around. In fact, some of the tutorials about C#, C++, Android, and math would be useful for anyone, while the ones about game art and modeling in Maya are probably mostly for game developers. While these were once available only by subscription, the company — now defunct — has left them available for download via this BitTorrent file.
We don’t know enough about things like Blender and Maya to evaluate the material, but it is well regarded and the ones we do know something about seem very high quality. There are, for example, many videos about C++ and C# that are very professional and cover quite a few topics.
Continue reading “3DBuzz Closes With A Final Gift”
If you don’t know what a print processor is, don’t feel bad. There’s precious few people out there still running home darkrooms, and the equipment used for DIY film development is about as niche as it gets today. For those looking to put together their own darkroom in 2019, buying second hand hardware and figuring out how to fix it on your own is the name of the game, as [Austin Robert Hermann] found out when he recently purchased a Durst Printo Print Processor on eBay.
The auction said the hardware was in working order, but despite the fact that nobody would ever lie on the Internet, it ended up being in quite poor condition. Many of the gears in the machine were broken, and some were simply missing. The company no longer supports these 1990’s era machines, and the replacement parts available online were predictably expensive. [Austin] determined his best course of action was to try his hand at modeling the necessary gears and having them 3D printed; two things he had no previous experience with.
Luckily for [Austin], many of the gears in the Printo appeared to be identical. That meant he had several intact examples to base his 3D models on, and with some educated guesses, was able to determine what the missing gears would have looked like. Coming from an animation background, he ended up using Cinema 4D to model his replacement parts; which certainly wouldn’t have been our first choice, but there’s something to be said for using what you’re comfortable with. Software selection not withstanding, he was able to produce some valid STLs which he had printed locally in PLA using an online service.
Interestingly, this is a story we’ve seen play out several times already. Gears break and wear down, and for vintage hardware, that can be a serious problem. But if you’ve got a couple intact gears to go by, producing replacements even on an entry level desktop 3D printer is now a viable option to keep these classic machines running.
For her day job, Amie D Dansby works as a software simulation developer, creating simulations for video games. In her free time, she’s implanting the key to her Tesla in her arm, building cordwood jewelry and cosplay swords, and seeking out other adventures in electronics and 3D printing. Amie has made a name for herself in the 3D printing community, and she is surrounded by fans when she attends the RepRap meetups and Maker Faires.
She was also popular at this year’s Hackaday Superconference, where she gave a talk on the integration of 3D printing and electronics. Amie’s work concentrates on props and cosplay, which is a skill unto itself, and you only need to look at some of the old Mythbusters, the documentary footage from ILM, or even model makers to realize this is an arcane art that takes a lot of skill. Lucky for us, Amie was there to show us the tricks she’s picked up over the years to make building a one-off piece easier than you could imagine.
Continue reading “Hackaday Superconference: 3D Printing For Electronics”
If you’re interested in 3D printing or CNC milling — or really any kind of fabrication — then duplicating or interfacing with an existing part is probably on your to-do list. The ability to print replacement parts when something breaks is often one of the top selling points of 3D printing. Want some proof? Just take a look at what people made for our Repairs You Can Print contest.
Of course, to do that you need to be able to make an accurate 3D model of the replacement part. That’s fairly straightforward if the part has simple geometry made up of a primitive solid or two. But, what about the more complicated parts you’re likely to come across?
In this article, I’m going to teach you how to reverse engineer and model those parts. Years ago, I worked for a medical device company where the business model was to duplicate out-of-patent medical products. That meant that my entire job was reverse engineering complex precision-made devices as accurately as possible. The goal was to reproduce products that were indistinguishable from the original, and because they were used for things like trauma reconstruction, it was critical that I got it right.
Continue reading “How To Reverse Engineer Mechanical Designs For 3D Modeling”
Until recently, computer-aided design (CAD) software was really only used by engineering companies who could afford to pay thousands of dollars a year per license. The available software, while very powerful, had a very high learning curve and took a lot of training and experience to master. But, with the rise of hobbyist 3D printing, a number of much more simple CAD programs became available.
While these programs certainly helped makers get into 3D modeling, most had serious limitations. Only a few have been truly open-source, and even fewer have been both open-source and parametric. Parametric CAD allows you to create 3D models based on a series of parameters, such as defining a cube by its origin and dimensions. This is in contrast to sculpting style 3D modeling software, which is controlled much more visually. The benefit of parametric modeling is that parameters can be changed later, and the model can be updated on the fly. Features can also be defined mathematically, so that they change in relation to each other.
Continue reading “Open-Source Parametric CAD In Your Browser”
Using sewing simulation, 3D modeling and laser-cutting [Nancy Yi Liang] makes custom dresses that fit like a glove. Her project documentation walks us through all the steps from the first sketch to the final garment.
After sketching the design on paper, the design process moves into the digital domain, where an accurate 3D model of the wearer is required. [Nancy] created hers with Make Human, a free software that creates to-size avatars of humans from tape-measured parameters. Using the professional garment modeling software MarvelousDesigner (which offers a 30 day trial version), she then created the actual layout. The software allows her to design the cutting patterns, and then also drapes the fabric around the human model in a 3D garment simulation to check the fit. The result are the cutting patterns and a 3D model of the garment.
Continue reading “Laser-Cut ArcSin Dress Is Wearable Math”
If you want to create a 3D model, you’ll probably either use a graphical CAD tool or a programming-based tool (like OpenSCAD). Although BeetleBlocks is graphical, it is more akin to OpenSCAD than a graphical CAD program. That’s because BeetleBlocks is–more or less–Scratch for 3D modeling.
Scratch is the graphical block-structured language developed by MIT for teaching kids to program. You may have seen Lego robots programmed with similar blocks as well as Android App Inventor. In this incarnation, the blocks control a virtual robot (the beetle) that can extrude a tube behind it as it moves. The beetle is reminiscent of the Logo turtle except the beetle moves in three dimensions. The system is actually closer to Snap, which is a reimplementation of Scratch that allows custom blocks.
Continue reading “Scratch Your Itch For 3D Modeling With BeetleBlocks”