Tactile 4-bit Maze

[Oskar] has been making puzzles for some time now. In 2000, he made a small electromechanical 4-bit maze that’s really fun to play. Lately though, he’s been working on an improved version that could be the beginnings of a commercial product.

The earlier electromechanical maze (you can play it in an applet on that page) is just a microcontroller hooked up to electromagnets and switches. To complete the maze, find the patterns of bits that move everything from 0 to 1. It’s a little bit like the Fox Chicken Grain puzzle, only a bit more complicated.

[Oskar]’s latest version uses motorized faders to represent the 0 and 1 states of the bits. The same logic in the electromechanical version is in the newest version. An Ardunio takes care of the motor control and game logic.

As a tiny logic game toy, it’s a great idea; everybody needs to get some hands-on action with Karnaugh maps sometime in their life. Check out the video below for the demo of the 4-bit maze in action.

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Making Luminol From Household Chemicals

What to make your own chemiluminescent material? Check out this process that uses common household goods to synthesize luminol. You’ll need some lab equipment, and [NurdRage] mentions some precautions to take as luminol is not itself toxic, but some of the fumes and intermediary chemicals found during the process are.

Start by cutting up some vinyl gloves and boiling them with some rubbing alcohol to extract diethyl hexyl phthalate. After filtering, that gets boiled with water and some drain cleaner. The goal here is to continue the process until you have pure phthalic anhydride. Almost done? Not even getting started. This is a very complicated process, but fascinating to watch. After the break you’ll find the full video, or a five-minute abridged version for those that just want a taste of this experiment.

When we looked at the quantum dot manufacturing process a couple of days ago we asked for more chemistry hacks. This is exactly what we were talking about and are thankful that [Rob] sent in the tip. Keep them coming!

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How To Develop For STM32 Discovery Boards Using Linux

Some hard work has gone into making it possible to develop for the STM32 Discovery board using a Linux system. The board boasts an ARM Cortex-M3 processor, which can be programmed via the mini-USB port on the side. But the company only supports development through their IDE’s which don’t run natively on Linux. The stlink project aims to solve this, providing a toolchain, and making it possible to flash the microcontroller via the USB connection.

The github project linked above also includes a tutorial to get you started (pdf). In addition to a walk through on compiling the software packages, it includes a simple blink program that you can use to test out your hardware. GDB, the familiar open-source debugger, is used to flash the chip. This is a bare-bones tutorial so if you end up posting about your experiences using this toolchain with the Discovery boards we’d love to hear about it.

[Thanks Texane]

Modding An Inkjet For PCB Production

Like all of us, [Ryan] is tired of waiting for board production houses. To reduce some of that turnaround time, he modded an Epson inkjet into a PCB printer. The Instructable of his build is extremely thorough and it looks like he’s getting some quality boards out of his project

The build started off by disassembling an Epson C86 printer he had lying around the house. Going with an Epson printer is important – Epsons have a piezo print head accepts ink that would clog other printers. After tearing all the plastic off his printer, [Ryan] set to work raising the printer (or lowering the bed, whatever) and was off to the races.

The cartridges were filled with etch-resistant yellow ink and a piece of copper clad put onto the printer. After printing, [Ryan] etched his board in ferric chloride. Sadly, he’s getting small pinholes in his traces where a bit of the ink was eaten during etching. He’s tried HCl and Peroxide, but those turn his boards into green junk.

If you’ve got any tips to help [Ryan] out, leave them in the comments. Before that, check out the printing demo [Ryan] put up.

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The “Effervo” Kinect Particle Effect Machine

Here’s a new hack for the Xbox Kinect called “Effervo”. It’s a really cool effect built using Openframeworks. The Kinect is setup in front of the user and the projector puts an image in front of the user’s screen. Three dimensional data about the person and his or her movements is captured using Microsoft’s sensor. As it is described, the Effervo program “uses simple iterative rules to govern its movement and gives the impression of swarm like behavior.” This may not be a “Haloween Hack”, but we could definitely see something similar used in a haunted house. Maybe it could use blood droplets instead of particles?

Maybe this hack will inspire other people to follow in [Jayson’s] footsteps. He describes himself as a “programmer turned artist.” We’d like to think that all engineering and programming work is a form of art, but the video of this piece in action after the break is especially eye-catching.

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Hackaday Links: October 16, 2011

Spinning DNA animation using sprites

[James Bowman] shows a way to use sprites to simulate parts of DNA moving in 3 dimensional space. The animations are driven by an Arduino board and Maple board, which allows a comparison of the processing differences between the two. [Thanks Andrew]

Tiny Pong

This Pong game is so small (translated), you’ll be fighting over who gets a closer view of the screen.

More CNC halftone pieces

[Christian] made a bunch of halftone pictures with a CNC mill. He took the concept from [Metalfusion’s] halftone projects and ran with it. He even posted some video of the machining process (turn down your sound before viewing this one).

Most useless machine

[Jumbleview’s] take on the most useless machine makes the entire lid shut off this rocker switch, instead of using a separate arm for the task.

7400 rectifier

[Noel] is using a couple of 7400 chips in an unorthodox way to form a full-wave rectifier. They’re not powered, but instead used for the internal diodes. It’s his entry in the 7400 contest.

We Want This LED Ball

[Nikolai] has a friend who is into fire and light shows. Her birthday was coming up, so [Nikolai] decided to build something to compliment her performances. He came up with a 10 cm LED ball (Russian, Google translation) that has a matrix of 256 LEDs wrapped around its surface.

The ball’s structural support is its own PCBs. The bottom of the ball is a simple bus – no components needed. The processor module fits into the bus along with the side arcs with LEDs on the edge. The top holds two AA batteries and a MAX1674 step up converter. The view from the inside looks like some sort of bizarre alien device. Very cool.

The central processor module is based around an ATmega88. The microprocessor controls two ‘595 for each of the 16 side panels. So far, four modes of operation have been programmed – a sine graph wrapped around a sphere, a random function, two oscillating circles, and plain old lines. The code for the LED ball is available (offsite link), and thankfully the variables are in English. An impressive piece of engineering and board layout skills.

Check out the video of the LED ball after the break.

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