HANDMADE.hackaday: Celebrate Craftsmanship

Snap 2013-06-05 at 07.42.22

Today we are quite excited to announce HANDMADE.hackaday. HANDMADE is a place where we celebrate craftsmanship. Usually in the form of a stunning video, or a beautiful image gallery. We will also be sharing extremely detailed DIY projects as well as tutorials.  Hop on over and take a peek for yourself to see what you’re in for, but be prepared to clear your schedule, you’re not leaving any time soon.

We are also producing some videos of our own for this that we hope you’ll like.

A personal note:

I am personally so excited about HANDMADE. I’ve been wanting to put this together for a very very long time. I eagerly consume every video of this nature I stumble across, often putting them full screen, high def, and putting in headphones. Any of you who know me personally will attest that getting my full attention on any single thing ever is a daunting task. Also note that these videos usually last several entire minutes; a lifetime in my attention span.

Watching people make things, while applying a practiced and refined skill is almost a religious experience for me. This is creation. I hope some of you will enjoy this area as much as I do.

Retrotechtacular: How I Wrote Pitfall For The Atari 2600

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This week we’re taking another departure from the ordinarily campy videos featured in the Retrotechtacular section. This time around the video is only two years old, but the subject matter is from the early 1980’s. [David Crane], designer of Pitfall for the Atari 2600 gave a talk at the 2011 Game Developer’s Conference. His 38-minute presentation rounds up to a full hour with the Q&A afterwards. It’s a bit dry to start, but he hits his stride about half way through and it’s chock-full of juicy morsels about the way things used to be.

[David] wrote the game for Activision, a company that was started after game designers left Atari having been told they were no more important  than assembly line workers that assembled the actual cartridges. We wonder if any heads rolled at Atari once Pitfall had spent 64-weeks as the number one worldwide selling game?

This was a developer’s panel so you can bet the video below digs deep into coding challenges. Frame buffer? No way! The 2600 could only pump out 160 pixels at once; a single TV scan line. The programs were hopelessly synced with the TV refresh rate, and were even limited on how many things could be drawn within a single scan line. For us the most interesting part is near the end when [David] describes how the set of game screens are nothing more than a pseudo-random number generator with a carefully chosen seed. But then again, the recollection of hand optimizating the code to fit a 6k game on a 4k ROM is equally compelling.

If you like this you should take a look at an effort to fix coding glitches in Atari games.

Continue reading “Retrotechtacular: How I Wrote Pitfall For The Atari 2600”

Hacking High School Exams And Foiling Them With Statistics

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A few weeks ago, [Debarghya Das] had two friends eagerly awaiting the results of their High School exit exams, the ISC national examination, taken by 65,000 12th graders in India. This exam is vitally important for each student’s future; a few points determines which university will accept you and which will reject you. One of [Debraghya]’s friends was a little anxious about his grade and asked if it was possible to hack into the board of education’s servers to see the grades before they were posted. [Debraghya] did just that, and was able to download the exam records of nearly every student that took the test.. Looking even closer at the data, he also found evidence these grades were changed in some way.

Getting the grades off the CISCE board of education’s servers was very simple; each school has a separate code, and each student is given an individual number. With the simplest javascript magic, [Debraghya] discovered that individual grades could be accessed by pointing a script to /[4 digit school ID]/[3 digit student ID] on the CISCE server. There was absolutely no security here, an impressive oversight indeed.

After writing a small script and running it on a few machines, [Debraghya] had the exam results, names, and national IDs of 65,000 students. Taking a closer look at the data, he plotted all the scores and came up with a very strange-looking graph (seen above). It looked like a hedgehog, when nearly any test with a population this large should be a continuous curve.

[Debraghya] is convinced he’s discovered evidence of grade tampering. Nearly a third of all possible scores aren’t represented in the data, but scores from 94 to 100 are accounted for, making the hedgehog shape of the graph statistically impossible. Of course [Debraghya] only has the raw scores, and doesn’t know exactly how the tests were scored or how they were manipulated. He does know the scores were altered, though, either through normalizing the raw scores or something stranger and more sinister.

While scraping data off an unencrypted server isn’t much of a hack, despite what the news will tell you, we’re awfully impressed with [Debraghya]’s analysis of the data and his ability to blow the whistle and put this data out in the open. Without any information on how these scores were changed, it doesn’t really change anything, and we’ll welcome any speculation in the comments.

Building A Treadle Powered Lathe

[Chris] found inspiration in an antique flywheel he found. He decided he was going to construct something with it and began rounding up parts. The flywheel, along with some old sewing machine parts becomes a treadle powered lathe.

There’s something so very cathartic about seeing all the wood chiseled and sawed away. That pile of sawdust just means you’re getting things done!

How Does That Ship Get Into The Bottle?

Meet [Ray Gascoigne]. He’s a ship builder. Well, he builds ships in bottles. He’s been doing it for years and years and years and you can see it in his hands. The details are fantastic on the ships, but I really love hearing about the tools. He talks about how much things have changed over the years from having to build your own specialized tiny drill bits from broken needles to being able to just walk right down to the store and buy some.

The part that I found most interesting is this video, as amazingly beautiful as it is, never shows the insertion and erection of a full ship.