Scientists Call Out Apollo 17 After Investigating Moonquakes Past

In the vast realm of space exploration, new discoveries often emerge from old data. Thanks to advanced algorithms and keen observers, the seismic activities of our closest celestial neighbor, the Moon, have recently been thrust back into the limelight.

Thanks to the effort of the NASA crew involved in the Apollo 17 mission, it’s possible investigate these phenomena today with datasets from the past. Recently, researchers working with this data turned up some intriguing findings, and published them in a new paper. It reveals that one unexpected source of moonquakes could be the very equipment that Earth’s astronauts left behind. Continue reading “Scientists Call Out Apollo 17 After Investigating Moonquakes Past”

Normal Users Don’t Code On Their Mac, But Apple Keeps Trying

Most people use their computer to run pre-packaged programs: usually a web browser, games, or office applications. Whether the machine is a PC or a Mac, they don’t generally write their own software. For them, the computer is an appliance, and they do what their computer allows them to do.

It shouldn’t have to be that way, if only programming were easier. The Eclectic Light Company has a fascinating article looking at the various attempts that Apple has made to lure their users into creative programming.

Probably the most familiar of them all is AppleScript, with its origins in late 1993. Or maybe you’re thinking of Hypertalk, the scripting component of 1987’s Hypercard. That would go on to be a mainstay of mid-1990s multimedia software, but while it’s fallen by the wayside it’s AppleScript which still has support in the latest MacOS.

The biggest surprise for us lies in the forgotten products. 1989’s Prograph graphical language looks amazing. Was it simply before its time? In the modern era, Apple describes the reach of Shortcuts diplomatically: “its impact has so far been limited”.

Maybe the most forward-thinking line on programming from Apple came in 2007, even if it wasn’t recognized as such. The original iPhone didn’t have any third-party apps, and instead developers were supposed to write web apps to take advantage of the always-connected device. Would that be such a bad piece of advice to give a non-developer writing software for their Mac today?

Printed Upgrades Improve Cheap Digital Microscope

Digital microscopes used to be something that only labs or universities might have, but as image sensor technology has progressed, the prices have fallen to the point that any classroom or hobbyist can easily obtain a usable device. The only problem is that a lot of features and quality have been lost to make some of these digital microscopes more affordable. In an effort to add some of these creature comforts back into more inexpensive devices, [Marb’s lab] has created a special carriage for one of these microscopes.

The first addition to the microscope is improved lighting. To accomplish this, three LEDs were built into custom housings and wired to a purpose-built LED driver board coupled with a voltage regulator. Two of the LED housings were attached to the end of adjustable arms, allowing them to be pointed in whichever direction is needed. The third is situated directly below the microscope underneath the stage. These are all mounted to a large, sturdy PVC base which also holds an adjustable carriage for the microscope itself. This allows much more fine-tuning of the distance between the sample and the microscope than it otherwise would have had.

For just a few dollars and a little bit of effort, the usability of a device like this is greatly improved. If you want to take the opposite approach and really go all-out for your microscope, though, take a look at these microscopes used for PCB circuit construction and troubleshooting or even this electron microscope for viewing things at a much higher magnification than any optical system would allow.

Continue reading “Printed Upgrades Improve Cheap Digital Microscope”