Scotty Allen’s PCB Fab Tour Is Like Willy Wonka’s For Hardware Geeks

The availability of low-cost, insanely high-quality PCBs has really changed how we do electronics. Here at Hackaday we see people ditching home fabrication with increasing frequency, and going to small-run fab for their prototypes and projects. Today you can get a look at the types of factory processes that make that possible. [Scotty Allen] just published a (sponsored) tour of a PCB fab house that shows off the incredible machine tools and chemical baths that are never pondered by the world’s electronics consumers. If you have an appreciation PCBs, it’s a joy to follow a design through the process so take your coffee break and let this video roll.

Several parts of this will be very familiar. The photo-resist and etching process for 2-layer boards is more or less the same as it would be in your own workshop. Of course the panels are much larger than you’d ever try at home, and they’re not using a food storage container and homemade etchant. In fact the processes are by and large automated which makes sense considering the volume a factory like this is churning through. Even moving stacks of boards around the factory is show with automated trolleys.

Six headed PCB drilling machine (four heads in use here).

What we find most interesting about this tour is the multi-layer board process, the drilling machines, and the solder mask application. For boards that use more than two layers, the designs are built from the inside out, adding substrate and copper foil layers as they go. It’s neat to watch but we’re still left wondering how the inner layers are aligned with the outer. If you have insight on this please sound off in the comments below.

The drilling process isn’t so much a surprise as it is a marvel to see huge machines with six drill heads working on multiple boards at one time. It sure beats a Dremel drill press. The solder mask process is one that we don’t often see shown off. The ink for the mask is applied to the entire board and baked just to make it tacky. A photo process is then utilized which works much in the same way photoresist works for copper etching. Transparent film with patterns printed on it cures the solder mask that should stay, while the rest is washed away in the next step.

Boards continue through the process to get silk screen, surface treatment, and routing to separate individual boards from panels. Electrical testing is performed and the candy making PCB fab process is complete. From start to finish, seeing the consistency and speed of each step is very satisfying.

Looking to do a big run of boards? You may find [Brian Benchoff’s] panelization guide of interest.

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Hawkeye, The 3D-Printed Tourbillon Movement

As if building tiny mechanisms with dozens of moving parts that all need to mesh together perfectly to work weren’t enough, some clock and watchmakers like to put their horology on hard mode with tourbillon movements. Tourbillons add multiple axes to the typical gear trains in an attempt to eliminate errors caused by the influence of gravity — the movement essentially spins on gimbals while tick-tocking away.

It feels like tourbillons are too cool to lock inside timepieces meant for the ultra-rich. [Alduinien] agrees and democratized the mechanism with this 3D-printed tourbillon. Dubbed “Hawkeye,” [Alduinien]’s tourbillon is a masterpiece of 3D printing. Composed of over 70 pieces, the mechanism is mesmerizing to watch, almost like a three-axis mechanical gyroscope.

The tourbillon is designed to be powered either by the 3D-printed click spring or by a small electric motor. Intended mainly as a demonstration piece, [Alduinien]’s Thingiverse page still only has the files for the assembled mechanism, but he promises to get the files for the individual pieces posted soon. Amateur horologists, warm up your 3D-printers.

Tourbillons are no stranger to these pages, of course. We’ve done an in-depth look at tourbillons for watches, and we’ve even featured a 3D-printed tourbillon clock before. What we like about this one is that it encourages exploration of these remarkable instruments, and we’re looking forward to seeing what people do with this design. For those looking for more background on clock escapements in general, [Manuel] wrote a great article on how we turned repetitive motion into timekeeping.

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Detoured: Caltech’s Hackerspace

Over the last few months, the folks over at the SupplyFrame Design Lab, home to Hackaday meetups, the Hackaday Superconference, and far, far too many interesting tools, have been spending their time visiting workshops and hackerspaces to see how they tick. Staff Designer of the Design Lab, [Majenta Strongheart], recently took a trip down the road to Caltech to check out their hackerspace. Actually, it’s a rapid prototyping lab, but a rose by any other name…

The prototyping lab at Caltech exists for a few reasons. The first, and most important, are the graduate students. This is a research facility, after all, and with research comes the need to make stuff. Whether that’s parts for biomechanical fixtures, seismology experiments, or parts for a radio telescope, there’s always going to be a need to make mechanical parts. The rapid prototyping lab is also available to undergraduates. Many of the courses at Caltech allow students to build robots. For example, when the DesignLab staff was filming, the students in Mechanical Engineering 72 were taking part in Tank Wars, a robot competition. Here, students built little rovers built to climb over obstacles and traverse terrain.

As far as tech goes, this is a real shop. There are vintage knee mills, manual lathes, but also fancy CNC lathes, Tormach mills, and laser cutters galore. The amount of tooling in this lab has slowly accumulated over decades, and it shows. Right next to the bright white Tormach, you’ll find drill presses that are just that shade of industrial green. It’s a wonderful space, and we’re happy the faculty and students at Caltech allowed us to take a look.

You can check out the video below.

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Hackaday & Tindie UK Tour Adds Milton Keynes

Hackaday and Tindie are on the road in the UK and we want you to grab one of your projects and come hang out! We have three meetups scheduled over the coming week:

Fresh from our Dublin Unconference and following our London meetup which is happening today, Hackaday and Tindie are staying on the road. We’ve already told you about Nottingham on the 18th, and Cambridge on the 19th, to those two we’re adding Milton Keynes on the 23rd.

We’ll be at convening at Milton Keynes Makerspace on the evening of Monday the 23rd, a community hackspace venue with easy access and parking, and a vibrant community of members. It shares an industrial unit with the local Men In Sheds, so look out for their sign. Entry is free but please get a ticket so we know the amount of pizza and soft drinks we need to arrange. Bring along whatever you are working on, we’d love to see one of your projects, whatever it is!

At the end of the month we will also be at Maker Faire UK in Newcastle, Meeting you, our readers, is important to us, and though we can’t reach everywhere we would like to try to get further afield in the future. Please watch this space.

Detoured: RF And Film

The technology behind capturing aerial video is so unbearably cool. Not only do you have fancy cameras that cost as much as a car, you also have remote control camera mounts on helicopters and amazing microwave links going to the ground. This isn’t your typical FPV setup on a quadcopter; there are jet turbines and S-band transmitters here.

One of the people behind these amazing aerial shots is [Greg Johnson] of RF Film based out of Whiteman airport in sunny southern California. He’s done work for Black Panther, several fo the Fast & Furious films, Marvel movies, and is working on the new Top Gun reboot. As part of the Supplyframe Design Lab’s Detoured series, lead Staff Designer [Majenta Strongheart] visited RF Film to take a look at what goes into getting high-quality images from aerial video platforms.

[Greg] got his start at a helicopter company in Michigan, and eventually moved up to working for ESPN, shooting video of offshore speedboat races. There’s no other way to do this than by the air, but there are problems. You need to get video to the ground somehow, and that means microwave transmitters. [Greg] learned all of this by simply doing it, demonstrating some hacker cred. In fact, some of the first remote control systems he built were built around sprinkler systems.

Now, [Greg]’s work is significantly more advanced than modified sprinkler systems. He’s making custom hardware for 1080 cameras worn in a hat for drag racing. There are gimbals that roll a camera around its axis, and all of this is custom made in [Greg]’s shop.

There’s a lot of work that goes into producing video for aerial photography, and it’s much more complex than sticking a runcam on a quad. There’s antenna design, FCC regs, and custom robots that point the camera where it needs to be. RF Films is one of the best in the business, and we’d like to thank them for giving us a glimpse into their shop and workflow.

You can check out the video tour of the shop below.

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Detoured: Inside MachineHistories

When designers and architects need a fancy centerpiece, a design element, or even some wall sconces, they don’t head over to the machine shop by themselves. They get someone else, who owns some fancy machines, knows how to use those fancy machines, and can create anything out of wood, foam, or metal to do the fabrication for them. Think of these companies as artisan contractors, capable of turning whatever an architect thinks of into a real, tangible object.

One of these such companies is MachineHistories, a joint venture between [Steven Joyner] and [Jason Pilarsky], who work in the medium of computer code and CNC programming. As part of the SupplyFrame Design Lab’s Detoured series, lead Staff Designer [Majenta Strongheart] takes us along for a tour of MachineHistories to figure out how this collaboration actually works.

This collaboration began at the ArtCenter College of Design where [Steven] and [Jason] spent most of their time working in the shop. Eventually, they realized they didn’t actually need the ArtCenter and decided to sign a lease and strike out on their own. The first tools in their new shop were just a 3-axis CNC and a laser cutter, but MachineHistories gradually expanded to enormous five-axis machines and other incredible tools. These machines are put to work creating works of art for architectural and design installations, ranging from futuristic chairs, fine furniture, to sculptures and even new designs for simple home items.

The skill and craftsmanship that goes into these works of art are beyond compare, but this is a great insight into how all those manufactured panels, design elements, and artistic accents are created, and one that shows you can do anything, provided you have the right tools.

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Detoured: Fabbing At The Art Institute Of Chicago

[Majenta Strongheart] is one of the talented folks who works at the SupplyFrame Design Lab, home to dozens of Hackaday meetups, the Hackaday Superconference, and when the shop floor isn’t filled with chairs, is the place where tons of awesome projects are fabricated. [Majenta]’s role at the Design Lab is a Staff Designer, where she’s responsible for working the machines, and holds the distinction of being in the room when the SawStop kicked for the first time. Don’t fret: it was mirrored acrylic.

Among [Majenta]’s other duties at the Design Lab is on the social media front, showing off the capabilities of other design spaces around the country. Her first video in this series is from her alma mater, the Art Institute of Chicago. In this video, [Majenta] takes a look at the incredible fabrication facilities found here.

The tour begins in an exceptionally well-equipped wood shop kitted out with panel saws, spindle sanders, bandsaws, and not enough clamps. From there, the tour moves over to the metal shop and — unique for the city of Chicago — a forge. A long time ago, after Philadelphia and New York were the tech centers of America, and before the Bay Area was the tech center of America, Chicago made everything. The forge at the Art Institute of Chicago is the last remaining place in the city where metal casting takes place. This space was grandfathered in, and still remains a place where students can cast objects out of bronze and aluminum.

The Art Institute of Chicago is a very, very well equipped space full of enough tools to make anything you want. If you’re looking for some inspiration on what your basement, garage, or local hackerspace should look like, you need only look at [Majenta]’s tour. You can check out the entire video below.

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