An Introduction To DC Boost Converters

simple_boost_converter

If you are planning on creating some sort of Nixie tube display, you will undoubtedly need to find yourself a high voltage DC power supply. If you don’t want to add a transformer to your project, you can always opt to build a boost converter instead. [Andrew Moser] shows us just how easy it is to build one, discussing the theory behind simple boost converters along the way.

Boost converters are often driven by dedicated ICs, but in this case the PWM signal from an Arduino does the job just fine. [Andrew] covers the process of choosing the proper components for the circuit, discussing duty cycles and components to avoid lest your boost converter die an untimely death.

He shows us how to implement a feedback system to get a more precise output voltage, but as Lady Ada has shown us, an open loop works pretty well too.

For the beginners that want to just get things up and running, his instructions and code should be sufficient, but [Andrew] provides plenty of reference links for those looking to delve deeper into the subject.

Impressive Lighting Console Offers Professional Features For A Fraction Of The Price

diy_dmx_lighting_control_panel

Hackaday reader [Michael] wrote in to share the build details of an impressive lighting console he has been working on for some time. He says that the 36+ channel console is on par with lighting rigs costing upwards of $5,000, but his was constructed for just around $1,000 – quite the substantial savings.

The console was constructed around an old IBM desktop computer, which handles all of the DMX output as well as preset management. An array of 20 ATMega 328Ps running the Arduino bootloader are scattered throughout the device, 18 of which are used to manage the six fader panels, while the remaining two handle management tasks. Aside from the fader banks, the console features a main control board featuring several LCD screens along with 17 capacitive touch buttons used for menu navigation and console control.

While [Michael] is finished building the board, he has just begun the documentation of the construction process. His blog should be updated regularly with more details, so be sure to check back often. Code, as well as hopefully tons of pictures and videos are all forthcoming.

[Edit: Cost comparison update]

Old Pachinko Game Tweaked To Add A Reward System

restored_gumball_vending_pachinko_machine

[Tim Higgins] picked up an old pachinko game at a garage sale for his wife, but it ended up sitting unused in the garage for a few years. When he finally dusted it off, he decided that he wanted to restore and build a nice cabinet for it, though he thought the idea was a bit lame.

He says he likes to use some sort of CPU in his projects, and even though it was overkill, he made it his goal to add some sort of microprocessor to the game. He didn’t want to ruin the original aesthetics of the machine, so he decided that he could use an Arduino to drive a rewards system for skilled pachinko players.

Using some PVC pipe, he built a treat hopper which is controlled by the Arduino. When the player wins, the microcontroller triggers a small hobby servo, which dispenses gumballs/candy/etc.

[Tim] says that his wife loved the gift, and he was quite pleased with how it came out as well. Hit up his blog for additional build details and be sure to check out the photo slideshow of the restoration that we have embedded below.

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Dead-bug Arduino Is Still Breadboard Ready

Here’s a no-PCB Arduino that doesn’t obscure the DIP footprint of the AVR chip. It’s built on an ATmega88 chip, and includes a programming header, reset button, a couple of filtering caps, and an LED. This is modeled after the Lilypad hardware, and fits nicely on top of the plastic case of the microcontroller, allowing it to be used in a breadboard or DIP socket. You can see a walk through of the components in the clip after the break.

We don’t really need most of the components on top of the chip (especially the status LED on the SCK line), but there are several things that we like about this. First off, the programming header is extremely nice. We could see this coming in handy for prototyping where you don’t want to add a header to your final design. Just use a chip socket, and this chip while you’re developing firmware. Once everything is dialed in, program a naked chip and swap the two. The same goes for the reset button, which is nice when working on firmware but may not be necessary in your final design.

This is quite an old project, and we’ve actually seen a successor to it. This is Rev. 2 and we looked in on Rev. 7 back in March. That one is a full Arduino, but the circuit board has no substrate.

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Using An LED Cube As An Audio Visualizer

[Isaac] sent in his mashup build of a LED cube combined with a graphic EQ meter. The build is fairly simple and from the video we can tell that his build would be a great installation in a dubstep venue. While it’s not the 9x9x9 cube possible with some judicious coding we think it’s a very fitting display for the intended purpose.

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Would You Like To Play A Game?

[Itay] dropped a link in our inbox about creating a simple video game system using Arduino. Yes we all know where that is going … the TV out library for Arduino. However this tutorial should still be mentioned because it pretty much covers everything someone new would need to quickly and easily hook one of these things up, along with wii Nunchuck usage, library basics and creating your first game.

Lots of large pictures, diagrams, and explanation of software is included. Yes we know we feature this little setup a lot, that is because its so darn fun. So if you ever wanted to make your own little video game system (without going crazy bit banging VGA out of a little micro in ASM) this guide will help you get started making that next arcade masterpiece.

An Arduino Board For Your Tiniest Of Projects

1inch_by_1inch_mini_arduino_board

Instructables user [dustinandrews] just took the wraps off his latest creation, a DIY Arduino Pro Mini clone.

Actually, to call it an clone is technically incorrect – while he aimed to produce a tiny Arduino-compatible board, his goal was not to replicate the Mini’s design. Instead, he developed a 1” x 1” board from scratch, covering the construction process in great detail.

When you are working with components this tiny, the only reasonable way to get things done is via solder reflow. He walks through the steps he took to produce the board, which should be enough to guide those doing reflow for the first time through the process without too much trouble.

The end result looks pretty nice, and when he puts it up side by side against the Arduino Pro Mini, his board can definitely hold its own. While his design lacks an on-board power regulator and reset button, he does provide two more analog I/O pins than the Mini, along with several other enhancements.