One of the joys of being a Maker and Hacker is solving problems and filling needs. When you can do both, well, that’s something special. [rodrigo.mejiasz]’s project surely fits into that special category of solving a problem and filling a dire need with his Bedridden Patient Monitor.
While [Rodrigo]’s project page does not specify his motivation for creating this project, one only needs to look as far as their local hospital ward or senior care facility to understand why this device is so wonderful. Healthcare workers and caregivers are stretched paper thin, and their attention is being constantly interrupted.
This is where the Bedridden Patient Monitor comes in. A healthy person can reposition themselves if they are uncomfortable, but bedridden patients cannot. It’s not just that a bedridden patient is unable to get out of bed, but that they are unable to move themselves without assistance. The result is a great amount of pain. And if left unchecked, pressure sores can be the result. These are not only extremely unpleasant, but an added danger to a patients health.
The Bedridden Patient Monitor steps in and provides not just an egg-timer like alert, but helps caregivers track a patients position in bed across even several working shifts. This ensures a continuity of care that might otherwise be easy to miss.
The beauty of this build is in its application but also its simplicity: it’s just an Arduino Mega, a TFT shield with its Micro SD card, and the touch screen itself. A few LED’s and a buzzer take care of alerts. A thoughtfully configured interface makes the devices use obvious so that staff can make immediate use of the monitor.
Makers have a long history diving into the medical field, such as this stab wound treatment device that won the Dyson award in 2021.
Continue reading “Monitor For Bedridden Patients Aims To Improve Care”
Who says it’s too early to get in the holiday spirit? We say it’s not. After all, people need time to get in the spirit before it comes and goes. And what better way to count down the days until Christmas than an electronic Advent calendar?
[Tom Goff]’s kids had some pretty cool ideas for building a decoration, like a musical, lighted sleigh complete with robotic Santa Claus. While that’s a little much to pull off for this year, they did salvage the music and lights part for their Hackvent calendar.
There are 24 small LEDs for December 1st through the 24th, and a big white star for December 25th. Each day, the kids just push the button and the day’s LED lights up. On the big day, all the small lights cascade off and the white one lights up, then it plays Jingle Bells through a sound playback module.
Each LED is connected directly to an input on an Arduino Mega. While there are several ways of lighting up 25 LEDs, this one is pretty kid-friendly. We think the coolest part of this build is that [Tom] and the kids did it old school, with nails hammered into the laser-cut plywood and used as connection terminals. Be sure to check it out in action after the break.
The more time you have, the more you can put into your Advent calendar build. Like chocolates, for instance.
Continue reading “Hackvent Calendar Will Open The Door And Get Your Kids Soldering”
Ever since we saw the movie Big, we’ve wanted a floor piano. Still do, actually. We sometimes wonder how many floor pianos that movie has sold. It’s definitely launched some builds, too, but perhaps none as robust as this acrylic and wooden beauty by [FredTSL]. If you want more technical detail, check out the project on IO.
The best part is that this piano is modular and easily expands from 1 to 8 octaves. Each octave runs on an Arduino Mega, with the first octave set up as a primary and the others as secondaries. When [FredTSL] turns it on, the primary octave sends a message to find out how many octaves are out there, and then it assigns each one a number. Whenever a note is played via conductive fabric and sensor, the program fetches the key number and octave number and sends the message back to the primary Mega, which plays the note through a MIDI music shield.
We think this looks fantastic and super fun to dance around on. Be sure to check out the build log in photos, and stick around after the break, because you’d better believe they busted out some Heart and Soul on this baby. After all, it’s pretty much mandatory at this point.
Wish you could build a floor piano but don’t have the space or woodworking skills? Here’s a smaller, wireless version that was built in 24 hours.
Continue reading “Cheap, Expandable Floor Piano Plays With Heart And Soul”
A lot of electronic busy boxes that are built for children are simply that — a mess of meaningless knobs and switches that don’t do much beyond actuating back and forth (which, let’s be honest, is still pretty fun to do). But this Mission Control Center by [gcall1979] knocks them all out of orbit. The simulation runs through a complete mission, including a 10-minute countdown with pre-flight system checks, 8.5 minutes of powered flight to get out of the atmosphere that includes another four tasks, and 90 minutes to orbit the Earth while passing through nine tracking stations across the world map.
That’s a lot time to keep anyone’s attention, but fortunately [gcall1979] included a simulation speed knob that can make everything go up to 15 times faster than real-time. This knob can be twiddled at any time, in case you want to savor the countdown but get into space faster, or you don’t have 90 minutes to watch the world map light up.
The main brain of this well-built box is an Arduino Mega, which controls everything but the launch systems’ mainframe computer — this is represented by bank of active LEDs that blink along with the voice in the sound clips and runs on an Arduino Uno and a couple of shift registers. To keep things relatively simple, [gcall1979] used an Adafruit sound board for the clips.
We love everything about this build, especially the attention to detail — the more important pre-flight tasks are given covered toggle switches, and there’s a Shuttle diagram that lights up as each of these are completed. And what Shuttle launch simulator would be complete without mushroom buttons for launch and abort? Grab your victory cigar and check out the demo video after the break.
Is your child too young to be launching the Shuttle? Here’s an equally cool busy box with toddler brains in mind.
Continue reading “Realistic Mission Control Box Is A Blast For All Ages”
It’s 2021. Everyone and their mother is filming themselves doing stuff, and a lot of it is super cool content. But since most of us have to also work the video capture devices ourselves, it can be difficult to make compelling footage with a single, stationary overhead view, especially when there are a lot of steps involved. A slider rig is a good start, but the ability to move the camera in three dimensions programmatically is really where it’s at.
[KronBjorn]’s excellent automated overhead camera assistant runs on an Arduino Mega and is operated by typing commands in the serial monitor. It can pan ±20° from straight down and moves in three axes on NEMA-17 stepper motors. It moves really smoothly, which you can see in the videos after the break. The plastic-minimal design is interesting and reminds us a bit of an
ophthalmoscope phoropter — that’s that main rig at the eye doctor. There’s only one thing that would make this better, and that’s a dedicated macro pad.
If you want to build your own, you’re in luck — there’s quite a lot of detail to this project, including a complete BOM, all the STLs, code, and even assembly videos of the 3D-printed parts and the electronics. Slide past the break to check out a couple of brief demo videos.
Not enough room for a setup like this one? Try the pantograph version.
Continue reading “You Need An Automated Overhead Camera Assistant”
If you want to waste time in a meaningful way, get yourself an hourglass. It’s simultaneously mesmerizing and terrifying to sit there and watch the seconds slip through the threshold that separates possibility from missed opportunity.
[Ty and Gig]’s LED hourglass is equally beautiful to watch. It doesn’t actually tell time, but that’s perfectly fine by us. What it does do is animate the LEDs to approximate grains of sand in gravity, no matter how the hourglass is tilted.
In either vertical orientation, the sand falls as long as there is some in the top. When the hourglass is horizontal, the LEDs settle just like real sand does. [Ty and Gig] achieved this with a whole lot of code that breaks the animation frames into structure arrays.
By contrast, the hardware part of this build is fairly simple: all that’s needed to replicate this build is some RGB LEDs a beefy power supply to drive them, an accelerometer, and a microcontroller.
[Ty and Gig] were planning to use an ESP8266, but misplaced it and went with an Arduino Mega instead. (You know what they say — buy a replacement and the one you lost will turn up almost immediately.) The beautiful frame is made from leftover purpleheart, a hardwood that turns purple with exposure to air. Check out the build video after the break.
Too lazy to reset your hourglass every hour? Here’s one that flips itself.
Continue reading “LED Hourglass Moves Like The Real Thing”
What keeps people from playing music? For one thing, it’s hard. But why is it hard? In theory, it’s because theory is confusing. In practice, it’s largely because of accidentals, or notes that sound sour compared to the others because they aren’t from the same key or a complementary key.
What if there were no accidentals? Instruments like this exist, like the harmonica and the autoharp. But none of them look as fun to play as [Bardable]’s Starshine, the instrument intended to be playable by everyone. The note buttons on the outside are laid out and programmed such that [Bardable] will never play off-key.
We love the game controller form factor, which was also a functional choice. On the side that faces the player, there’s a PSP joystick and two potentiometers for adding expression with your thumbs. The twelve buttons on this side serve several functions like choosing the key and the scale type depending on the rocker switch position. A second rocker lets [Bardable] go up or down an octave on the fly. There’s also an OLED to show everything from the note being played to the positions of the potentiometers. If you want to know more, [Bardable] made a subreddit for this and other future instruments, and has a full tour video after the break.
If this beginner-friendly MIDI controller isn’t big enough for you, check out Harmonicade’s field of arcade buttons.
Continue reading “Starshine Is A MIDI Controller For The Musically Shy”