Very Detailed BB-8 Robot Build

[James Bruton] has just finished and posted the designs for his very impressive BB-8 robot build. We covered the start of his adventures some time ago when we were theorizing about the secret in the new droid, but it was for a completely different robot design. [James] was pursuing a design that used a little robot sitting on top of a big ball.

This new version has a robot sitting inside a ball with the head being magnetically coupled to the body. Among many things with this build, we thought it was cool how the robot has one drive motor and turns by spinning up and reversing a big flywheel in the base of the robot. That was certainly not one of the top theories proposed for the secret behind the robot. The robot is mostly made with a 3d printer, with the occasional cosmetic piece being vacuum formed. If you’d like to make one for yourself, [James] has also posted all of the design and cad for the robot on his GitHub. On Thursday he posted the final installment of his 10-part video series on the build. Check out part one after the break.

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32C3: 3D Printing On The Moon

How do you resist this talk title? You can’t! [Karsten Becker]’s talk about what kinds of 3D printers you’d use on the moon is a must-see.

[Part-Time Scientists] was a group of 35 people working on a mission to the moon. Then they won the qualifying round in the Google Lunar XPRIZE, got a bunch of money, and partnered with some heavy corporate sponsors, among which is Audi. Now they’ve added eleven full-time employees and updated the name to [PT Scientists]. (They’re taking applications if you’re interested in helping out!)

3d_printing_on_moon-shot0026A really neat part of their planned mission is to land near the Apollo 17 landing site, which will let them check up on the old lunar rover that NASA left up there last time. The science here is that, 45 years on, they hope to learn how all of the various materials that make up the rover have held up over time.

But the main attraction of their mission is experimental 3D printing using in-situ materials. As [Karsten] says, “3D printing is hard…but we want to do it on the moon anyway.”

3d_printing_on_moon-shot0027One idea is to essentially microwave the lunar regolith (and melt it) . This should work because there’s a decent iron component in the regolith, so if they can heat it up it should fuse. The catch with microwaving is directivity — it’s hard to make fine details. On the plus side, it should be easy to make structures similar to paved roads out of melted regolith. Microwave parts are robust and should hold up to launch, and microwaving is relatively energy efficient, so that’s what they’re going to go for.

But there are other alternatives. The European Space Agency is planning to bring some epoxy-like binder along, and glue regolith together in layers like a terrestrial cement printer. The problem is, of course, schlepping all of the binder to the moon in the first place.

And then there are lasers. [Karsten] talked lasers down a little bit, because they’re not very energy efficient and the optics are fidgety — not something you’d like to be supporting remotely from earth.

The final option that [Karsten] mentioned was the possibility of using locally-generated thermite to fuse regolith. This has been tested out on earth, and should work. [Karsten] thought it was an interesting option, but balls of hot thermite are potentially tough on rovers, and the cost of mistakes are so high that they’re going to put that off for a future mission.

In the end, the presentation ran only thirty minutes long, so there’s a great Q&A session after that. Don’t go home once you hear the audience clapping!

32C3: My Robot Will Crush You With Its Soft Delicate Hands!

In his talk at 32C3 [Matthew Borgatti] talked both about his company’s work with NASA toward developing robotic spacesuits and helping people with Cerebral Palsy better control their limbs. What do these two domains have in common? “One-size fits all pneumatic exoskeletons.”

[Matthew] makes a tremendously compelling case for doing something new and difficult in robotics — making robotic systems out of squishy, compliant materials. If you think about it, most robots are hard: made of metal and actuated by motors and gears, cables, or (non-compressible) pneumatic fluid. If you want to build suits that play well with soft and squishy people, they’ll need at least a layer of softness somewhere.

But [Matthew]’s approach is to make everything soft. In the talk, he mentions a few biological systems (octopus arms and goat’s feet) that work exactly because they’re soft. Why soft? Because soft spreads force around automatically and accommodates uneven terrain. And this makes it easier on the people who wear robotic suits and on the designers of the robots who don’t need to worry about the fine detail of the ground they’re walking on.

The talk ended up being very short, but there’s a fantastic Q&A at the end. It’s a must-see. And if you can’t get enough of [Matthew] or squishy robots, we’ve covered his robots before and he even had an entry in the Hackaday Prize.

32C3: So You Want To Build A Satellite?

[INCO] gave this extremely informative talk on building a CubeSat. CubeSats are small satellites that piggyback on the launches of larger satellites, and although getting a 10 cm3 brick into orbit is cheap, making it functional takes an amazing attention to detail and redundant design.

[INCO] somehow talks through the entire hour-long presentation at a tremendous speed, all the while remaining intelligible. At the end of the talk, you’ve got a good appreciation for the myriad pitfalls that go along with designing a satellite, and a lot of this material is relevant, although often in a simpler form, for high altitude balloon experiments.

satellite_2-shot0002CubeSats must be powered down during launch, with no radio emissions or anything else that might interfere with the rocket that’s carrying them. The satellites are then packed into a box with a spring, and you never see or hear from them again until the hatch is opened and they’re pushed out into space.

[INCO] said that 50% of CubeSats fail on deployment, and to avoid being one of the statistics, you need to thoroughly test your deployment mechanisms. Test after shaking, being heated and cooled, subject to low battery levels, and in a vacuum. Communication with the satellite is of course crucial, and [INCO] suggests sending out a beacon shortly after launch to help you locate the satellite at all.

satellite_2-shot0003Because your satellite is floating out in space, even tiny little forces can throw it off course. Examples include radiation pressure from the sun, and anything magnetic in your satellite that will create a torque with respect to the Earth’s magnetic field. And of course, the deployment itself may leave your satellite tumbling slightly, so you’re going to need to control your satellite’s attitude.

Power is of course crucial, and in space that means solar cells. Managing solar cells, charging lithium batteries, and smoothing out the power cycles as the satellite enters the earth’s shadow or tumbles around out of control in space. Frequent charging and discharging of the battery is tough on it, so you’ll want to keep your charge/discharge cycles under 20% of the battery’s nominal capacity.

mpv-shot0001In outer space, your satellite will be bombarded by heavy ions that can short-circuit the transistors inside any IC. Sometimes, these transistors get stuck shorted, and the only way to fix the latch-up condition is to kill power for a little bit. For that reason, you’ll want to include latch-up detectors in the power supply to reset the satellite automatically when this happens. But this means that your code needs to expect occasional unscheduled resets, which in turn means that you need to think about how to save state and re-synchronize your timing, etc.

In short, there are a ridiculous amount of details that you have to attend to and think through before building your own CubeSat. We’ve just scratched the surface of [INCO]’s advice, but if we had to put the talk in a Tweet, we’d write “test everything, and have a plan B whenever possible”. This is, after all, rocket science.

Is Robot Butter Better Butter?

Humans have been making butter for thousands of years. If you have a cooperative cow or sheep and a means to agitate her milk, butter is not far behind. So why would you employ a $15,000 industrial robot to make butter? Because – robot butter!

Actually, Robutter is a design experiment by [Stephan], [Philipp], and [Jonas] to explore where craft ends and industrial processes begin, and to see how automation adds or removes values from traditional products. It’s a fair question, given that butter can be churned with everything from animal skins to massive continuous churns. So the team programmed [DIRK], a Fanuc LR Mate 200ic which is normally more at home on an assembly line, to carefully agitate a container of cream. After a bit of fiddling they found the optimal position and movements to produce a delicate butter that looks pretty tasty. The video after the break shows the process and the results, but sadly there’s no taste test of the Robutter against grocery store butter.

It may come as a surprise that Hackaday appears never to have featured a butter making project before. Sure, we’ve got a lot of food hacks, most of which seem to involve beer or coffee. But we did run across a recent article on a buttermilk pancake-making robot that you might like to check out.

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Project Giant Robot Arm

[Antoniopenamaria] is working on a giant robot arm. The beauty is, he’s posting a step-by-step guide (translated) of his entire journey from start to finish.

Why does he want to build a giant robot arm? Well, the idea originally came to him a few years ago when he was soldering something together and thought, “Man, I could really use another hand!”. So he got out a Meccano set, and built a mini robot arm. Nothing fancy, but it worked. From there, he decided to program it, and was able to teach it to move things from point A to point B… as he continued to expand on his little project, the vision grew, and now he’s working on project D.I.M.E.R. — a giant robot arm.

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3D Printed RC Servo To Linear Actuator Conversion

RC servos are handy when you need to rotate something. You can even modify them to rotate continuously if that’s what you need. However, [Roger Rabbit] needed linear motion, but wanted the simple control afforded by an RC servo. The solution? A 3D printed housing that converts a servo’s rotation into linear motion.

The actuator uses five different parts, a few screws, and a common RC servo. The video shows the actuator pushing and pulling a 200g load with a 6V supply. There’s some room for adjustment, so different servos should work.

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