Interactive Dice Game Pits Man Against Machine

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While most dice games are based on luck and chance more than anything else, [Mike] decided he wanted to create a dice game that took a little more skill to play. He built a replica of a game found in Ian Stewart’s “The Cow Maze”, a book of mathematical stories and puzzles.

The theory behind the game is as follows:

A number is randomly drawn and is considered the “heap”. Players take turns reducing the heap, using the die to represent the number they would like to remove. The only restrictions placed on moves are that you cannot re-use the same number chosen by your opponent in the preceding move, nor can you use the number on the die face opposite that number. The winner of the game is the individual reducing the heap to exactly zero, though you can also lose the game automatically if you reduce the heap to a negative number.

The game operates using a magnet-loaded wooden die and hall sensors built into the playing surface. The sensors relay the value of the die’s face to the ATmega chip he used to run the game. His code provides the logic for your computer opponent as well as for keeping score.

The whole project is wrapped up in a nice-looking wooden box that gives it a bit of old time-y charm, micro controller and LCD aside.

Be sure to check out the video below to see a few rounds of the game being played, and swing by his site for more details.

[via SparkFun]

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Mini Arcade Cabinet Looks As Good As The Real Thing

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[Ed] had a netbook he no longer needed and decided to make it into a mini MAME cabinet for some of his family members. MAME cabinets are pretty plentiful, but this one was so nicely done, we wanted to share it.

He removed the monitor from an EeePC 901 in order to get some precise measurements, then went about crafting a mini cabinet from MDF. The whole thing was wrapped in sticky label paper adorned with old-school Galaga graphics, then covered in plexiglass for a nice sleek look that also protects the artwork.

He used an iPac 2 controller board to wire up all of the buttons and joystick to the netbook, opting to solder the controller’s wires directly to the USB header on the eeePC’s motherboard. A power switch was added up on top for easy operation, and the cabinet was sealed shut, though the back does open easily in the event that maintenance is required. The system is managed using the Maximus Arcade front end for MAME, which [Ed] claims is incredibly easy.

If you are interested in making your own MAME cabinet, check out some of the other MAME-based projects we have featured in the past, and don’t miss the video below of [Ed’s] cabinet in action.

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Lego Minifig Multimeter Makes Resistor Sorting A Lot More Fun

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While there’s typically not much room on our work bench for toys, [David] over at Robot Room has put together a pretty cool multimeter for which we would make an exception.

His Lego Minifig multimeter is constructed using mostly standard off-the-shelf Legos, and a pair of Minifigs he modified to suit his needs. Translucent Minifig heads were sourced online to allow the neck-mounted LEDs to shine through, and each of the bodies were drilled out in several places to accommodate the wires he uses to take measurements.

The multimeter will display the resistance of any item from 10 – 10,000,000 Ω, as well as measure the voltage of any battery you can manage to fit under the Minifig’s metal wrench. The multimeter takes measurements using an ATmega168, and relays that data through a serial to USB converter connected to a nearby computer. The computer is host to a .NET application he wrote which displays and speaks both the resistance and voltage values.

Keep reading to see a quick video walkthrough and a demonstration of the multimeter at work.

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CO2 Powered Pinewood Derby Car Is Definitely Cheating

The Pinewood Derby is a classic Cub Scout competition where dads and sons come together to build a small-scale race car. You start with a kit that includes a block of wood for the body, as well as four plastic wheels and four nails to act as axles. Most innovations in the ‘sport’ center around reducing friction between the wheels and the axles, and making the body as aerodynamic as possible.

This year [Sliptronic] grabbed an extra kit and threw the rules out the window by powering the car with compressed carbon dioxide. He used a 3D printer to make a housing for two CO2 cartridges that mounts on the center of the chassis. An official Pinewood Derby race track is on an incline and has a wooden gate that keeps each car in place until it is dropped to start the race. [Sliptronic] is using this gate as the triggering mechanism. Springs on either side of the car pull against an arm at the back of the vehicle. This arm is held in place by a rod protruding out the front of the vehicle. When the start gate is dropped that rod releases the trigger, which is pulled up by the springs to pierce the CO2 cartridges. You can see an overview of how that mechanism works in the video after the break.

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Automatic Ball Launcher Is For The Dogs

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A while back, [Dino] built an automatic ball launcher for his dogs, but he wanted to revise it to make it smaller and a bit more user-friendly. While watching an episode of “Prototype This”, he came across a great idea to improve his launcher, so off to the workshop he went.

He repurposed a power window motor from a car, and mounted it to some wood-reinforced aluminum sheeting in his garage. He added a piece of aluminum tubing to serve as a spring-loaded launch arm, which is drawn back by a small lever attached to the window motor.

When a ball is dropped onto a switch at the bottom of the launcher, the window motor starts turning, which pulls the launch arm back into place. Once the arm reaches the tipping point, the spring snaps it forward, launching the ball across the yard. The lever attached to the window motor eventually makes its way back under the launch arm, and is stopped by a switch that is also attached to the motor.

After the prototype was finished, he added some more wood to protect the mechanism from his dogs and vice versa. A hopper was added to the top of the structure to allow the dogs to load the launcher themselves, after a bit of training.

Now, some of you might wonder what is wrong with [Dino’s] arm. Truth be told, it works just fine. If you are a frequent Hack-a-Day visitor, you know that he spends plenty of time in the workshop, so this is an easy way to let the dogs entertain themselves until their owner is ready to play.

Check out the video embedded below for a demonstration of the launcher, as well as a detailed walkthrough of how the mechanism works.

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DIY Digital Pinball Console Plays Hundreds Of Games

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Pinball machines, while likely considered pretty retro technology by most, are still a fun and engaging way to waste a little time. The problem with pinball machines is that they take up a lot of space, making the hobby of collecting them pretty prohibitive unless you have tons of spare room in your house.

[tbarklay] loves pinball machines but doesn’t have to room for an elaborate collection. Rather than purchase one machine, he opted to build his own pinball table that can be used to play any number of games. He repurposed an old PC to power his table, connecting it to a 24″ LCD panel for the main display board. A custom cabinet was built to contain the large LCD panel as well as the computer. A 19″ LCD screen was mounted on top of the cabinet to serve as the backglass display. A set of arcade buttons were also added to the console to provide realistic paddle control.

While we don’t have a video of his particular table in action, check out this video we found of  a pinball machine that uses the same setup.

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CNC Etch-a-Sketch Draws On Itself

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Having never been any good with an Etch-a-Sketch, [Ben] decided it was time to tame the children’s toy that had taunted him for so long. He received one in a gift exchange a few years back and hung onto it, recently digging it out again to fit it with some CNC components.

Using his RepRap, he printed a set of mounting plates and gears to drive the Etch-a-Sketch’s dials. He installed a pair of Airpax steppers to the gears and wired them up to an ATmega AT90 USB board he had sitting around. He installed RepRap firmware on the microcontroller, since it has a built-in gcode interpreter, making it easy for him to upload any gcode file to the Etch-a-Sketch for drawing.

You can see a quick demonstration of the device in action below. He converted a spiral image to gcode, then uploaded it to the Etch-a-Sketch – the machine does the rest. It draws pretty quickly as well – [Ben] even suggests that he could probably get it moving fast enough to melt the stylus!

It would be great to see the Etch-a-Sketch configured to support an online interface. That way he could allow people to upload images to the device, later showing off the artwork in a web gallery not unlike the LOL Shield Theatre we featured last week.

[via Make]

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