Open Source Your Air Ride Suspension

Air ride suspensions have several advantages over typical arrangements, but retrofitting a system to a vehicle that didn’t come with it can get pricey fast, especially if you want to go beyond the basics. The Open Source Air Suspension Management Controller aims to give people a fully customizable system without the expense or limitations of commercial units.

The project started as an upgrade to a basic commercial system, so it assumes that you’re bringing your own “bags, tank, compressor, tubing and fittings.” The current board uses an Arduino Nano, but the next revision based on the ESP32 will allow for a wider feature set.

With a Bluetooth connection and Android app, you can control your ride height from a phone or integrated Android head unit. Currently, the app shows the pressure readings from all four corners and has controls for increasing or decreasing the pressure or airing all the way up or down to a given set point.

Want to know how air suspensions work? How about this LEGO model? If you want a suspension with active tuning for your bike, how about this Arduino-powered mod?

Active Suspension On A DIY Racing Car

In automotive engineering, almost every design choice is a trade-off, like performance versus fuel economy, straight-line speed versus cornering, or strength versus weight. Inspired by controversial technology for the 2020 Formula 1 season, [Wesley Kagan] is fitting his DIY racing car with actuators to change the suspension geometry while driving.

The controversial technology in question is Mercedes’ DAS (Dual Axis Steering). By pushing the steering wheel in and out, the driver and change the wheel alignment to toe-out (wheels pointing outwards) for better cornering stability, or neutral for the straight sections.

Like many racing cars, [Wesley] used A-arm suspension on his racing car. By replacing the top arms with telescoping tubes with mounted actuators, the geometry can be actively adjusted. For this proof of concept, he used linear actuators but plans to move to a hydraulic system for improved speed and force. The length of the A-arms is sensed with ultrasonic sensors, while a potentiometer senses the suspension position.

Tuning the software for optimum performance will probably require some track testing which we hope to see in the future. This is not the first time [Wesley] has taken inspiration from a multimillion-dollar project and implemented it in his garage. Just check out how he converted a Miata and a Harbor Freight engine to a Free Valve system.

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Remote Controlled Car Gets Active Suspension

Active suspensions are almost a holy grail for cars, adding so much performance gain that certain types have even been banned from Formula 1 racing. That doesn’t stop them from being used on a wide variety of luxury and performance cars, though, as they can easily be tuned on the fly for comfort or improved handling. They also can be fitted to remote controlled cars as [Indeterminate Design] shows with this electronic servo-operated active suspension system for his RC truck.

Each of the four servos used in this build is linked to the mounting point of the existing coilover suspension on the truck. This allows the servo to change the angle that the suspension is positioned while the truck is moving. As a result, the truck has a dramatic performance enhancement including a tighter turning radius, more stability, and the capability of doing donuts. The control system runs on an Arduino with an ESP32 to enable live streaming of data, and also includes an MPU6050 to monitor the position of the truck’s frame while it is in motion.

There’s a lot going on in this build especially with regard to the control system that handles all of the servos. Right now it’s only programmed to try to keep the truck’s body relatively level, but [Indeterminate Design] plans to program several additional control modes in the future. There’s a lot of considerations to make with a system like this, and even more if you want to accommodate for Rocket League-like jumps. Continue reading “Remote Controlled Car Gets Active Suspension”

Active Suspension R/C Car Really Rocks

When you’re a kid, remote control cars are totally awesome. Even if you can’t go anywhere by yourself, it’s much easier to imagine a nice getaway from the daily grind of elementary school if you have some wheels. And yeah, R/C cars are still awesome once you’re an adult, but actual car-driving experience will probably make you yearn for more realism.

What could be more realistic and fun than an active suspension? Plenty of adults will never get the chance to hit the switches in real car, but after a year of hard work, [snoopybg] is ready to go front and back, side to side, and even drift in this super scale ’63 Oldsmobile Dynamic 88 wagon. We think you’ll agree that [snoopybg] didn’t miss a detail — this thing makes engine noises, and there are LEDs in the dual exhaust pipes to simulate flames.

An Arduino reads data from a triple-axis accelerometer in real time, and adjusts a servo on each wheel accordingly, also in real time, to mimic a real car throwing its weight around on a real suspension system. If that weren’t cool enough, most of the car is printed, including the tires. [snoopybg] started with a drift car chassis, but even that has been hacked and drilled out as needed.

There are a ton of nice pictures on [snoopybg]’s site if you want to see what’s under the hood. We don’t see the code anywhere, but [snoopybg] seems quite open to publishing more details if there is interest out there. Strap yourself in and hold on tight, because we’re gonna take this baby for a spin after the break.

If this is all seems a bit much for you, but you’ve got that R/C itch again, there’s a lot to be said for upgrading the electronics in a stock R/C car.

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