One of the coolest things in the retro gaming scene is making desktop consoles into portables. [Millomaker] is building an XBox 360 handheld, and the first step is shrinking the console’s motherboard.
Most 360 portables up to this point have been laptop-shaped instead of something handheld, but that hasn’t stopped people from trying to miniaturize the console further. [Millomaker]’s cut seems to be the most successful so far, shrinking the device’s motherboard down to the size of its old competitor, the Wii.
In the video (in French with available auto-translation) below the break, you can get the full harrowing journey during which several 360s sacrificed their motherboards for the cause despite [Millomaker]’s meticulous testing between component removals. This is truly an awesome mod, and we’re glad that the video shows not only the successes, but also the missteps on the way. It wouldn’t really be a hack if it was smooth sailing, would it?
When Nintendo officially ended production of the 3DS in September 2020, it wasn’t exactly a surprise. For one thing, some variation of the handheld system had been on the market since 2011. Which is not to say the product line had become stagnant: the system received a considerable mid-generation refresh, and there was even a more affordable variant introduced that dropped the eponymous stereoscopic 3D effect, but nearly a decade is still a fairly long life in the gaming industry. Of course Nintendo’s focus on the Switch, a hybrid device that blurs the line between console and handheld games, undoubtedly played a part in the decision to retire what could effectively be seen as a competing product.
While putting the 3DS out to pasture might have been the logical business move, a quick check on eBay seems to tell a different story. Whether it’s COVID keeping people indoors and increasing the demand for at-home entertainment, or the incredible library of classic and modern games the system has access to, the fact is that a used 3DS in good condition is worth more today than it was when it was brand new on the shelf this time last year.
In short, this was the worst possible time for me to decide that I finally wanted to buy a 3DS. Then one day I noticed the average price for a Japanese model was far lower than that of its American counterpart. I knew the hardware was identical, but could the firmware be changed?
An evening’s worth of research told me the swap was indeed possible, but inadvisable due to the difficulty and potential for unexpected behavior. Of course, that’s never stopped me before.
So after waiting the better part of a month for my mint condition 3DS to arrive from the land of the rising sun, I set out to explore the wide and wonderful world of Nintendo 3DS hacking.
For many generations, home consoles have featured copy protection. Aiming to stop users from playing pirated games as well as running homebrew code, hackers often race to find vulnerabilities shortly after each new launch. Of course, finding workarounds can sometimes be more of a marathon than a sprint. [CTurt]’s new hack may come many years after the PlayStation 2 has since faded from store shelves, but remains impressive nonetheless.
The goal was to find a way to run unsigned code on the PlayStation 2 without using any complex external hardware. Hacked memory cards, network interfaces, and other trickery were ruled out. Instead, sights were set on using the only other way in to the console – through the DVD drive.
The only burnable media the PS2 DVD drive will normally read comes in the form of DVD video discs. Thus, [CTurt]’s search began in the code of the on-board DVD player software. After finding potential overflow targets in the code, it was possible to exploit these to run unsigned code.