Light is a wonderful medium for art, and there’s all manner of ways to approach it. We’ve always been huge fans of all that blinks and glows, but there’s a whole wide world of other methods and techniques in the lighting arena. Lumia is one that does not always get a lot of mainstream attention, and so [Adam Raugh] has created this video, sharing both the history of the effect, and various ways to create it yourself.
Lumia was once used to refer to a broad swathe of artistic lighting, but these days, more commonly refers to effects that create an aurora-like appearance, as one would see near the poles of our fine Earth. [Adam] first covers the history of the effect, as pioneered by Thomas Wilfred with the Clavilux in the early part of the 20th Century.
The video then covers the basics of creating lumia effects using DIY methods. The key is to combine slow rotation with an organically deformed refractive medium. [Adam]’s rig of choice is a basic laser projector, rotating at just 1/3 of a rotation per minute. This is then combined with a variety of homebrewed refractive media – torture tubes made from glass, acrylic sheets coated with muddled epoxy, and even a crumpled water bottle.
It’s an excellent primer on how to get started with lumia, and [Adam] covers a wide variety of tips and tricks as well as potential pitfalls to avoid.
We see plenty of great lighting projects around these parts – check out the Kinetic Chandelier. Video after the break.
Continue reading “Experiment With Lumia, The Cheap and Easy Way”
As if you already weren’t agonizing over whether or not you should build your own arcade cabinet, add this one to the list of compelling reasons why you should dedicate an unreasonable amount of physical space to playing games you’ve probably already got emulated on your phone. [Rodrigo] writes in to show off his project to add some flair to the lighted buttons on his arcade controller. (Google Translate)
The wiring for this project is about as easy as you’d expect: the buttons connect to the digital inputs on the Arduino, and the LEDs on the digital outputs. When the Arduino code sees the button getting pressed, it brings the corresponding LED pin high and starts a fade out timer using the SoftPWM library by [Brett Hagman].
It’s worth noting that the actual USB interface is being done with a stand-alone controller, so the Arduino here is being used purely to drive the lighting effects. The more critical reader might argue that you could do both with a single microcontroller, but [Rodrigo] was in a classic “Use what you’ve got” situation, and already had a USB controller on hand.
Of course, fancy lit arcade buttons won’t do you much good without something to put them in. Luckily we’ve covered some fantastic looking arcade cabinets to get you inspired.
Continue reading “Arduino Powered Arcade Button Lighting Effects”
It used to be a must-have on any hi-fi, a pair of moving coil meters or LED bar graphs, the VU meter. Your 1980s boombox would have had them, for example. VU, for “Volume Units”, is a measure of audio level, and the fashion for its visual measure in consumer audio equipment seems now to have largely passed.
The LED bar graph VU meters were invariably driven by the LM3915, a chip that contains a resistor ladder and a stack of comparators which can drive LEDs directly. [Juvar] has taken an LM3915, and used it to drive a set of opto-isolated triacs which in turn drive a stack of appropriately coloured mains LED bulbs concealed within an Ikea Vidja lamp. The result is a huge and very bright VU meter that is as much a lighting effect as it is a measure of sound level.
He’s posted a video of the lights in action, and we’ve placed it below the break. There is a cameo appearance from his cat, and one can’t escape the feeling that it is wasted on a small room and would be at its best before a dance floor. Still, it’s a neat lighting effect and a new use for a classic integrated circuit.
Continue reading “A Very Large VU Meter Indeed”