A GPU PCB mounted on top of a preheater, with a hot air gun blowing on top of one of the DDR chips, held with tweezers, about to be removed from the board. Most of the other chips are already gone from the board, with only a few left.

GPU RAM Upgrades Are Closer Than You Think

We’re all used to swapping RAM in our desktops and laptops. What about a GPU, though? [dosdude1] teaches us that soldered-on RAM is merely a frontier to be conquered. Of course, there’s gotta be a good reason to undertake such an effort – in his case, he couldn’t find the specific type of Nvidia GT640 that could be flashed with an Apple BIOS to have his Xserve machine output the Apple boot screen properly. All he could find were 1GB versions, and the Apple BIOS could only be flashed onto a 2GB version. Getting 2GB worth of DDR chips on Aliexpress was way too tempting!

The video goes through the entire replacement process, to the point where you could repeat it yourself — as long as you have access to a preheater, which is a must for reworking relatively large PCBs, as well as a set of regular tools for replacing BGA chips. In the end, the card booted up, and, flashed with a new BIOS, successfully displayed the Apple bootup logo that would normally be missing without the special Apple VBIOS sauce. If you ever want to try such a repair, now you have one less excuse — and, with the GT640 being a relatively old card, you don’t even risk all that much!

This is not the first soldered-in RAM replacement journey we’ve covered recently — here’s our write-up about [Greg Davill] upgrading soldered-in RAM on his Dell XPS! You can upgrade CPUs this way, too. While it’s standard procedure in sufficiently advanced laptop repair shops, even hobbyists can manage it with proper equipment and a good amount of luck, as this EEE PC CPU upgrade illustrates. BGA work and Apple computers getting a second life go hand in hand — just two years ago, we covered this BGA-drilling hack to bypass a dead GPU in a Macbook, and before that, a Macbook water damage revival story.

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Veronica Gets VRAM And Its Own Boot Logo

[Quinn Dunki] just reported in on the latest iteration in her computer project which is called Veronica. This time she added RAM to increase the VGA performance of her build. Like just about every other part of the project, [Quinn] knew what she wanted to do, but had to overcome a lot of issues along the way.

The goal is to implement a 256×240 display with 8-bit color depth. [Quinn] says this is on par with game console technology from the 1980’s. The problem is that the 10MHz AVR controller can’t really keep up with the scan rate of this size of display. The answer is to add RAM which stores all of the color data, the microcontroller will simply advance the address pointer on the memory chips to match the sync rate of the VGA output.

After hooking up her hardware design she gets a screen full of uninitialized pixel data. But moving from there to the final product seen above was quite frustrating. It turns out that noise on the breadboard was most of the problem, further compounded by entire breadboard row which wasn’t contacting the wires to make the temporary connections. A bit of jockeying for position and by Jove, she’s got a boot screen.

That breadboard sure has become crowded since her first VGA experiments.