Simple robot knows its bounds

table_top_bot

The [Dallas Personal Robotics Group] recently put together a set of tutorials for their members, including the build process of a table-top robot, they call the Tiny Wanderer. The bot can be constructed pretty easily, and is meant as an introduction to robot building.

The small servo-driven bot uses simple edge sensors to ensure that it doesn’t fall off … Read the rest

People-tracking orb demo makes us want to build our own

kinect_eye

Earlier this week, we came across a video of an orb-based eyeball that would follow you throughout the room, based on data gathered from a Kinect sensor. Try as we might, we couldn’t find much more than the video, but it seems that the guys behind the project have spoken up in a recent blog post.

[Jon George] of … Read the rest

Converting a scanner into a touchscreen

[Sprite_TM] was cleaning up his hacking workbench when he came across an all-in-one device that had seen better days. After a bit of consideration he decided to tear down the scanner portion of the device and ended up turning it into a multi-touch display.

The scanner relies on a long PCB with a line CCD sensor. This sensor is … Read the rest

Don’t buy an amp, build one to suit

In need of an amplifier for his home entertainment system [Afroman] decided to build an amp rather than buying one. If nothing else, doing it himself allowed for a form factor that can’t just go out and buy.

He designed the project on two separate boards, one for the power supply and the other for the amplifier circuit. Both are … Read the rest

Tricycle robot using omni-wheels

[Markus Gritsch] built this six-wheeled robot using omni-wheels. Two wheels are used on each axis in order to ensure perpendicular rotation is possible no matter where the axis rotation stops. The wheels have also been improved by dipping the elliptical components to give them a rubbery coating.

The robot gets its commands wirelessly from a separate controller unit. That … Read the rest

Kinect, mouse, and nerf gun combine for House of the Dead

[Tony Blanch] built his own motion controller for playing House of the Dead. It should work with any shooter that follows the ‘rail’ type of game play (your character is not free walking, but moves along a set path beyond your control).

Two parts come together to make this happen. The first is the Nerf dart gun that you … Read the rest