Sometimes there’s just no place like your desktop. You’ve already got your favorite development tools and references setup or installed and it’s a pain when you’re trying to work on an unfamiliar, or simply uncustomized, system. On your desktop everything is at your fingertips. If you want to search the web, the browser is just an alt-tab away. If you need a calculator, it’s right there to run. Your editor highlights syntax in your favorite colors already.
When developing on a Raspberry Pi, you leave all these creature comforts behind unless you spend the time to configure the Pi to your liking. Then it all gets wiped when you install a new distribution, like the recent change from Wheezy to Jessie. Even then it’s frustrating to switch back and forth between the desktop and the Pi because there is always something on the other system that you need. My usual comment is, “dirty word”, literally.
Cross-developing on your desktop is a very workable solution. We’re going to walk through setting up your desktop and a Pi to do this. This means loading a Pi ARM toolchain on your desktop and a debugging server on the Pi. This’ll let you develop and debug from in the comfort of your desktop. An added advantage is when you put that Pi in a robot you can debug over a wireless link.
Continue reading “Code Craft: Cross Compiling for the Raspberry Pi”
Regular expressions might seem arcane, but if you do any kind of software, they are a powerful hacker tool. Obviously, if you are writing software or using tools like grep, awk, sed, Perl, or just about any programming language, regular expressions can simplify many tasks. Even if you don’t need them directly, regular expression searches can help you analyze source code, search through net lists, or even analyze data captured from sensors.
If you’ve been using regular expressions for a long time, they aren’t very hard. But learning them for the first time can be tedious. Unless you try your hand at regular expression crosswords. The clues are regular expressions and the rows and columns all have to match the corresponding regular expressions.
Continue reading “Crosswords Help You Learn Regular Expressions”
After hour and hours spent in front of a terminal or IDE, a user begins to build a list of infuriating little things. That one pop-up box that happens every time you press that button by mistake. The noise the software makes when the compile fails. Or the horrible reality that your code just crashed because there wasn’t enough difference between uppercase ‘O’ and a zero. In comes the programming font.
The typical way to find a programming font is to troll forums for a user with a similar problem and see if they have a workable solution. [Koen Lageveen] went out and found nearly all of the free programming fonts out there and compiled a list. He then took one more step and wrote a web app that lets you test them out. Hopefully this will help those in the very real struggle for the perfect programming font. You can try out the tool for yourself, and if you really like it [Koen] has all the code up for it on his GitHub.
[via Hacker News]
What’s more impressive, the fact that this Wolfenstein-like game is 600 lines of code, or that it’s written in AWK?
AWK is a language primarily used for text processing. But if you can write code the world bows to your wishes. [Fedor Kalugin] leverages the ability of a Linux terminal’s color options to draw his game. The 3D aspect is produced through ray-casting which generates a 2D image from 3D coordinates.
Trying out the game is extremely simple, install gawk, clone the repo, and play:
Continue reading “Wolfenstein in 600 Lines of Code”
The Arduino software environment, including the IDE, libraries, and general approach, are geared toward education. It’s meant as a way to introduce embedded development to newbies. This is a great concept but it falls short when more serious development or more advanced education is required. I keep wrestling with how to address this. One way is by using Eclipse with the Arduino Plug-in. That provides a professional development environment, at least.
The code base for the Arduino is another frustration. Bluntly, the use of
main() being hidden really bugs me. The mixture of C and C++ in libraries and examples is another irritation. There is enough C++ being used that it makes sense it should be the standard. Plus a good portion of the library code could be a lot better. At this point fixing this would be a monumental task requiring many dedicated developers to do the rewrite. But there are a some things that can be done so let’s see a couple possibilities and how they would be used.
Continue reading “Code Craft-Embedding C++: Hacking the Arduino Software Environment”
The language C++ is big. There is no doubting that. One reason C++ is big is to allow flexibility in the technique used to solve a problem. If you have a really small system you can stick to procedural code encapsulated by classes. A project with a number of similar but slightly different entities might be best addressed through inheritance and polymorphism.
A third technique is using generics, which are implemented in C++ using templates. Templates have some similarities with #define macros but they are a great deal safer. The compiler does not see the code inserted by a macro until after it has been inserted into the source. If the code is bad the error messages can be very confusing since all the developer sees is the macro name. A template is checked for basic syntax errors by the compiler when it is first seen, and again later when the code is instantiated. That first step eliminates a lot of confusion since error messages appear at the location of the problem.
Continue reading “Code Craft – Embedding C++: Templates”
The popularity of KiCad keeps increasing, and not only are more people converting to it and using it for their projects, but there’s also a growing number of folks actively contributing to the project in the form of libraries, scripts and utilities to improve the work flow.
[Dave Vandenbout] a.k.a [xesscorp] has written a couple of utilities for KiCad. When working with large multi pin parts such as micro-controllers, creating a schematic symbol from scratch using the traditional KiCad schematic library editor can be quite tedious. KiPart is a python script that uses a CSV table as its input to generate the KiCad schematic symbol and is able to create multi-part symbols too. Usage is quite simple. The csv file needs a part name on its first row. The next row contains the headers. ‘Pin’ number and Pin ‘Name’ are the minimum required. Additionally, you can add in ‘Unit’, ‘Side’, ‘Type’, and ‘Style’. Unit is used when defining multi-unit parts. Side decides the location of the pin, Type its function, and Style is its graphic representation. Running the KiPart python script then results in a nice KiCad schematic symbol. Besides, KiPart can specifically generate schematic symbols for the Xilinx 7-Series FPGAs and the Cypress PSoC5LP. There are a whole host of options to customize the final output, for example ordering pin placement based on pin number, or pin name or pin function. Source files can be obtained from the [xesscorp] Github repository.
Another useful utility from [xesscorp] is KiCost. It is intended to be run as a script for generating part-cost spreadsheets for circuit boards developed with KiCad. The one piece of information you need to add to your schematic parts is a manufacturers part number. The KiCost Python script then processes the BOM XML file, reading the manufacturer part number, scraping the web sites of several popular distributors for price and inventory data, and creating a costing spreadsheet. You can grab the source files from the KiCost Github repository.
Check the two videos below where [Dave] walks through the two utilities.
Thanks to [RoGeorge] for sending in this tip by commenting on the Open Source FPGA Pi Hat built by [Dave] that we featured recently.
Continue reading “KiCad Utilities Generate Parts; Track Costs”