A false colour image of the region of sky containing the CMZ.

Unsolved Questions In Astronomy? Try Dark Matter!

Sometimes in fantasy fiction, you don’t want to explain something that seems inexplicable, so you throw your hands up and say, “A wizard did it.” Sometimes in astronomy, instead of a wizard, the answer is dark matter (DM). If you are interested in astronomy, you’ve probably heard that dark matter solves the problem of the “missing mass” to explain galactic light curves, and the motion of galaxies in clusters.

Now [Pedro De la Torre Luque] and others are proposing that DM can solve another pair of long-standing galactic mysteries: ionization of the central molecular zone (CMZ) in our galaxy, and mysterious 511 keV gamma-rays.

The Central Molecular Zone is a region near the heart of the Milky Way that has a very high density of interstellar gases– around sixty million times the mass of our sun, in a volume 1600 to 1900 light years across. It happens to be more ionized than it ought to be, and ionized in a very even manner across its volume. As astronomers cannot identify (or at least agree on) the mechanism to explain this ionization, the CMZ ionization is mystery number one.

Feynman diagram: Space-time vectors for electron-positron annihilation
Feynman diagram of electron-positron annihilation, showing the characteristic gamma-ray emission.

Mystery number two is a diffuse glow of gamma rays seen in the same part of the sky as the CMZ, which we know as the constellation Sagittarius. The emissions correspond to an energy of 515 keV, which is a very interesting number– it’s what you get when an electron annihilates with the antimatter version of itself. Again, there’s no universally accepted explanation for these emissions.

So [Pedro De la Torre Luque] and team asked themselves: “What if a wizard did it?” And set about trying to solve the mystery using dark matter. As it turns out, computer models including a form of light dark matter (called sub-GeV DM in the paper, for the particle’s rest masses) can explain both phenomena within the bounds of error.

In the model, the DM particles annihilate to form electron-positron pairs. In the dense interstellar gas of the CMZ, those positrons quickly form electrons to produce the 511 keV gamma rays observed. The energy released from this annihilation results in enough energy to produce the observed ionization, and even replicate the very flat ionization profile seen across the CMZ. (Any other proposed ionization source tends to radiate out from its source, producing an uneven profile.) Even better, this sort of light dark matter is consistent with cosmological observations and has not been ruled out by Earth-side dark matter detectors, unlike some heavier particles.

Further observations will help confirm or deny these findings, but it seems dark matter is truly the gift that keeps on giving for astrophysicists. We eagerly await what other unsolved questions in astronomy can be answered by it next, but it leaves us wondering how lazy the universe’s game master is if the answer to all our questions is: “A wizard did it.”

We can’t talk about dark matter without remembering [Vera Rubin].

A Scratch-Built Commodore 64, Turing Style

Building a Commodore 64 is among the easier projects for retrocomputing fans to tackle. That’s because the C64’s core chipset does most of the heavy lifting; source those and you’re probably 80% of the way there. But what if you can’t find those chips, or if you want more of a challenge than plugging and chugging? Are you out of luck?

Hardly. The video below from [DrMattRegan] is the first in a series on his scratch-built C64 that doesn’t use the core chipset, and it looks pretty promising. This video concentrates on building a replacement for the 6502 microprocessor — actually the 6510, but close enough — using just a couple of EPROMs, some SRAM chips, and a few standard logic chips to glue everything together. He uses the EPROMs as a “rulebook” that contains the code to emulate the 6502 — derived from his earlier Turing 6502 project — and the SRAM chips as a “notebook” for scratch memory and registers to make a Turing-complete random access machine.

[DrMatt] has made good progress so far, with the core 6502 CPU built on a PCB and able to run the Apple II version of Pac-Man as a benchmark. We’re looking forward to the rest of this series, but in the meantime, a look back at his VIC-less VIC-20 project might be informative.

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