Gears Are Old And Busted, Capstans Are Cool

Zero backlash, high “gear” reduction, high torque transparency, silent operation, and low cost. What is this miracle speed reduction technology, you ask? Well, it’s shoelaces and a bunch of 3D printed plastic, at least in [Aaed Musa]’s latest installment in his series on developing his own robot dog.

OK, the shoelaces were only used in the first proof of concept. [Aaed] shortly upgrades to steel cable, and finds out that steel fatigues and snaps after a few hours. He settles on Dyneema DM-20, a flexible yet non-stretching synthetic rope.

Before it’s all over, he got a five-bar linkage plotting with a pencil on the table and a quadriped leg jumping up and down on the table — to failure. All in all, it points to a great future, and we can’t wait to see the dog-bot that’s going to come out of this.

There’s nothing secret about using capstan drives, but we often wonder why we don’t see cable-powered robotics used more in the hacker world. [Aaed] makes the case that it pairs better with 3D printing than gears, where the surface irregularities really bind. If you want to get a jumpstart, the test fixture that he’s using is available on GitHub.

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Aiken’s Secret Computing Machines

This neat video from the [Computer History Archives Project] documents the development of the Aiken Mark I through Mark IV computers. Partly shrouded in the secrecy of World War II and the Manhattan Project effort, the Mark I, “Harvard’s Robot Super Brain”, was built and donated by IBM, and marked their entry into what we would now call the computer industry.

Numerous computing luminaries used the Mark I, aside from its designer Howard Aiken. Grace Hopper, Richard Bloch, and even John von Neumann all used the machine. It was an electromechanical computer, using gears, punch tape, relays, and a five horsepower motor to keep it all running in sync. If you want to dig into how it actually worked, the deliciously named patent “Calculator” goes into some detail.

The video goes on to tell the story of Aiken’s various computers, the rift between Harvard and IBM, and the transition of computation from mechanical to electronic. If this is computer history that you don’t know, it’s well worth a watch. (And let us know if you also think that they’re using computer-generated speech to narrate it.)

If “modern” computer history is more your speed, check out this documentary about ENIAC.

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Sometimes It’s Not The Solution

Watching a video about a scratch-built ultra-precise switch for metrology last week reminded me that it’s not always the projects that are the most elegant solutions that I enjoy reading about the most. Sometimes I like reading about hackers’ projects more for the description of the problem they’re facing.

A good problem invites you to brainstorm along. In the case of [Marco Reps]’s switches, for instance, they need to be extraordinarily temperature stable, which means being made out of a single type of metal to avoid unintentional thermocouple joints. And ideally, they should be as cheap as possible. Once you see one good solution, you can’t help but think of others – just reading the comments on that article shows you how inspiring a good problem can be. I’m not worried about these issues in any of my work, but it would be cool to have to.

Similarly, this week, I really liked [Michael Prasthofer]’s deep dive into converting a normal camera into a spectrometer. His solutions were all very elegant, but what was most interesting were the various problems he faced along the way. Things that you just wouldn’t expect end up mattering, like diffraction gratings being differently sensitive across the spectrum when light comes in from different angles. You can learn a lot from other people’s problems.

So, hackers everywhere, please share your problems with us! You think that your application is “too niche” to be of general interest? Maybe it’s another example of a problem that’s unique enough to be interesting just on its own. Let’s see what your up against. A cool problem is at least as interesting as a clever solution.

Pixel Graphics From An HD44780, By Cutting Wires

[Felipe Tavares] wasn’t satisfied with the boring default fonts on an HD44780-based display. And while you can play some clever tricks with user-defined characters, if you want to treat the display as an array of pixels, you’ve got to get out your scalpel and cut up a data line.

The hack builds on work from [MisterHW] who documented the bits going from the common display driver to the display, and suggested that by cutting the data line and sending your own bits, you could send arbitrary graphics. The trick was to make sure that they’re in sync with the display, though, which means reading the frame sync line in user code.

This done, it looks like [Felipe] has it working! If you can read Rust for the ESP32, he has even provided us with a working demo of the code that makes it work.

We can’t help but wonder if it’s not possible to go even lower-level and omit the HD44780 entirely. Has anyone tried driving one of these little LCD displays directly from a microcontroller, essentially implementing the HD44780 yourself?

Any way you slice it, this is a cool hack, and it opens up the doors to DOOM, or as [MisterHW] suggests, Bad Apple on these little displays . If you do it, we want to see it.

If your needs aren’t so exotic, the classic HD44780 display is a piece of cake to get working, and an invaluable tool in anyone’s toolbox.

About Right

I really enjoyed reading Anne Ogborn’s piece on making simple DIY measurement devices for physical quantities like force, power, and torque. It is full of food for thought, if you’re building something small with motors and need to figure out how to spec them out.

A Push Stick

Aside from a few good examples, what I really took home from this piece is how easy it can be to take approximate measurements. Take the push stick, which is a spring-loaded plunger in a transparent barrel. You use it to measure force by, well, squeezing the spring and reading off how far it deflects. That’s obvious, but the real trick is in calibration by pushing it into a weighing scale and marking divisions on the barrel. That quickly and easily turns “it’s pressing this hard” into an actual numerical force measurement.

The accuracy and precision of the push stick are limited by the quality of your scale and the fineness of the pen tip that you use to mark the barrel. But when you’re just looking to choose among two servo motors, this kind of seat-of-the-pants measure is more than enough to buy the right part. Almost any actual measurement is better than a wild-ass guess, so don’t hold yourself to outrageous standards or think that improvised quantitative measurement devices aren’t going to get the job done.

Al Williams quoted a teacher of his as saying that the soul of metrology is “taking something you know and using it to find something you don’t know”, and that sums up this piece nicely. But it’s also almost a hacker manifesto: “take something you can do and use it to do something that you can’t (yet)”.

Got any good measurement hacks you’d like to share?

Hackaday Supercon 2024 Call For Participation: We Want You!

We’re tremendously excited to be able to announce that the Hackaday Supercon is on for 2024, and will be taking place November 1st through the 3rd in sunny Pasadena, California. As always, Supercon is all about you, the Hackaday community. So put on your thinking caps because we’d like to hear your proposals for talks and workshops! The Call for Speakers and Call for Workshops forms are online now, and you’ve got until July 9th to get yourself signed up.

Supercon is a fantastic event to geek out with your fellow hackers, and to share the inevitable ups and downs that accompany any serious project. Like last year, we’ll be featuring both longer and shorter talks, and hope to get a great mix of both first-time presenters and Hackaday luminaries.

Honestly, just the crowd that Supercon brings together is reason enough to attend, but then you throw in the talks, the badge-hacking, the food, and the miscellaneous shenanigans … it’s an event you really don’t want to miss. And as always, presenters get in for free, get their moment in the sun, and get warm vibes from the Hackaday audience. Get yourself signed up now!

No Solder! Squeeze Your Parts To The PCB

What’s solder for, anyway? It’s just the stuff that sticks the parts to the PCB. If you’re rapid prototyping, possibly with expensive components, and want to be able to remove chips from the board easily when you spin up the next iteration, it would be great if you didn’t have to de-solder them to move on. If only you could hold the parts without the solder…

That’s exactly the goal behind [Zeyu Yan] et al’s SolderlessPCB, which uses custom 3D printed plastic covers to do the holding. And it has the knock-on benefit of serving as a simple case.

In their paper, they document some clever topologies to make sure that the parts are held down firmly to the board, with the majority of the force coming from screws. We especially like the little hold-down wings for use with SMD capacitors or resistors, although we could absolutely see saving the technique exclusively for the more high value components to simplify design work on the 3DP frame. Still, with the ability to automatically generate 3D models of the board, parts included, this should be something that can be automated away.

The group is doing this with SLA 3D printing, and we imagine that the resolution is important. You could try it with an FDM printer, though. Let us know if you do!

This is the same research group that is responsible for the laser-cut sheet-PCB origami. There’s clearly some creative thinking going on over there.