FLOSS Weekly Episode 764: You Have To Be Pretty Cynical

This week Jonathan Bennett and Katherine Druckman talk with benny Vasquez, chair of AlmaLinux, all about the weird road we’ve been on with Enterprise Linux distributions, and how that’s landed us here, where we have AlmaLinux, Rocky Linux, and multiple other Red Hat downstream distros. What’s the difference between those projects, and why does it matter?

Projects need more than just developers. How do you keep members doing documentation, bug hunting, outreach, and even graphic design plugged in and feeling like part of the team? How do you walk the narrow line between the different directions a project can drift, setting up your community for long term success? And where’s the most surprising place benny has found AlmaLinux running? And why is benny’s first name never capitalized? Give this week’s show a listen to find out!

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FLOSS Weekly Episode 763: Fedora Fixes Everything

This week Jonathan Bennett and Dan Lynch talk once again with Neal Gompa of Fedora, CentOS, openSUSE and more. This time the focus is Fedora, with sprinklings of Immutable Linux, KDE 6, and the new Linux stack of Pipewire, Portals, and Wayland. Neal gives us a rundown of what exactly makes Fedora Atomic so interesting, and why you probably don’t want it running on your desktop. But in a computer lab, or on a public machine? Fedora Atomic might be exactly what you need.

Up next there’s Pipewire, the userspace sound server that replaces Pulseaudio and Jack. Should we think of Pipewire as Jack 3.0? And what’s the secret to getting really reliable low-latency performance for Pipewire in Fedora? It might not be what you expect.

There’s a popular rant online, that Wayland breaks everything. And for years, that’s been a relatively accurate statement, in that Wayland hasn’t been ready for prime-time. Fedora 40 has gone all in on the belief that Wayland’s time has come, with KDE and Gnome no longer having an X11 native option. It’s Wayland all the way. And as one that has run Rawhide, I can say that the future there is bright. Literally, if you have an HDR capable monitor.

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FLOSS Weekly Episode 762: Spilling The Tea

Editor’s Note: We’re excited to announce that Hackaday is the new home of FLOSS Weekly, a long-running podcast about free, libre, and open-source software! The TWiT network hosted the podcast for an incredible seventeen years, but due to some changes on their end, they recently had to wind things down. They were gracious enough to let us pick up the torch, with Jonathan Bennett now taking over hosting duties.

Tune in every Wednesday for a new episode, featuring interviews with developers and project leaders, coverage of the free/libre software you use everyday (maybe without even knowing it), and the latest Open Source news.


This week Jonathan Bennett and Simon Phipps talk with Neal Gompa of Fedora, CentOS, openSUSE and more. The conversation starts off with asking Neal how he went from working on a minor project 11 years ago, to being the lead of KDE on Fedora. How does a company properly sponsor Open Source development? Neal speaks from his experience at Red Hat and other places, to give some really interesting answers.

The crew move on to what happened at Red Hat with CentOS, and why just maybe it was a good thing. Is the age of a company a good indicator of how they will treat Open Source? Is CentOS Stream the best thing to happen to Red Hat Enterprise Linux? What was it like to be at Red Hat during that time? How does a company manage the tension between sales and engineering? We cover this and more!

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Termi2 Is Siri Like It’s 1976

What are your plans for the long weekend? If you don’t have time or don’t want to dive into a new project, why not dust off something left unfinished, or do as Hackaday alum [Cameron Coward] did recently and upgrade an old project with a new brain.

In this case, the project in question is a terminal typewriter — a Texas Instruments Silent 700 Terminal, to be exact — into a sort of late ’70’s version of Siri. The terminal typewriter is a special beast that used an acoustic coupler to send and receive both beeps and boops from distant mainframes. Whereas the first iteration of Termi used a Raspberry Pi Zero W to run a script that queries Wolfram Alpha, [Cameron] decided that between the login requirement, the boot time, and the weird formatting required to get it to work, that there had to be a better way.

Turns out that the better way is to use an ESP32 and read the “serial port”, which is a proprietary port with two serial connections — one for the acoustic coupler, and one for regular serial communication. Our favorite thing about this build, no matter the brain, is that there is a permanent record of all the questions and answers. Be sure to check out the video after the break.

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DIy Arduino FM radio enclosure with the lid off, showing the electronics inside

DIY Arduino Due TEA5767 FM Radio

Older hackers will remember that a crystal set radio receiver was often one of the first projects attempted.  Times have changed, but there’s still something magical about gathering invisible signals from the air and listening to the radio on a homemade receiver. [mircemk] has brought the idea right up to date by building an FM radio with an OLED display, controlled with a rotary encoder.

The design is fairly straightforward, based as it is on another project that [mircemk] found on another site, but the build looks very slick and would take pride of place on any hacker’s workbench. An Arduino Due forms the heart of the project, controlling a TEA5767 module, an SH1106 128×64 pixel OLED display and a rotary encoder. The sound signal is passed through an LM4811 headphone amplifier for private listening, and a PAM8403 Class D audio amplifier for the built-in loudspeaker. The enclosure is made from PVC panels, and accented with colored adhesive tape for style.

It’s easier than ever before to quickly put together projects like this by connecting pre-built modules and downloading code from the Internet, but that doesn’t mean it’s not a worthwhile way to improve your skills and make some useful devices like this one. There are so many resources available to us these days and standing on the shoulders of giants has always been a great way to see farther.

We’ve shown some other radio projects using Arduinos and the TEA5767 IC in the past, such as this one on a tidy custom PCB, and this one built into an old radio case.

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The MOS 7600 Video Game Chip Gives Up Its Secrets

A good chip decapping and reverse engineering is always going to capture our interest, and when it comes from [Ken Shirriff] we know it’s going to be a particularly good one. This time he’s directed his attention to the MOS 7600 all-in-one video game chip (Nitter), a mostly forgotten device from the 6502 chipmaker which we featured a few weeks ago when it was the subject of a blogger’s curiosity. The question then was whether it contained a microprocessor or not and even whether it was another 6502 variant, and the answer revealed in the decapping answers that but will disappoint the 6502 camp.

On the chip is a mixture of analog and digital circuitry, with some elements of a more traditional game chip alongside a ROM, a PLA, and a serial CPU core. The PLA stores pixel data while the ROM stores the CPU code, and the CPU serves to perform calculations necessary to the games themselves. He hasn’t fully reverse-engineered either, but the two areas of the chip are mask-programmed to produce the different games with which the chip could be found.

So the answer to the original question is that there is a CPU on board, but it’s not a 6502 and the operation is a hybrid between dedicated game chip and CPU-controlled chip. What we find interesting is that this serial CPU core might have as we mused in the previous piece made the heart of a usable 1970s microcontroller, was this a missed opportunity on the part of MOS? We’ll never know, but at least another piece of early video game history has been uncovered.

Should’ve Used A 555 — Or 276 Of Them

When asked to whip up a simple egg timer, most of us could probably come up with a quick design based on the ubiquitous 555 timer. Add a couple of passives around the little eight-pin DIP, put an LED on it to show when time runs out, and maybe even add a pot for variable timing intervals if we’re feeling fancy. Heck, many of us could do it from memory.

So why exactly did [Jesse Farrell] manage to do essentially the same thing using a whopping 276 555s? Easy — because why not? Originally started as an entry in the latest iteration of our 555 Contest, [Jesse]’s goal was simple — build a functional timer with a digital display using nothing but 555s and the necessary passives. He ended up needing a few transistors and diodes to pull it off, but that’s a minor concession when you consider how many chips he replaced with 555s, including counters, decoders, multiplexers, and display drivers. All these chips were built up from basic logic gates, a latch, and a flip-flop, all made from one or more 555s, or variants like the 556 or 558.

As one can imagine, 276 chips take a lot of real estate, and it took eleven PCBs to complete the timer. A main board acts as the timer’s control panel as well as serving as a motherboard for ten other cards, each devoted to a different block of functions. It’s all neat and tidy, and very well-executed, which is in keeping with the excellent documentation [Jesse] produced. The whole thing is wonderfully, needlessly complex, and we couldn’t be more tickled to feature it.

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