Arduinofied QRP Radio Beacon

moxpd

A while back, [m0xpd] picked up an unbearably cheap AD9850 DDS module from ebay. He turned this in to a Raspberry Pi-powered radio beacon, but like so many builds that grace our pages, the trolls didn’t like using such an overpowered computer for such a simple device. To keep those trolls quiet, [m0xpd] is back again, this time using the AD9850 DDS module as a radio beacon with an Arduino.

The previous incarnation of this build used a Raspberry Pi, and as a consequence needed a level converter. This was thrown out as [m0xpd]’s own Arduino clone, the WOTDUINO – pronounced, ‘what do I know’ – is able to handle the 5 Volt IO of the AD9850.

In addition to fabbing a shield for the DDS module, [m0xpd] also constructed a transmitter shield to amplify the signal and allow the ‘duino to key out a few simple messages. It’s a quite capable device – one of [m0xpd]’s messages traveled from merry olde England to Arizona, his best ever westward distance.

Reading Sensors With Scratch

Scratch, a graphical programming language developed by MIT’s Media Lab, is an excellent tool for teaching programming. [Daniel] created an Arduino Sensor Shield to interface with Scratch, allowing for real-world input to the language.

This board is a derivative of the Picoboard, which is designed for use with Scratch. Fortunately, the communication protocol was well documented, and [Daniel] used the same protocol to talk to the graphical programming environment. The shield includes resistance sensing, a light sensor, a sound sensor, and a sliding potentiometer.

The main goal was to create a board that could easily be built by DIY etching. This meant a one sided board with as few jumpers as possible. The final design, which can be downloaded and etched at home, is single sided and uses only one jumper. Detailed steps on testing the board are provided, which is very helpful for anyone trying to build their own.

This board is perfect for educational purposes, and thanks to [Daniel]’s optimizations, it can be built and tested at at home.

Arduino-controlled MIDI Sequencer

am808vx3-arduino-synth

[Christian] wrote in to tell us about his third-generation Arduino MIDI sequencer (translated) called the AM808 VX3. He had already laid a strong base for the project in his previous versions. But the user interface was still frustrating at times and that’s where this version comes in. it features a nice clean dashboard like interface, but also includes a configurable virtual interface.

The obvious components seen above include the slider and potentiometer band, as well as the repository of buttons mounted below that. But in the center of the board is a touchpad which [Christian] pulled out of an old Laptop. It interfaces as a PS2 device which makes it pretty simple to use in conjunction with the Arduino. But that’s not the only touch-enabled input device. The rectangle to the right of the touch pad is an LCD screen with a touch overlay. As you can see (and hear) in the clip after the break, the touch screen made it possible for him to rework the controls until they became simple and intuitive.

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Video Phone Arduino Shield

video

We’ve seen Arduino-powered Twitter machines, and even some that can send text messages, but how about one that’s a video phone? That’s what the guys over at Cooking Hacks put together with their very impressive 3G Arduino shield.

On board the shield is an internal GPS receiver, microphone, speaker, 3G module, and a camera sensor with VGA resolution. The 3G module is able to act as a 3G modem via a USB connection, allowing any computer to take advantage of wireless Internet with a SIM card.

While in their tutorial the guys use a terminal running on their computer to send AT commands to place a call, it’s possible to simply put all that info in a sketch making for a small, battery-powered video link straight to your cell phone. Seems like the perfect piece of hardware for a wireless, 3G-enabled video feed for a robot. You can check out the video from their tutorial after the break.

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Wireless Fireworks Controller Includes Several Safety Features

[Craig Turner] wrote in to tell us about the wireless fireworks controller he just finished building. It has eight total channels and offers the kind of safety features we like to see when working with explosives.

The image above details the launcher side of the project. The project box houses an Arduino which is powered by a 9V battery. To enable this base station the key lying on top of the project box must be inserted and turned to the on position. To the left is the 12V battery which is used to supply the igniters via a set of eight relays. In the demo video after the break [Craig] is using nichrome wire to demonstrate, but we’ve even see projects that actually burn up resistors to light the fireworks.

The system uses RF12 wireless modules to communicate with the control panel. That also has an Arduino, along with a number pad. After switching on the power the operator must enter a PIN code before the system will allow any of the fireworks to be launched.

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A Beautiful Game Of Lights Out

lightsout

About a year ago, [Anthony] decided to embark on his biggest project to date. He wanted something with a ton of LEDs, so when the idea of recreating the classic electronic Lights Out game came to mind, he knew he had the makings of a killer project. The finished Lights Out arcade box is a wonderful piece of work with sixteen 17-segment displays and just as many LED illuminated arcade buttons.

By far the most impressive feature of [Anthony]’s project are the two rows of 17-segment displays. These are controlled by two MAX6954 LED display drivers on a beautiful wire wrapped board. The 16 buttons for the game are translucent arcade buttons that compliment the RGB LED strip very nicely.

A great display and a whole bunch of LEDs don’t make a game, though. [Anthony] came across this article on JSTOR that told him how to create new 4×4 games of Lights Out and solve them algorithmically to get the total number of moves required to solve the puzzle. As you can see in this video, it’s a little hard to solve the puzzle in the minimum amount of moves. Still, we have to commend [Anthony] for a great project.

Beginner’s Android/Arduino Example Shows The Power Of App Inventor

This is a simple project. It uses an Android device to switch an LED driven by the Arduino. Connectivity is provided by the Bluetooth module inserted in the breadboard. But one look at the UI on the Android device and you might think this is anything but simple. The truth is that [Kerimil] didn’t spend forever learning Java and programming the app. Instead he’s showing off the power of  App Inventor to get your Android controls up and running fast.

Check out the third button down; when was the last time you added voice commands to your project? It’s worth clicking through to see just how simple that portion was. App Inventor — a Google cast-out that is now maintained by MIT — is a graphical tool that unlocks the power of an Android handset to those with the most basic of programming understanding. For instance, the voice controls shown off after the break are provided by a single bracket which uses conditional statements to ‘listen’ for the words on, off, and blink. You’ll find the voice recognition diagram after the break as well.

You could try to go completely graphical with this project. There’s the option of programming the Arduino side of the project in a similar way.

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