As [Paul Bardini] explains on the Thingiverse page for his “Micro:Bit Hand Controller”, the Bluetooth radio baked into the BBC’s educational microcontroller makes it an ideal choice for remotely controlling things. You just need to give it a nice enclosure, a joystick, a couple of buttons, and away you go. You can even use the integrated accelerometer as another axis of control. This is starting to sound a bit familiar, especially to gamers.
While it might not come with the Official Nintendo Seal of Quality, the 3D printable enclosure [Paul] has come up with for the Micro:Bit certainly takes more than a little inspiration from the iconic Wii “Nunchuck” controller. He’s jostled around the positions of the joystick and momentary buttons a bit, but it still has that iconic one-handed ergonomic styling.
In a particularly nice touch, [Paul] has built his controller around a Micro:Bit breakout board from SparkFun that allows you to plug the microcontroller in via its edge connector. This means you can pull the board out and still use it in other projects. The only other connection to the controller leads to the battery, which uses a two pin JST-PH plug that can easily be removed.
Thanks to this breakout board, the internal wiring is exceptionally simple. The joystick (the type used in a PS2 controller) and the buttons are simply soldered directly to pins on the breakout board. No passives required, just a few short lengths of flexible wiring to snake through the printed enclosure.
The Thingiverse page only has the STLs for the two halves of the controller, and no source code for the Micro:Bit itself. But it shouldn’t be terribly hard to piece together the basic functionality with example code that’s floating around out there. Especially since you can run Python on them now. Of course, you could also add Bluetooth to the original Wii version if you’re not looking to reinvent the
While it might not be quite as revered as its predecessor, the Game Boy Advance is arguably the peak of “classic” handheld gaming, before things got all 3D and dual screen on us. One of its best features is the so-called multiboot mode, which allows the GBA to download a program from its link port. Officially this feature was introduced so you could play multiplayer with your friends even if they didn’t have the game cartridge, but naturally it didn’t take long for hackers to realize you can use it to run arbitrary code on an unmodified system.
[Shyri Villar] has put this capability to excellent use with a plug-in board that allows a stock GBA to be used as a general purpose Bluetooth HID controller. Now you can emulate GBA games on your computer while using the real thing as your input device. Or if that’s a bit too redundant for you, then any 2D game you think could benefit from the classic Game Boy control layout.
An ATmega328P on the board initiates the multiboot sequence when the system powers up, and feeds it the GBA program that’s stored on a W25Q32 chip. Once the code is running on the GBA, it communicates with a common HC-05 Bluetooth module through the same link port. To perform this handoff, [Shyri] uses a HCF4066 switch IC to literally change the pin assignments in the connector from the SPI used to upload the ROM to the UART lines of the Bluetooth module.
With everything powered from the 3.3 V provided by the GBA’s link port, and some software niceties like the ability to store Bluetooth pairing information for subsequent device connections, this is actually a very practical gadget. The fact that you can do this on a completely stock GBA is very compelling, especially considering some of the previous Bluetooth Game Boy modifications we’ve seen. Granted the market might be somewhat limited, but with a custom PCB and a 3D printed enclosure, we could see this potentially being a popular accessory for the classic handheld. It’s not like it can be any more niche than using the GBA as a remote display for your multimeter.
In 2019, it’s possible to kit out a lab with all the essentials at an even cheaper price than it has ever been. The DPS3005 is one such example of low-cost equipment – a variable power supply available for less than $50 with a good set of features. [Markel Robregado] wanted a little more functionality, however, and got down to work.
The crux of [Markel]’s project is improved connectivity. A Texas Instruments CC2640R2F Launchpad is employed to run the show, with its Bluetooth Low Energy capability coming in handy. A custom smartphone app communicates with the Launchpad, which then communicates with the power supply over its Serial Modbus interface. Through the app, [Markel] can set the voltage and current limit on the power supply, as well as switch it on and off. This could prove useful, particularly for remote triggering in the case of working with dangerous projects. Sometimes it pays to take cover, after all.
We’ve seen power supplies modified before; this pot mod for higher precision is a particular treat. If you’ve hacked your bench hardware for better performance, let us know. Video after the break.
Continue reading “Adding Bluetooth Control To A Benchtop Power Supply”
[André Biagioni] is developing an open hardware bicycle navigation device called Aurora that’s so gorgeous it just might be enough to get you pedaling your way to work. This slick frame-mounted device relays information to the user through a circular array of SK6812 RGB LEDs, allowing you to find out what you need to know with just a quick glance down. No screen to squint at or buttons to press.
The hardware has already gone through several revisions, which is exactly what we’d expect to see for an entry into the 2019 Hackaday Prize. The proof of concept that [André] zip-tied to the front of his bike might have worked, but it wasn’t exactly the epitome of industrial design. It was enough to let him see that the idea had merit, and from there he’s been working on miniaturizing the design.
So how does it work? The nRF52832-powered Aurora connects to your phone over Bluetooth, and relays turn-by-turn navigation information to you via the circular LED array. This prevents you from having to fumble with your phone, which [André] hopes will improve safety. When you’re not heading anywhere specific, Aurora can also function as a futuristic magnetic compass.
With what appears to be at least three revisions of the Aurora hardware already completed by the time [André] put the project up on Hackaday.io, we’re very interested in seeing where it goes from here. The theme for this year’s Hackaday Prize is moving past the one-off prototype stage and designing something that’s suitable for production, and so far we’d say the Aurora project is definitely rising to the challenge.
Continue reading “A Stylish Solution For Bike Navigation”
While it might not be the most traditional design, there’s no debating that Nintendo created something truly special when they unleashed the GameCube controller on an unsuspecting world back in 2001. Hardcore fans are still using the controller to this day with current-generation Nintendo consoles, and there’s considerable interest in adding modern conveniences like USB support to the nearly 20-year-old design.
One particularly promising project is the BlueCubeMod created by [Nathan Reeves]. He’s developed a small custom PCB that can be installed into an official GameCube controller to turn it into a Bluetooth device. You do have to sacrifice the original cord and force feedback for this mod, but we think many will see the ability to use this iconic controller with their computer or phone as a pretty fair trade.
The PCB holds an ESP32-PICO-D4 which is operating as a standard Bluetooth HID controller for maximum compatibility with modern systems. Control signals are pulled directly from the controller’s original PCB with just two wires, making the installation very simple. Wondering where the power comes from? As the rumble motor isn’t supported anyway, that gets tossed and in its places goes a 700 mAh battery which powers the controller for up to six hours. Overall it’s a very clean modification that [Nathan] believes even beginners will be capable of, and he ultimately plans to turn this design into a commercial kit.
Currently you still need a receiver if you want to use the BlueCubeMod with the Nintendo Switch, but [Nathan] says he’s working on a way to get around that requirement by potentially switching out the ESP32 for a STM32 with a CC256x radio. He says this will give him more direct control over the Bluetooth communications, which should allow him to take into tackle the intricacies of talking to the Switch directly.
Of course, the GameCube did have an official wireless controller back in the day. We’ve seen modifications to get the WaveBird to get it talking to modern systems as well, but there’s something to be said for slimmer form factor of the original edition.
Continue reading “ESP32 Adds Bluetooth To GameCube Controllers”
There’s no limit to the amount of nostalgia that can be minted through various classic platforms such as the NES classic. The old titles are still extremely popular, and putting them in a modern package makes them even more accessible. On the other hand, if you still have the original hardware things can start getting fussy. With modern technology it’s possible to make some changes, though, as [PJ Allen] did by adding wireless capabilities to his Commodore 64.
Back when the system was still considered “modern”, [PJ] tried to build a wireless controller using DTMF over FM radio. He couldn’t get it to work exactly right and ended up shelving the project until the present day. Now, we have a lot more tools at our disposal than analog radio, so he pulled out an Arduino and a few Bluetooth modules. There’s a bit of finesse to getting the old hardware to behave with the modern equipment, though, but once [PJ] worked through the kinks he was able to play his classic games like Defender without the limitations of wired controllers.
The Commodore 64 was incredibly popular in the ’80s and early ’90s, and its legacy is still seen today. People are building brand new machines, building emulators for them, or upgrading their hardware.
Continue reading “Wireless Controllers For Retro Gaming”
Part of the joy of owning a dog is feeding it. How often do you get to make another living being that happy? However, sometimes you can’t be there when your best friend is hungry. [El Taller De TD] built an auto dog feeder using an Arduino and stepper motor. The video and links are in Spanish, but if your Spanish is rusty, YouTube’s caption autotranslation isn’t bad and Google Translate can help you with the web site.
The electronics are reasonably simple: an Arduino, a Bluetooth module, and a stepper motor driver. Mechanically, the motor and some PVC pipe are all you need. There’s a small phone application to drive the Bluetooth using App Inventor.
Continue reading “This Arduino Feeds The Dog”