Status Display Keeps Eye On Your Prusa Fleet

Whether you’ve been dragging an old MK2 or MK3 kicking and screaming into the present through the available upgrade paths, or recently picked up a CORE One, pretty much any of the 3D printers still being actively supported by Prusa are able to connect to the network for the purposes of remote monitoring and control. Although their printers can work entirely offline, Prusa offers a smartphone application as well as web interface that makes it easy to keep tabs on all the hot plastic action.

If you’ve got a few Prusa printers on the net and would like a dedicated interface for controlling them, check out this custom firmware for the BigTreeTech K-Touch and Panda Touch devices. These touch screen gadgets were originally intended for controlling printers running Klipper, but thanks to [Nomads Galaxy], they can now talk to Prusa printers either directly over the local network or through the Prusa Connect cloud API with a user interface that mimics the aesthetics of the official offerings.

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An Open-Source Wii U Gamepad

Although Nintendo is mostly famous for making great games, they also have an infamous reputation for being highly litigious not only for reasonable qualms like outright piracy of their games, but additionally for more gray areas like homebrew development on their platforms or posting gameplay videos online. With that sort of reputation it’s not surprising that they don’t release open-source drivers for their platforms, especially those like the Wii U with unique controllers that are difficult to emulate. This Wii U gamepad emulator seeks to bridge that gap.

The major issue with the Wii U compared to other Nintendo platforms like the SNES or GameCube is that the controller looks like a standalone console and behaves similarly as well, with its own built-in screen. Buying replacement controllers for this unusual device isn’t straightforward either; outside of Japan Nintendo did not offer an easy path for consumers to buy controllers. This software suite, called Vanilla, aims to allow other non-Nintendo hardware to bridge this gap, bringing in support for things like the Steam Deck, the Nintendo Switch, various Linux devices, or Android smartphones which all have the touch screens required for Wii U controllers. The only other hardware requirement is that the device must support 802.11n 5 GHz Wi-Fi.

Although the Wii U was somewhat of a flop commercially, it seems to be experiencing a bit of a resurgence among collectors, retro gaming enthusiasts, and homebrew gaming developers as well. Many games were incredibly well made and are still experiencing continued life on the Switch, and plenty of gamers are looking for the original experience on the Wii U instead. If you’ve somehow found yourself in the opposite position of owning of a Wii U controller but not the console, though, you can still get all the Wii U functionality back with this console modification.

Thanks to [Kat] for the tip!

Best Of Both Worlds: The MacPad

Despite a growing demand for laptop-tablet hybrid computers from producers like Lenovo, HP, and Microsoft, Apple has been stubbornly withdrawn this arena despite having arguably the best hardware and user experiences within the separate domains of laptop and tablet. Charitably one could speculate that this is because Apple’s design philosophy mandates keeping the user experiences of each separate, although a more cynical take might be that they can sell more products if they don’t put all the features their users want into a single device. Either way, for now it seems that if you want a touchscreen MacBook you’ll have to build one yourself like the MacPad from [Federico].

This project started as simply providing a high-quality keyboard and mouse for an Apple Vision Pro, whose internal augmented reality keyboard is really only up to the task of occasionally inputting a password or short string. For more regular computing, [Federico] grabbed a headless MacBook which had its screen removed. This worked well enough that it triggered another line of thought that if it worked for the Vision Pro it might just work for an iPad Pro as well. Using Apple tools like Sidecar makes this almost trivially easy from a software perspective, although setting up the iPad as the only screen, rather than an auxiliary screen, on the MacBook did take a little more customization than normal.

The build goes beyond the software side of setting this up, though. It also includes a custom magnetic mount so that the iPad can be removed at will from the MacBook, freeing both the iPad for times when a tablet is the better tool and the MacBook for when it needs to pull keyboard duty for the Vision Pro. Perhaps the only downsides are that this only works seamlessly when both devices are connected to the same wireless network and that setting up a headless MacBook without a built-in screen takes a bit of extra effort. But with everything online and working it’s nearly the perfect Apple 2-in-1 that users keep asking for. If you’re concerned about the cost of paying for an iPad Pro and a Macbook just to get a touchscreen, though, take a look at this device which adds a touchscreen for only about a dollar.

Thanks to [Stuart] for the tip!

“Cheap Yellow Display” Builds Community Through Hardware

For the most part, Hackaday is all about hardware hacking projects. Sometimes, though, the real hack in a project isn’t building hardware, but rather building a community around the hardware.

Case in point: [Brian Lough]’s latest project, which he dubs “CYD,” for the “cheap yellow display” that it’s based on; which is a lot easier to remember than its official designation, ESP32-2432S028R. Whatever you call it, this board is better than it sounds, with an ESP32 with WiFi, Bluetooth, a 320×480 resistive touch screen, and niceties like USB and an SD card socket — all on aforementioned yellow PCB. The good news is that you can get this thing for about $15 on Ali Express. The bad news is that, as is often the case with hardware from the Big Rock Candy Mountain, the only documentation available comes from a website we wouldn’t touch with a ten-foot pole.

To fix this problem, [Brian] started what he hopes will be a collaborative effort to build a knowledge base for the CYD, to encourage people to put these little gems to work. He has already kick-started that with a ton of quality documentation, including setup and configuration instructions, tips and gotchas, and some sample projects that put the CYD’s capabilities to the test. It’s all on GitHub and there’s already at least one pull request; hopefully that’ll grow once the word gets out.

Honestly, these look like fantastic little boards that are a heck of a bargain. We’re thinking about picking up a few of these while they last, and maybe even getting in on the action in this nascent community. And hats off to [Brian] for getting this effort going.

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Multi-Year Doorbell Project

Camera modules for the Raspberry Pi became available shortly after its release in the early ’10s. Since then there has been about a decade of projects eschewing traditional USB webcams in favor of this more affordable, versatile option. Despite the amount of time available there are still some hurdles to overcome, and [Esser50k] has some supporting software to drive a smart doorbell which helps to solve some of them.

One of the major obstacles to using the Pi camera module is that it can only be used by one process at a time. The PiChameleon software that [Esser50k] built is a clever workaround for this, which runs the camera as a service and allows for more flexibility in using the camera. He uses it in the latest iteration of a smart doorbell and intercom system, which uses a Pi Zero in the outdoor unit armed with motion detection to alert him to visitors, and another Raspberry Pi inside with a touch screen that serves as an interface for the whole system.

The entire build process over the past few years was rife with learning opportunities, including technical design problems as well as experiencing plenty of user errors that caused failures as well. Some extra features have been added to this that enhance the experience as well, such as automatically talking to strangers passing by. There are other unique ways of using machine learning on doorbells too, like this one that listens for a traditional doorbell sound and then alerts its user.

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Supercon 2022: Andy Geppert Is Bringing Core Memory Back

Many Hackaday readers will be familiar with the term “core memory”, likely thanks to its close association with the Apollo Guidance Computer. But knowing that the technology existed at one point and actually understanding how it worked is another thing entirely. It’s a bit like electronic equivalent to the butter churn — you’ve heard of it, you could probably even identify an image of one — but should somebody hand you one and ask you to operate it, the result probably won’t be too appetizing.

That’s where Andy Geppert comes in. He’s turned his own personal interest into magnetic core memory into a quest to introduce this fascinating technology to a whole new generation thanks to some modern enhancements through his Core64 project. By mating the antiquated storage technology with a modern microcontroller and LEDs, it’s transformed into an interactive visual experience. Against all odds, he’s managed to turned a technology that helped put boots on the Moon half a century ago into a gadget that fascinates both young and old.

In this talk at the 2022 Hackaday Supercon, Andy first talks the audience through the basics of magnetic core memory as it was originally implemented. From there, he explains the chain of events that lead to the development of the Core64 project, and talks a bit about where he hopes it can go in the future.

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Turn Your Furniture Into A Light Show With Hyelicht

There’s something about the regimented square shapes of the IKEA Kallax shelf that convinced [Eike Hein] it could benefit from some RGB LED lighting, and while he could have simply used a commercial solution, he decided instead to develop Hyelicht: an incredibly well documented open source lighting system featuring multiple control interfaces and APIs. We’d say it was overkill, but truth be told, we dream of a world where everyone takes their personal projects to this level.

Hyelicht’s default touch UI

In the boilerplate configuration, [Eike] shows off controlling the LEDs using a graphical user interface running on a Waveshare 7″ touch screen mounted to the side of the shelf. That’s the most direct way of controlling the LEDs, as the touch screen is plugged into the Raspberry Pi 4B that’s actually running the software. But the same interface can also be remotely accessed by your smartphone or desktop.

You can also skip the GUI entirely and control the LEDs with a command line interface, or maybe poke Hyelicht’s HTTP REST interface instead. The system can even integrate with the Philips Hue ecosystem, if you prefer going that route.

The 5×5 Kallax shelf is the project’s official reference hardware, but of course it will work with anything else you might wish to cover with controllable LEDs. We’ve seen similar setups used to light storage bins in the past, but nothing that can even come close to the documentation and customization possibilities offered by Hyelicht. This is definitely a project to keep a close eye on if you’ve got the urge to add a little color to your world.