THP Judge: Ian From Dangerous Prototypes

ian-dangerous-prototypesAs we start to get into the swing of The Hackaday Prize we want to take some time to talk to the judges.

[Ian Lesnet] is an accomplished hardware developer. He is, of course, near and dear to our hearts as a Hackaday writer emeritus.

During his time here he came up with an idea for an amazing tool that would let you work with components using a multitude of protocols before heading off to write your firmware. The tool was called the Bus Pirate and [Ian] built an formidable Open Hardware community up around this and several other tools and unique ideas.

[Hackaday] Why do you think people should put together an entry for The Hackaday Prize?

[Ian] There’s never a bad time to hack something together, but with an incentive like SPACE!!! how can you refuse?

[Hackaday] If you could enter, what style of project would you build and where would you try to go with the idea?

[Ian] We like to make electronics hardware that helps debug stuff, but lately we’re rocking more potentially deadly machines that do things. I’d finish up our death chomp robot that slices and dices reels of components into handy kit-sized lengths, while printing values and part numbers on the back paper. Definitely not a winner, but it looks great when it’s chewing parts!

[Hackaday] Is there anything that participants can do with their project write-ups to make your life easier as an adjudicator?

[Ian] Writing and English classes are a special hell for me, but there are some good tips for clear communication. I always start with an overview – “tell them what you’re going to tell them”. This usually means a description of the hack, the major components used, and how they work together. The introduction should have enough info that another hacker can piece everything together without digging through the whole writeup. An overview illustration or hand drawing explaining the methodology is really helpful for visualizing a complex hack.

[Hackaday] You have vast experience with Open Hardware projects. I think one of the tough things for beginners is navigating the Open Hardware licenses available. Do you have any advice for noobs to learn more about licenses and perhaps on narrowing them down?

[Ian] If you want the world to be a better place put all your work in the Public Domain (Creative Commons Zero) for anyone to use however they want. That’s the license with the least bullshit attached. If you have a billion dollar secret idea by all means keep it in your closet and show it to no one, because that’s about the only thing that will protect it from innovators and imitators. Other licenses fall somewhere in the middle, but for our stuff we’ve decided to go Public Domain wherever possible.

[Hackaday] We’ve seen a lot of collaborative projects come out of DP. Do you have any advice you can share for finding collaborators for a hardware project?

[Ian] The best advise I’ve heard (not mine) is to wait until a project is done to decide ownership share. Hackers are quick to settle on equal ownership, but during the project (or the long haul support period) collaborators may loose interest or be unable to continue as planned. With equal ownership remaining team members must finish the whole project just get a portion of the future gains. It demotivates the remaining team members and kills momentum. By waiting to see how things play out you’ll have a much better idea how to divide ownership for a successful long term collaboration.

[Hackaday] Can you name a favorite piece of bench equipment and tell us why it is at the top of your list?

[Ian] For years I used $10 “fire starter” soldering irons, even for surface mount soldering. An adjustable iron is a nice thing to have though, along with a bright light and head magnifier. A hot air rework station is the tool I can’t live without. It’s for fixing mistakes, which I make constantly, and when it dies everything crashes to a halt.

[Hackaday] What do you think of the evolution of the kit and small-run electronics industry over the last decade? Where would you like to see it go, and do you have any insights about what will get it there, or possible barriers that stand in the way?

[Ian] It’s huge now. Crowd source funding sites alone have become home to how many cool hacks, designs, and projects? Local, short-run assembly houses using a fairly standard set of components would make it a lot easier to get into hardware without 1337 soldering skillz.


SpaceWrencherThe Hackaday Prize challenges you to build the future of connected devices. Build the best and claim a trip into space or one of hundreds of other prizes.

Four strings drag an aluminum slug through a sandbox

CNC Zen Garden

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Meet the second version of [David’s] sand manicuring CNC machine. We saw version one about six months ago which he built for a science museum in Canada. This offering is much the same, except for the controller. The initial version demanded a full-blow computer to drive it but now that has been swapped out in favor of a Beaglebone Black.

The software has no feedback on the position of the plotter, which is an aluminum slug that [David] machined at Calgary Protospace. It needs to be in a specific position when the machine starts out, and from there patterns are traced by calculating how much spooling or unspooling of the four strings will move the slug.

There’s a bunch of other really neat art installations and projects on [David’s] webpage, it’s worth clicking through!

Robot-Army IRL Plus A Massive Build Log

We went to “the dark room” at Maker Faire once more for an interview with [Sarah] of Robot-Army. She and [Mark], who handles software development for the project, were showing off 30 delta robots who know how to dance. Specifically they’re dancing in unison to the movements of another faire-goer. A Kinect sensor monitors those movements and translates them to matching motions from the deltabots.

You should remember seeing this project back in November. Now that the standards for this model have been worked out it was just a matter of sinking about three-weeks into assembling the army. We’re happy to see that the Kickstarter made it to 250% of the goal at the beginning of March, and with that there are even bigger plans. [Sarah] says the goal remains to fill a room with the robots and a we may even see a much larger version some day.

The interview is a bit short since the Robot-Army booth was right next to Arc Attack (hence the noise-cancelling headphones) and we had to try to get in and out between their ear-drum-shattering interruptions. But you can see a ton more about the project in this huge build log post over on Hackaday.io. Also check out the Robot-Army webpage. There’s a nice illustration of their adventures at MFBA and the foam Jolly Wrencher made it into the piece!

Talking To ISEE-3

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ISEE-3, the plucky interplanetary spacecraft fueled by the dreams of thousands of crowdfunding backers and hydrazine is now transmitting data to Earth.

Where all radio contact with ISEE-3 this year has only been a carrier frequency, the folks at the reboot project have successfully commanded ISSE via the huge Arecibo telescope to transmit data back to Earth. Usable data are now being received at 512 bits/second at ground stations in Germany, Kentucky, and California, surely being looked over by the ISEE reboot project engineers.

Simply transmitting the commands to put the data multiplexers into their engineering telemetry mode was no small task; a power amplifier needed to be built, shipped to Arecibo, and installed in the giant dome hanging over the Arecibo dish. The amplifier was only installed in the last day, during an earthquake, no less.

There’s still a lot of work to be done before the project can go any further; the team will need to check the status of the spacecraft from the data received, more systems will be checked out, and eventually the spacecraft will be commanded to perform a 17-hour long burn with its small thrusters, putting it on course to be captured by Earth some time in August.

It’s an amazing achievement to do any sort of communication on this scale, and now events in the ISEE-3 mission timeline will be coming rather quickly. We’re trying to organize a video/blog/cast thing with the team from NASA Ames or Morehead State, but the team is, understandably, a little busy right now.

TIQ probe and test box

TIQ Probe Is More Logical Than Most

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We had [Mark] on our “dance card” for people to find at Maker Faire. But before we could track him down he bumped into us holding the TIQ Probe in one hand and a testing box in the other. TIQ is conceived in the form factor of a traditional logic probe but thanks to the Cypress PSoC 5LP inside it’s much, much smarter than the decades-old bench tools. Sure, it can tell you if that uC pin is a 1 or a 0, but it can also detect what type of signal it’s probing and has built-in protection for over-voltage.

The point of the tool is to bridge the gap between things which would be measured with a DMM and those measured with a proper Oscilloscope. We think he did a pretty good job of including the things that someone just starting out without expensive bench equipment might want. For instance, you can set it to trigger on common data protocols like i2c, and use the probe itself as a rudimentary pulse generator.

The bulk of the details on the probe can be found on its Kickstarter page (which has just a few days left). You may also be interested in his company page. We’re curious about the insides of the test rig he was hauling around. [Mark] is a regular reader so hopefully he’ll leave a comment below with the details of that black box.

Hackable Arduino Cellphone

Phoenard: Arduino Phone As Small As An Arduino Mega

[youtube=https://www.youtube.com/watch?v=_hXgwTRqwRU&w=580]

 

Hanging out at one side of the Atmel booth at Maker Faire was [Pamungkas Sumasta] who was showing off his Arduino cellphone called Phoenard. We really like the form-factor but its hackability is where it really shines. [Sumasta] showed off the menu system which is quite snappy and makes it simple for you to add your own applications. Software isn’t the only thing you can customize, as there’s a connector at the bottom of the phone. He showed off a breadboard attachment which was hosting LEDs of various colors. Their intensity can be altered using a simple slider app on the touchscreen. But there’s more power if want it. Also on exhibit was a self-balancing robot body which has a connector at the top for the phone.

[Sumasta] won the Atmel Hero contest and we assume that’s how he made it all the way to San Francisco from The Netherlands for Maker Faire. You can learn a few more technical details about Phoenard on the Facebook page.

Blinding Shades Hide Wearer’s Four Eyes

We ran into [Garrett Mace] at Maker Faire. He wasn’t exhibiting, but in keeping with the fun he made something to show off. This pair of RGB LED Shades was assembled the night before. They may have been hacked together, but they were in no way a hack. Especially of interest to us is the hinge design which is made of PCB substrate and a few machine screws.

Our video above does a pretty good job of showing off the blinky patterns he coded. What’s surprising to us is that the wearer is almost no view of the light the specs are emitting. The slots aren’t that hard to see out of either, and they hide [Garrett’s] prescription glasses quite nicely. This pair steps up from the single color version we saw a couple of years back. That set was also on display, but you really do need to get a closer look at the newer design. Luckily it took us so long to get this video edited that the Macetech blog now has complete details.