A Look At A Gaggle Of Transputer Boards

A long time before Beowulf clusters wired up with commodity Ethernet hardware became a hobbyist thing and a running joke, the transputer took a swing at a very similar architecture. This used stand-alone computers that were networked together with other transputer systems, to achieve task-level parallelism. For some people like [Lance Harvie] this is the kind of hardware that he used during his university years for a project, with him not only still having that hardware, but also recently adding to this collection with a recent eBay purchase.

The transputer story is a fascinating one, forming a major part of the UK’s semiconductor industry during the 1980s, creating a strong legacy as the computer industry awkwardly tried to figure out what types of parallelism to target. Whereas the industry largely moved to instruction-level (superscalar) parallelism alongside tightly coupled task-level parallelism along with multiple CPU cores on a single die, one could consider today’s supercomputer clusters to be one example of the transputer legacy.

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One Commodore, Five Displays

If you had one monitor back in the 8-bit era, instead of having to wait to use the family TV, you were already amongst the blessed. If you had five, maybe you worked at a computer store– but if you did, you could have done what [The 8-Bit Guy] demonstrates in a recent YouTube video and plug all five (5) monitors into a Commodore 128.

The computer isn’t modified in any way– well, except for the now standard use of an SD card disk emulator– so what gives? Well, you probably guessed he’s splitting up the colour signal into multiple monochrome images, but since the C128 actually has an RGBI, that I– intensity– actually gives another signal that can be broken out. That makes for four screens being driven from that port via composite, all sharing the same sync. The hardware for that was actually designed for [The 8-Bit Guy] by [Joe Burks] who open sourced the design on GitHub. He’s also selling them on Lectronz.

The fifth screen, of course, is driven by the VIC-II chip that Commodore provided for composite output to begin with. The interesting part is as much the software as the hardware, and while [The 8-Bit Guy] explains some of the thinking behind what he’s doing, he doesn’t link to any BASIC. If you know your way around a Commodore, you should be able to encode the multi-colour images required to do the splits.

For the people who prefer “real computers” — that is IBM compatible PCs– [The 8-Bit Guy] goes a bit outside of his 8-bit comfort zone to demonstrate that this same trick works quite well with the 16-color modes of EGA. With sixteen colours split between the two monitors, you of course get two colours each– combine the dithering with the blur of an old CRT, and it looks better than it has any right to. Just note that you need to have the right EGA card, as some blocked the 16-colour modes when set to output IRGB/CGA– he used a Trident card to good effect. The software here, though, was just Deluxe Paint, which can’t stop winning, even after four decades. 

The hack seems simple enough, and perhaps everyone knew about it back in the day, but this is the first time seeing it for this author. So we’ll leave it to the comments: have you ever seen a 5-display Commodore, or 4-screen EGA output done like this?

Of course CGA had some competition back in the 80s, and it would be fun to see how many retro standards this trick would work on; at the end of the video [The 8-Bit Guy] discusses splitting VGA signals, but that’s only three screens and way too new for him. If one of you takes up his challenge, please let us know. 

A Commodore Boombox: The 1530 As You’ve Never Heard It Before

No, this isn’t another product from [PeriFractic]’s revived company, though we hope he’s taking notes. This is, in fact, a hack on the beloved 1530 Datasette, using the tape mechanism and case to create a portable audio device for your precious remaining mix tapes. Well, [Jan Derogee]’s precious mix tapes, at any rate; we aren’t the government, we don’t know if you have any tapes, mixed or otherwise.

[Jan] started, obviously enough, with a Datasette, but they key was apparently to use a Made-in-Japan model–  the Made-in-Taiwan units are a later development and victims of the old Commodore’s infamous obsession with cost-cutting. The main difference is that the Japanese-built Datasettes have two sets of screws: one to hold the tape mechanism in place, and the other to hold two halves of the case together. The Taiwanese units make one set do double duty. Doubtless more was saved through streamlining assembly than the cost of four screws, but either way it made those models difficult to work with for [Jan]’s purposes.

As you likely can tell from the photo, he simply splits the case, allowing the tape transport to remain in place with those  Japanese screws, and inserts a 3D printed spacer to hold speakers, audio amplifiers, and a bay for AA batteries. For the people who really care about such things, the mod appears to be fully reversible, though you won’t be able to use it as data entry for your C64 until you do reverse it. Given how slow and dodgy tape loads could be, though, that’s not likely to bother many people, since it’s so much easier to load media onto the old breadbox from an emulated tapedeck.

If, on the other hand, you can’t stand the idea of using a Datasette for anything but data storage, maybe you should try connecting yours to a modern PC to remind yourself what it was really like. In either case, you can check out the 1530 Boombox at the link above or the video embedded below. For the actual Commodore product we didn’t see coming, click here for the phone. 

Reviving MSN Messenger’s I-Buddy USB Accessory

Some of our esteemed readers were not yet out of diapers back in 2013 when Microsoft decided to put MSN Messenger out to pasture, but the memories that this instant messenger’s (IM) interface and notification sounds have left are hard to erase. This also includes some of the weirdest accessories that this IM spawned, such as the USB-connected i-Buddy. Recently [Rayly Retro] got his mittens on a new-in-box one to revive alongside an era-appropriate Windows 7 PC.

What the i-Buddy gets you is the ability to light up the head in seven different colors, twist the torso and flap the butterfly wings, all of which can correspond to certain events in the MSN IM or for more general notifications, as set by software running on the connected PC. Interestingly, this i-Buddy is recognized by Windows as a USB HID, so no special driver is needed. A range of ways to program it exist too, including a .NET-based library from back when it was still being sold for around $20.

Although the MSN Messenger network’s servers have long since been dumped into an e-waste dumpster over at Microsoft HQ, an alternative exists in the form of the Escargot service using which a range of official clients can work again.

In the video it’s demonstrated how to create a user account with the Escargot site and how to patch the messenger – here Window Live Messenger 2009 – before signing in. With that step completed, getting the i-Buddy up and running is next. This took a lot of struggling, since the version of the i-Buddy software that comes with the device didn’t like Windows 7 much. Fortunately an old forum post led to a download of version 2.10, using which the gadget jumped to life, happily lighting up and flapping its wings.

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Bernoulli Disk Goes “Wii!” When Plugged Into WiiU

The Bernoulli disk was a wild piece of 1980s hardware. Take a big floppy. Spin the platter at 1500 RPM just a micron or so from a read head. The airflow around that rapidly-spinning disk actually stabilizes the disk that close to the read-head via the Bernoulli effect, hence the name. Once upon a time, everybody wanted a Bernoulli Box to put under their Macintosh 512, but [Will It Work?] wanted to see how well these old drives held up to the 21st century by using it to load games onto a WiiU.

It’s not as crazy at is it seems. The WiiU is happy to read and write anything that looks like a USB mass storage device. The Bernoulli Box is of course pre-USB — even the later model 5 1/4″ drive [Will] is using from 1987. That means it uses SCSI, the USB of the 1980s. He’s got a 90 MB disk, though Iomega did make disks of higher capacity in that format, all the way up to 230 MB. Yes, the same Iomega of Zip-drive fame and infamy. But don’t worry, the peculiar pneumatic nature of the Bernoulli disks makes them immune to the click of death.

You might think it’s going to take a great deal of hacking and homebrew to get the WiiU talking to a SCSI drive from the 80s, but as we said in the introduction, Nintendo made this thing respect USB conventions, so all that’s needed is an SCSI-to-USB cable. Well, plus a passive SCSI 1 to SCSI 2 adapter to get the USB adapter to fit.

It doesn’t seem like the drive slows down the WiiU nearly as much as we’d expect, but then it’s not a console known for fast load times. The other surprising detail is how much space the WiiU’s formatting sucked up, knocking the 90 MB disk down to only 68 MB. Combine that with the WiiU’s firmware wanting to pad space for save files, and not much fits. Thus we don’t expect this odd tower of power to take off like the original did. Still, if you had one of these back in the day, it might be a nice nostalgia hit to hear the drive whirring away.

If you think a disk drive is something Nintendo would never imagine for their consoles, think again! The Japanese version of the NES had the Famicom Disk System, which turns out to be essential if you want to run UNIX on it.

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Making Old Computers Count To A Million

How fast can you count to a million? It would probably take you a while. A computer could certainly do it faster. Indeed, the The National Museum of Computing figured it could actually prove to be a simple but useful benchmark for comparing computers over many eras and architectures. Thus was born the Million Measure.

The intention was to develop a benchmark that could run on just about anything considered a “computer.” As explained in a recent talk, the Million Measure can be run quite simply on anything from an ancient World War II computer like Colossus, to a modern Raspberry Pi. There are no complicated algorithms that need optimization, nor architecture-specific code required to do the job. The museum also found it to be a useful way to figure out which computers in their collection were actually working at any given time. Early computers from the mid-20th century reported benchmark times in minutes, while a 1995 BeBox is the fastest machine tested so far at 0.004 seconds.

It’s not a particularly useful measure for modern machines, which are so fast as to make the test difficult to parse in an intuitive way. But if you’re working with today’s hardware, there are other techniques you can use. Video after the break.

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Epson HX-20 Gets A Drive Upgrade

The Epson HX-20 is sometimes referred to as an early laptop computer. It’s a little odd in its form factor, and in its storage, relying on a microcassette drive to store data. It can be problematic to keep these tapes and drives going after so many decades, so [Andrew Menadue] has been tinkering with a more modern solution.

The replacement drive uses a Raspberry Pi Pico to emulate the original tape drive. The Pico uses a microSD card to store data instead of the magnetic media of old. The device has a small screen for showing status information and four buttons for navigation, allowing the faux drive to be controlled as to what “tape” it’s pretending to be. It’s also possible to use the device to emulate ROM cartridges that could be used with the HX-20 in place of its original tape deck storage solution.

We’ve seen some other old hardware get similar drive upgrades before, too. No surprise, because mechanical drives and media simply don’t last forever. Sometimes you need to build a replacement that’s viable today. Video after the break.

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