The Computer We All Wish We’d Had In The 8-Bit Era

The 8-bit home computers of yore that we all know and love, without exception as far as we are aware, had an off the shelf microprocessor at heart. In 1983 you were either in the Z80 camp or the 6502 camp, with only a relatively few outliers using processors with other architectures.

But what if you could have both at once, without resorting to a machine such as the Commodore 128 with both on board? How about a machine with retargetable microcode? No, not the DEC Alpha, but the Isetta from [RoelH]— a novel and extremely clever machine based upon 74-series logic, than can not only be a 6502 or a Z80, but can also run both ZX Spectrum games, and Apple 1 BASIC. We would have done anything to own one of these back in 1983.

If retargetable microcode is new to you, imagine the instruction set of a microprocessor. If you take a look at the die you’ll find what is in effect a ROM on board, a look-up table defining what each instruction does. A machine with said capability can change this ROM, and not merely emulate a different instruction set, but be that instruction set. This is the Isetta’s trick, it’s not a machine with a novel RISC architecture like the Gigatron, but a fairy conventional one for the day with the ability to select different microcode ROMs.

It’s a beautifully designed circuit if you’re a lover of 74 logic, and it’s implemented in all surface mount on a surprisingly compact PCB. The interfaces are relatively modern too, with VGA and a PS/2 keyboard. The write-up is comprehensive and easy to understand, and we certainly enjoyed digging through it to understand this remarkable machine. We were lucky enough to see an Isetta prototype in the flesh over the summer, and we really hope he thinks about making a product from it, we know a lot of you would be interested.

A Journey Into Unexpected Serial Ports

Through all the generations of computing devices from the era of the teleprinter to the present day, there’s one interface that’s remained universal. Even though its usefulness as an everyday port has decreased in the face of much faster competition, it’s fair to say that everything has a serial port on board somewhere. Even with that ubiquity though, there’s still some scope for variation.

Older ports and those that are still exposed via a D socket are in most case the so-called RS-232, a higher voltage port, while your microcontroller debug port will be so-called TTL (transistor-transistor logic), operating at logic level. That’s not quite always the case though, as [Terin Stock] found out with an older Garmin GPS unit.

Pleasingly for a three decade old device, given a fresh set of batteries it worked. The time was wrong, but after some fiddling and a Windows 98 machine spun up it applied a Garmin update from 1999 that fixed it. When hooked up to a Flipper Zero though, and after a mild panic about voltage levels, the serial port appeared to deliver garbage. There followed some investigation, with an interesting conclusion that TTL serial is usually the inverse of RS-232 serial, The Garmin had the RS-232 polarity with TTL levels, allowing it to work with many PC serial ports. A quick application of an inverter fixed the problem, and now Garmin and Flipper talk happily.

Rebuilding The First Digital Personal Computer

When thinking of the first PCs, most of us might imagine something like the Apple I or the TRS-80. But even before that, there were a set of computers that often had no keyboard, or recognizable display beyond a few blinking lights. [Artem Kalinchuk] is attempting to recreate one of these very early digital computers, the Kenbak-1, using as many period-correct parts as possible.

Considered by many to be the world’s first personal computer, the Kenbak-1 was an 8-bit machine with 256 bytes of memory, using TTL integrated circuits for the logic as there was no commercially available microprocessor available at the time it was designed. For [Artem]’s build, most of these parts can still be sourced including the 7400-series chips and carbon resistors although the shift registers were a bit of a challenge to find. A custom PCB was built to replicate the original, and with all the parts in order it’s ready to be assembled and put into a case which was built using the drawings for the original unit.

Although [Artem] plans to build a period-correct linear power supply for this computer, right now he’s using a modern switching power supply for testing. The only other major components that are different are the status lamps, in this case switched to LEDs because he wasn’t able to source incandescent bulbs that drew low enough current, and the switches which he’s replaced with MX-style keys. We’ll stay tuned as he builds and tests this over the course of several videos, but in the meantime if you’re curious how this early computer actually worked we featured an emulator for it a while back.

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Single-Stepping The 6502 Processor

Although marketing folk and laypeople may credit [Steve Jobs] as the man behind the success of Apple, those in the tech world know the real truth that without [Steve Wozniak] nothing would have ever gotten off the ground during the early days of the computer company. As an exhibit of his deep knowledge of the machines he was building, take a look at this recreation of a circuit by [Anders] which allows the 6502 processor to step through instructions one at a time, originally designed by [Woz] himself, even though there are still myths floating around the Internet that this type of circuit can’t work.

Like a lot of Internet myths, though, there’s a kernel of truth at the middle. The original 6502 from the mid-70s had dynamic registers, meaning they would lose their values if the chip was run below a critical clock speed. Since single-stepping the processor is much lower than this speed, it seems logical that this might corrupt the data in the registers. But if the clock is maintained to the registers the processor can be halted after each instruction, allowing even the original 6502 to go through its instructions one at a time.

[Anders]’s project sets up this circuit originally laid out by [Steve Wozniak] but updates it a bit for the modern times. Since the technology of the era would have been TTL, modern CMOS logic requires pull-up resistors to keep any inputs from floating. The key design of the original circuit is a set of flip-flops which latch the information on the data bus, and a switch that can be pressed to let the processor grab its next instruction, as well as a set of LEDs that allow the user to see the value on the data bus directly.

Of course, a computer processor of this era would be at a major handicap without a way to debug code that it was running, so there are even dedicated pins that allow this functionality to occur. Perhaps the Internet myth is a bit overblown for that reason alone, but [Anders] is no stranger to the 6502 and has developed many other projects that demonstrate his mastery of the platform.

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The Other Kind Of Static Hazard To Your Logic Circuits

We’ve all heard of the dangers of static electricity when dealing with electronics, and we all take the proper precautions when working with static-sensitive components — don’t we? But as much as we fear punching an expensive hole in a chip with an errant spark, electrostatic discharge damage isn’t the only kind of static hazard your digital designs can face.

To be fair, the static hazard demonstrated by [Shane Oberloier] in the video below isn’t really an electrostatic problem. “Static” in this case refers to when a change to an input of a logic circuit gives an unexpected output until the circuit stabilizes. The circuit shown is pretty simple, with three inputs going into a combination of AND and NOT gates before going into an OR gate. The static hazard manifests as a glitch in the output when the middle input line’s logical state is toggled; according to the circuit’s truth table, the output shouldn’t change under these conditions, but the oscilloscope clearly captures a high-low-high blip. [Dr. Shane]’s explanation of why this happens makes perfect sense: the inverter on that input line has a brief but non-zero propagation time, putting the whole circuit in an ambiguous state before finally settling down to the correct output value.

So how do you fix something like this? This gets into the Boolean weeds a bit, and we won’t pretend to fully understand it, but at least for this case, [Dr. Shane] was able to add a single AND gate to sum the two other inputs and pipe the output into another input of the OR gate. That has the effect of canceling out the race condition caused by the inverter, but at the expense of a more complicated circuit, of course.

We found this to be a fascinating and informative discussion of a potential pitfall in logic design. But, if you still want to see some MOSFETs executed with static electricity, who are we to object?

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Only 8 Chips Make A CPU

We’re no stranger to homemade CPUs on these pages, but we think that [Jiri Stepanovsky]’s 16-bit serial CPU might be a little special. Why? It has an astonishingly low chip count, with only 8 ICs in total. How on earth does he do it?

While a traditional TTL CPU has a relatively high chip count due to a parallel data bus, registers, and discrete ALU, this one takes a few shortcuts by opting for a one-bit serial bus with serial memory chips and an EPROM serving as a look-up-table ALU. Perhaps the most interesting result of this architecture is that it also allows the CPU to dispense with registers, like the Texas Instruments 16-bit chips back in the day. They all live in memory. You can see it below the break in action, streaming a video to a Nokia-style LCD.

Such a CPU would indeed have been unlikely to have been made back in the day due to the prohibitive cost of buying and programming such a large EPROM. However, old computers like the EDSAC also used a serial data path and mercury delay line memory to manage complexity. But for a solid-state CPU in 2023, we think the design is innovative. We think it would be challenging to reduce the chip count further — and no, we’re not counting designs that use a microcontroller to replicate a block of circuitry; that’s cheating — but we’re sure that somewhere there’s a designer with ideas for slimming the design further.

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MikroLeo, A 4-Bit Retro Learning Platform

MikroLeo is a discrete TTL logic-based microcomputer intended for educational purposes created by [Edson Junior Acordi], an Electronics Professor at the Brazilian Federal Institute of Paraná, Brazil. The 4-bit CPU has a Harvard RISC architecture built entirely from 74HCT series logic mounted on a two-sided PCB using only through-hole parts. With 2K words of instruction RAM and 2K words of addressable RAM, the CPU has a similar resource level to comparable machines of old, giving students a feel for how to work within tight constraints.

Simulation of the circuit is possible with digital, with the dedicated PCB designed with KiCAD, so there should be enough there to get cracking with it. Four 4-bit IO ports make interfacing easy, with dedicated INput and OUTput instructions for the purpose. An assembler, compiler, and emulator are all being worked on (as far as we can tell) so keep an eye out for that, if this project is of interest to you.

We like computers a bit around these parts, the “hackier” and weirder the better. Even just in the 4-bit retro space, we’ve seen so many, from those built around ancient ALU chips to those built from discrete transistors and diodes, but you don’t need to go down that road, an emulation platform can scratch that retro itch, without the same level of pain.