For those not familiar with Project Egress, it’s a celebration of the 50th anniversary of the first Moon landing that aims to recreate an important artifact from the mission: the Unified Crew Hatch, or UCH, from the Apollo 11 Command Module Columbia. Forty-four makers from various disciplines have been tasked with making the various pieces of the UCH, and each one is free to use whatever materials and methods he or she wants. [Paul] chose what will probably turn out to be the consensus material – aluminum – and decided to play to his strengths by casting the part.
The handle itself is a chunky affair, as one would expect from something designed to be handled by an astronaut. [Paul] started with a 3D-printed version of the handle and created a two-piece mold in casting sand. The original part was probably machined, which meant that it didn’t have the draft angle that cast parts are supposed to have to make removal from the molding medium easier. [Paul] lucked out and got a perfect mold, and a perfect pour from silicon aluminum to boot. All the casting needed was a little cleanup and some holes to bolt it to the door.
[Paul]’s handle will get shipped to the Smithsonian along with the other parts, like [Fran Blanche]’s latch assembly, so that [Adam] can assemble the hatch live during the 50th-anniversary celebration later this month. Stay tuned for more Project Egress coverage as the parts keep rolling in.
This is the first official look at Boston Dynamics’ new robot design, called Handle, and it’s a doozy. They are a trusted source of cutting-edge real-world robotics, which is good. If this came from an unknown source we’d be scrambling to debunk it as fake. This robot shows incredible utility, the likes of which has been relegated to the computer graphics of the movie and video game industries.
At the beginning of the month, we saw a demonstration of the robot but it was simply cellphone footage of a conference hall video. This is a crystal clear 60fps video from Boston Dynamics themselves with a few juicy details to go along with it. Chief among them (for us anyway) is that this prototype has a battery range of about 15 miles between charges. The efficiency is due in large part to the wheeled nature of the beast. It balances on two wheels, but the design attaches those wheels to two fully articulated legs rather than directly to the frame of the body.
The result is a quadruped that is distinctly not human in appearance but can perform well in similar environments and with similar tasks. Handle is capable of offsetting its body weight, allowing the front limbs to pick up heavy objects while maintaining balance. The combination of both electric and hydraulic actuators let it perform feats like jumping over four-foot high objects. The independence of each wheel is shown off with ramps to simulate uneven terrain.
Bravo BD. We can’t wait to see Handle wheeling down the street placing smile-adorned boxes on each stoop as it revolutionizes home delivery. Oh, and kudos on the 80’s-style freeze frame at the end of the video below.
We’ve covered a ton of Boston Dynamics robots but this is the second one in a row that has shown a departure from what a lot of people’s notion of an ‘advanced’ robot should look like. It’s a cellphone camera clip of a video played at a conference, but at least it isn’t vertical video — kudos to [juvertson]. At about 3:40 seconds into the video you get a good look “Handle” at a four-limbed robot with backwards joints and wheel.
This design makes a lot of sense and it’s good to see Boston Dynamics thinking about unique robot kinematics alongside the realities of motion. The result is something that appears neither human nor animal — it’s definitely not natural. Despite the presenter’s assertion that this will be nightmare-inducing, we think it’s the opposite, since it doesn’t tweak that string in your brain that cries “predator”.
Obviously this is what we’d call a self-balancer. But two-wheels-plus-rigid-frame it is not. The articulated lower limbs allow it to shift its mass over the wheels. The upper limbs play their part in balancing, at one point acting in the same way a figure skater’s arms would during a spin. And its dexterity in hopping over an obstacle is only made better by [juvertson’s] commentary. This is a really good balance between purely wheeled and purely humanoid designs and a nice addition to the evolution of robotics.