Haircuts In Space: How To Keep Your Astronauts Looking Fresh

NASA astronaut Catherine Coleman gives ESA astronaut Paolo Nespoli a haircut in the Kibo laboratory on the ISS in 2011. (Credit: NASA)
NASA astronaut Catherine Coleman gives ESA astronaut Paolo Nespoli a haircut in the Kibo laboratory on the ISS in 2011. (Credit: NASA)

Although we tend to see mostly the glorious and fun parts of hanging out in a space station, the human body will not cease to do its usual things, whether it involves the digestive system, or even something as mundane as the hair that sprouts from our heads. After all, we do not want our astronauts to return to Earth after a half-year stay in the ISS looking as if they got marooned on an uninhabited island. Introducing the onboard barbershop on the ISS, and the engineering behind making sure that after a decade the ISS doesn’t positively look like it got the 1970s shaggy wall carpet treatment.

The basic solution is rather straightforward: an electric hair clipper attached to a vacuum that will whisk the clippings safely into a container rather than being allowed to drift around. In a way this is similar to the vacuums you find on routers and saws in a woodworking shop, just with more keratin rather than cellulose and lignin.

On the Chinese Tiangong space station they use a similar approach, with the video showing how simple the system is, little more than a small handheld vacuum cleaner attached to the clippers. Naturally, you cannot just tape the vacuum cleaner to some clippers and expect it to get most of the clippings, which is where both the ISS and Tiangong solutions seems to have a carefully designed construction to maximize the hair removal. You can see the ISS system in action in this 2019 video from the Canadian Space Agency.

Of course, this system is not perfect, but amidst the kilograms of shed skin particles from the crew, a few small hair clippings can likely be handled by the ISS’ air treatment systems just fine. The goal after all is to not have a massive expanding cloud of hair clippings filling up the space station.

Tracking The ISS Made Easy

If you made something blink, and now it’s time for you to make something move, something like a point-to-a-satellite tracker is a great idea. [Farid Rener] made this moving arrow that always points at the ISS, and documented it nicely to boot.

And there’s a little bit of everything here, from orbital mechanics and fetching the two-line elements (TLE) from the web, to writing the code to translate that into the tabletop machine’s coordinate system. It looks like [Farid] hadn’t done much 3D CAD before, so he got a chance to stretch those muscles too. Finally, it served as an introduction to resource-constrained programming: “This was the first time I’ve had to think about the size of a compiled binary – the most frustrating part was figuring out that using a C++ stringstream was adding too much code to my binary.”

[Farid] is learning a lot here, and you might too. For instance, using pencil lead (graphite) as a lubricant on sliding 3D-printed parts is new to us, but makes sense. We’ll have to try that out.

And while this is a simple desktop tracker, with a lot more mechanical design, the same basics could be put to real use for pointing a receiver dish. Of course, who says you need fancy motors and computers to point a satellite dish anyway? If you work on your arm muscles a bit, you could become the satellite pointer.

A Space Walk Through ISS

The International Space Station (ISS) might not be breaking news, but this February, National Geographic released a documentary that dives into the station’s intricate engineering. It’s a solid reminder of what human ingenuity can achieve when you put a team of engineers, scientists, and astronauts together. While the ISS is no longer a new toy in space, for hackers and tinkerers, it’s still one of the coolest and most ambitious projects ever. And if you’re like us—always looking for fresh inspiration—you’ll want to check this one out.

The ISS is a masterpiece, built piece by piece in space, because why make things easy? With 16 pressurized modules, it’s got everything needed to keep humans alive and working in one of the harshest environments imaginable. Add in the $150 billion price tag (yes, billion), and it’s officially the most expensive thing humans have ever built. What makes it especially interesting to us hackers is its life support systems—recycling water, generating oxygen, and running on solar power. That’s the kind of closed-loop system we love to experiment with down here on Earth. Imagine the implications for long-term sustainability!

But it’s not just a survival bunker in space. It’s also a global science lab. The ISS gives researchers the chance to run experiments that could never happen under Earth’s gravity—everything from technology advancements to health experiments. Plus, it’s our testing ground for future missions to Mars. If you’re fascinated by the idea of hacking complex systems, or just appreciate a good build, the ISS is a dream project.

Catch the documentary and dive into the world of space-grade hacking. The ISS may be orbiting out of sight, but for those of us looking to push the boundaries of what’s possible, it’s still full of inspiration.

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Printed In Space: 3D-Printed Metal Parts Shown Off After Returning From The ISS

The European Space Agency (ESA) is showing 3D-printed metal parts made onboard the International Space Station using a printer and materials the agency sent earlier this year.  While 3D printing onboard the ISS is nothing new, the printing of metal parts in space is an important advancement. The agency’s goals are to be able to produce more tools and spares in situ rather than having to rely on resupply missions. An ambitious idea being pitched is to use captured space debris as input as well, which would further decrease the ISS’s dependence on Earth and expensive cargo runs from the bottom of the gravity well.

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Canadarm2 captures Cygnus OA-5 S.S. Alan Poindexter in late 2016 (Credit: NASA)

Canadarm2 Scores Milestone With Catching Its 50th Spacecraft

Recently Canada’s Canadarm2 caught its 50th spacecraft in the form of a Northrop Grumman Cygnus cargo vessel since 2009. Although perhaps not the most prominent part of the International Space Station (ISS), the Canadarm2 performs a range of very essential functions on the outside of the ISS, such as moving equipment around and supporting astronauts during EVAs.

Power and Data Grapple Fixture on the ISS (Credit: NASA)
Power and Data Grapple Fixture on the ISS (Credit: NASA)

Officially called the Space Station Remote Manipulator System (SSRMS), it is part of the three-part Mobile Servicing System (MSS) that allows for the Canadarm2 and the Dextre unit to scoot around the non-Russian part of the ISS, attach to Power Data Grapple Fixtures (PDGFs) on the ISS and manipulate anything that has a compatible Grapple Fixture on it.

Originally the MSS was not designed to catch spacecraft when it was installed in 2001 by Space Shuttle Endeavour during STS-100, but with the US moving away from the Space Shuttle to a range of unmanned supply craft which aren’t all capable of autonomous docking, this became a necessity, with the Japanese HTV (with grapple fixture) becoming the first craft to be caught this way in 2009. Since the Canadarm2 was originally designed to manipulate ISS modules this wasn’t such a major shift, and the MSS is soon planned to also started building new space stations when the first Axiom Orbital Segment is launched by 2026. This would become the Axiom Station.

With the Axiom Station planned to have its own Canadarm-like system, this will likely mean that Canadarm2 and the rest of the MSS will be decommissioned with the rest of the ISS by 2031.

Top image: Canadarm2 captures Cygnus OA-5 S.S. Alan Poindexter in late 2016 (Credit: NASA)

On An Aging Space Station, Air Leaks Become Routine

Anyone who’s ever owned an older car will know the feeling: the nagging worry at the back of your mind that today might be the day that something important actually stops working. Oh, it’s not the little problems that bother you: the rips in the seats, the buzz out of the rear speakers, and that slow oil leak that might have annoyed you at first, but eventually just blend into the background. So long as the car starts and can get you from point A to B, you can accept the sub-optimal performance that inevitably comes with age. Someday the day will come when you can no longer ignore the mounting issues and you’ll have to get a new vehicle, but today isn’t that day.

Looking at developments over the last few years one could argue that the International Space Station, while quite a bit more advanced and costly than the old beater parked in your driveway, is entering a similar phase of its lifecycle. The first modules of the sprawling orbital complex were launched all the way back in 1998, and had a design lifetime of just 15 years. But with no major failures and the Station’s overall condition remaining stable, both NASA and Russia’s Roscosmos space agency have agreed to several mission extensions. The current agreement will see crews living and working aboard the Station until 2030, but as recently as January, NASA and Roscosmos officials were quoted as saying a further extension isn’t out of the question.

Still, there’s no debating that the ISS isn’t in the same shape it was when construction was formally completed in 2011. A perfect case in point: the fact that the rate of air leaking out of the Russian side of the complex has recently doubled is being treated as little more than a minor annoyance, as mission planners know what the problem is and how to minimize the impact is has on Station operations.

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ISS Mimic Brings Space Station Down To Earth

Built at a cost of more than $150 billion over the last twenty-five years, the International Space Station is arguably one of humanity’s greatest engineering triumphs. Unfortunately, unlike Earthly construction feats such as the Hoover Dam, Burj Khalifa, or the Millau Viaduct, you can’t visit it in person to really appreciate its scale and complexity. Well, not unless you’ve got the $50 million or so to spare to buy a seat on a Dragon capsule.

Which is why the team behind the ISS Mimic project are trying to make the ISS a bit more relatable. The open source project consists of a 3D printable 1:100 model of the Station, which is linked to the telemetry coming down from the real thing. A dozen motors in the model rotate the solar arrays and radiators to match the positions of their full-scale counterparts, while LEDs light up to indicate the status of various onboard systems.

To learn more about the ISS Mimic, team members Bryan Murphy, Sam Treadgold, and Tristan Moody stopped by this week’s Hack Chat to bring us up to speed on the past, present, and future of this fascinating project.

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