A 3D-printed five-key chorded keyboard

Odd Inputs And Peculiar Peripherals: Chorded Keyset Recreates Engelbart’s Vision

Douglas Engelbart’s 1968 “Mother of all Demos” introduced the world to a whole range of technologies we take for granted today, the most prominent being his great invention, the computer mouse. However, the MOAD also showcased things like cut-and-paste text editing, a point-and-click interface, video conferencing, and even online collaboration à la Google Docs. One of the innovations shown that for some reason didn’t stand the test of time was the chorded keyboard: an input device with five keys that can be pressed simultaneously in different combinations, the same way you would play chords on a piano.

A 3D-printed five-key chorded keyboard
The Engelbart Keyset comes with both USB host and USB client ports

While a handful of attempts have been made over the years to bring new life to the “chorder”, it failed to achieve mainstream appeal and remains a curiosity to this day. That makes it a natural fit for the Odd Inputs and Peculiar Peripherals contest, as we can see in [Russ Nelson]’s submission called the Engelbart Keyset, which aims to create a modern 3D printed chorder that works exactly as Engelbart intended it.

It’s important to note that the chorded keyboard was not meant to be just an additional set of five keys. Instead, Engelbart showed the clever interplay between the chorder and the mouse: the five keys under his left hand and the three mouse buttons under his right could be combined to create a full 8-bit input device. [Russ]’s device therefore includes a USB host interface to connect a USB mouse as well as a USB client interface that presents itself as a combination mouse/keyboard device to the PC.

The brains of the device are formed by a Teensy 4.1, which reads out the codes sent by the mouse as well as the five keys on top. If one or more of those keys are pressed together with a mouse button, then a keyboard code is generated corresponding to Engelbart’s original keycode mapping. We’re wondering how practical this whole setup would be in real life; it looks like something you’d have to try hands-on to find out. Fortunately, all the schematics, code and STL files are available on the project page, so with just a bit of work you can have your own MOAD setup on your desk today.

We’ve featured a couple of chorded keyboards on these pages; the Pico Chord, the Chordie and the BAT spring to mind. If you’re looking for a recap of Engelbart’s stunning presentation, check out our piece on the Mother of all Demos, 50 years on.

Modular Pockit Computer Is More Than Meets The Eye

“Modular” and “Computer” have historically been on the opposite ends of a rather awkward spectrum. One could argue that a hobbyist grade PC is modular, but only to a point. Re-configuring it on the fly is not readily possible. Modular laptops are slowly happening, but what about handheld devices, where our needs might change on a regular basis?

Enter the Pockit: a fully modular IoT/edge computing device that can be reconfigured on the fly without having to reprogram it. Don’t browse away from this page without watching the demonstration video below the break. It just might be the “mother of all demos” for the current decade.

A modular base provides basic computing power in the form of a Raspberry Pi, like many other projects. The base has twelve magnetic connectors, each with twenty I/O and power pins. When a module is added, the operating system detects the new module and loads an appropriate program on the fly. When more modules are loaded, it automatically configures itself so that all modules have a purpose. This allows the Pockit to be an integrated IoT device, an edge computing powerhouse, a desktop computer, a Blackberry-esque handheld, or a touch screen tablet, and so many more things.

For example, if a camera is added, it displays an image on a screen — if there’s  a screen. If a button is added, it automatically takes a picture when the button is pressed. If you want the camera to be motion activated, just add a motion sensor. Done. External devices can be controlled with relays and home automation integrates almost seamlessly.

There are a great number of features that we’re glossing over for the sake of getting to the point: Go watch the video and when you’re done, perhaps you’ll be as astonished as we are. We’ve expressed our love of modular hardware like the Pockit in the past, and after watching this demo, we can only hope that this is what the future of computing and electronics looks like!

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William English, Computer Mouse Co-Creator, Has Passed

We are saddened to report that William English, co-inventor of the computer mouse, died July 26 in San Rafael, California. He was 91 years old.

Bill at the controls at Stanford Research Institute. Image via MSN

Every piece of technology starts with a vision, a vague notion of how a thing could or should be. The computer mouse is no different. In fact, the mouse was built to be an integral part of the future of personal computing — a shift away from punch cards and mystery toward a more accessible and user-friendly system of windowed data display, hyperlinks, videoconferencing, and more. And all of it would be commanded by a dot on the screen moving in sync with the operator’s intent, using a piece of hardware controlled by the hand.

The stuff of science fiction becomes fact anytime someone has the means to make it so. Often times the means includes another human being, a intellectual complement who can conjure the same rough vision and fill in the gaps. For Douglas Engelbart’s vision of the now-ubiquitous computer mouse, that person was William English.

William English was born January 27, 1929 in Lexington, Kentucky. His father was an electrical engineer and William followed this same path after graduating from a ranch-focused boarding school in Arizona. After a stint in the Navy, he took a position at Stanford Research Institute in California, where he met Douglas Engelbart.

The first computer mouse, built by William English in the 1960s. Image via Wikipedia

Engelbart showed William his notes and drawings, and he built the input device that Englebart envisioned — one that could select characters and words on the screen and revolutionize text editing. The X/Y Position Indicator, soon and ever after called the mouse: a sort of rough-yet-sleek pinewood derby car of an input device headed into the future of personal computing.

William’s mouse was utilitarian: a wooden block with two perpendicular wheels on the bottom, and a pair of potentiometers inside to interpret the wheels’ X and Y positions. The analog inputs are converted to digital and represented on the screen. The first mouse had a single button, and the cord was designed to run out the bottom, not the top.

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Hackaday Podcast 001: Seriously, We Know What We’re Doing

First podcast of the new year! Editors Elliot Williams and Mike Szczys look back on the most interesting hacks and can’t-miss articles from the past week (or so). Highlights include abusing IPv6 addresses, underclocking WiFi, taking Wii out of the livingroom, scratch built microphones, computer prophecy coming true, and the end of an automotive era. Full show notes below.

This week, Hackaday Contributor Bob Baddeley came on the show to discuss developments in facial recognition technology and its use in the wild.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (60 MB or so.)

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Retrotechtacular: The Mother Of All Tech Demos

Most bits of a computer we take for granted today – the mouse, hypertext, video conferencing, and word processing – were all invented by one team of researchers at Stanford in the late 60s. When the brains behind the operation, [Douglas Engelbart], showed this to 1000 computer researchers, the demo became known as The Mother of all Demos. Luckily, you can check out this demo in its entirety on YouTube.

Even though [Englebart]’s demo looks incredibly dated today, it was revolutionary at the time. This was the first demonstration of the computer mouse (side note: they call the cursor a ‘bug’), a chorded keyboard, and so many other technologies we take for granted today. During the presentation, [Englebart] was connected to the SDS 940 computer via the on-line system 30 miles away from Stanford. Yes, this pre-ARPANET, what is normally cited as the precursor to the Internet.

Sadly, most of [Englebart]’s researchers became disillusioned with the time sharing /mainframe paradigm shown in this demo. Those researchers wanted a more decentralized means of computing, so they went off to Xerox PARC where they helped create the first personal computers. Still, most of the ideas from 1968, such as the mouse, hypertext, and word processing, were in those little Xerox boxes.

On a more philosophical note, [Englebart] began his demo with the question, “If, in your office, you as an intellectual worker were supplied with a computer display, backed up by a computer that was alive for you all day and was instantly responsive to every action you had, how much value could you derive from that?” In the 44 years since this Mother of all Demos, we’ve gotten to the point where we already have a computer on our desks all day that is able to do any task imaginable, and it certainty improved our quality of life.

There are a few great resources covering the Mother of all Demos, including the Douglas Engelbart Institute’s history page and the Stanford Mousesite. Looking back, it’s not only amazing how far we’ve come, but also how little has actually changed.