We’ve seen a lot of retro builds around the Z80. Not many are as neatly done or as well-documented as [dekeNukem’s] FAP80 project. Before you rush to the comments to make the obvious joke, we’ll tell you that everyone has already made up their own variation of the same joke. We’ll also tell you the name is a cross between an old design from [Steve Ciarcia] called the ZAP80 and a reference to the FPGA used in this device.
[dekeNukem] says his goal was to create a Z80 computer without all the baggage of using period-correct support chips. You can argue about the relative merits of that approach versus a more purist build, but the FAP80 has a 5 slot backplane, VGA output, a PS/2 keyboard port and more. You can see one of many videos showing the machine below.
Continue reading “The Impressive Z80 Computer With The Unfortunate Name”
The Intel 8085 microprocessor was introduced 40 years back, and along with its contemporaries — the Z80 and the 6502 — is pretty much a dinosaur in terms of microprocessor history. But that doesn’t stop it from still being included in the syllabus for computer engineering students in many parts of the world. The reason why a 40 year old microprocessor is still covered in computer architecture text books instead of computer history is a bit convoluted. But there’s a whole industry that thrives on the requirements of college laboratories and students requiring “8085 Microprocessor Training Kits”. [TisteAndii] just finished college in Nigeria, where these kits are not locally built and need to be imported, usually costing well over a 100 dollars.
Which is why his final year project was a low cost Intel 8085 Microprocessor Trainer. It’s a minimalist design with some basic read/write memory, program execution and register inspection, with no provision for single stepping or interrupts yet. The monitor program isn’t loaded in an EEPROM. Instead, a PIC18 is used and connected to the 8085 address, data and control pins. This makes it easier to write a monitor program in C instead of assembly. And allows use of a 1.8″ LCD with SPI interface instead of the more usual 7-segment displays used for these kind of kits. [TisteAndii] built a 6×4 keyboard for input, but couldn’t solve debounce issues and finally settled on a 5×4 membrane keypad.
Being a rookie, he ended up with a major flaw in his board layout — he missed connecting the SRAM and the PPI devices to the data bus. A bunch of jumper links seemed to solve the issue, but it wasn’t perfect. This, and a few other problems gave him a lot of grief, but towards the end, it all worked, almost. Most importantly, his BoM cost of about $35 makes it significantly cheaper compared to the commercial units available in Nigeria.
While some hackers may consider this a trivial project, it solves a local problem and we hope the next iteration of the design improves the kit and makes it more accessible.
At the end of the 1970s, the 8-bit home computer market had been under way for several years. Companies like Apple and Commodore had produced machines that retain a cult following to this day, and there was plenty for the computer enthusiast to get to grips with. As always though with a new technology, the trouble was that an Apple II or a Commodore Pet wasn’t cheap. If you didn’t have much cash, or you were a young person with uncomprehending or impoverished parents, they were out of reach. You could build a computer from a kit if you were brave or technically competent enough, but otherwise you were out of luck.
As you might imagine, the manufacturers understood that there was an untapped market for cheaper hardware, so as we entered the new decade a range of budget machines that appeared to satisfy that demand. Gone were internal expansion slots, dedicated monitors and mass storage, for cheap keyboards, domestic TV monitors, and home cassette recorders. 1980s teenagers would have computers of their own, their parents safe in the knowledge they were educational while the kids themselves were more interested in the games. Continue reading “A Thoroughly Modern Sinclair ZX80”
Sure, you’d like to get in on all the retrocomputing action you read about on Hackaday. But that takes a lot of money to buy vintage hardware, right? Sure, you can build your own, but who has time for a big major project? [Just4Fun] has a Hackaday.io project that disproves those two myths and gives you no more excuses. His retrocomputer? A 4MHz Z80 that can run BASIC with 64K of RAM, all built on a breadboard with 4 ICs. The cost? About $4.
Of course, that’s with some power shopping on eBay and assuming you have the usual stuff like breadboards, wire, small components, and a power supply. While it will gall the anti-Arduino crowd, [Just4Fun] uses an Arduino (well, an ATmega32A with the Arduino bootloader) to stand in for a host of Z80 peripheral devices. You can see a video of the device below, and there are more on the Hackaday.io project page.
Continue reading “Retrocomputing for $4 with a Z80”
Retrocomputing is an enjoyable and educational pursuit and — of course — there are a variety of emulators that can let you use and program a slew of old computers. However, there’s something attractive about avoiding booting a modern operating system and then emulating an older system on top of it. Part of it is just aesthetics, and of course the real retrocomputing happens on retro hardware. However, as a practical matter, retrocomptuters break, and with emulation, you’d assume that CPU cycles spent on the host operating system (and other programs running in the background) will take away from the target retrocomputer.
If you want to try booting a “bare metal” Z80 emulator with CP/M on a Raspberry Pi, you can try EMUZ80 RPI. The files reside on an SD card and the Pi directly boots it, avoiding any Linux OS (like Raspian). It’s available for the Raspberry Pi Model B, A+, and the Raspberry Pi 2 Model B. Unlike the significant boot times of the standard Linux distros on the earliest models of Pi, you can boot into CP/M in just five seconds. Just like the old days.
The secret to this development is an open source system known as Ultibo, a framework based on Open Pascal which allows you to create bare metal applications for the Raspberry Pi. The choice of Free Pascal will delight some and annoy others, depending on your predilections. Ultibo is still very much in active development, but the most common functions are already there; you can write to the framebuffer, read USB keyboards, and write to a serial port. That’s all you really need to make your own emulator or write your own Doom clone. You can see a video about Ultibo (the first of a series) below.
Continue reading “Raspberry Pi Boots CP/M”
As hackers and makers we are surrounded by accessible computing in an astonishing diversity. From tiny microcontrollers to multi-processor powerhouses, they have become the universal tool of our art. If you consider their architecture though you come to a surprising realisation. It is rare these days to interface directly to a microprocessor bus. Microcontrollers and systems-on-chip have all the functions that were once separate peripherals integrated into their packages, and though larger machines such as your laptop or server have their processor bus exposed you will never touch them as they head into your motherboard’s chipset.
A few decades ago this was definitely not the case. A typical 8-bit microprocessor of the 1970s had an 8-bit data bus, a 16-bit address bus, and a couple of request lines to indicate whether it wanted to talk to memory or an I/O port. Every peripheral you connected to it had to have some logic to decode its address and select it when you wanted to use it, and all shared the processor’s bus. This was how those of us whose first computers were the 8-bit machines of the late 1970s and early 1980s learned the craft of computer hardware, and in a world of Arduino and Raspberry Pi this now seems a lost art.
The subject of today’s review then provides a rare opportunity for the curious hardware hacker to get to grips with a traditional microprocessor bus. The RC2014 is a modular 8-bit computer in which daughter cards containing RAM, ROM, serial interface, clock, and Z80 processor are ranged on a backplane board, allowing complete understanding of and access to the workings of each part of the system. It comes with a ROM BASIC, and interfaces to a host computer through a serial port. There is also an ever-expanding range of further peripheral cards, including ones for digital I/O, LED matrixes, blinkenlights, a Raspberry Pi Zero for use as a VDU, and a small keyboard.
Continue reading “Review: The RC2014 Z80 Computer”
[Scott Baker] wanted to take on a new retrocomputing project. He decided to build an RC2104. Lucky for us, he documented everything along the way. In addition to the main board, [Scott] built bus monitoring and debugging tools, a front panel, a real time clock, an analog to digital converter, and a speech synthesizer.
You can follow along in the 8-part post that includes videos. He started with the basic kit:
- CPU – The Z80
- ROM – 27C512 64 KB ROM, selectable in 8KB banks
- RAM – 62256 32 KB RAM
- Clock – 7.3728 Mhz crystal that drives a 74HC04 hex inverter (for the CPU and the UART)
- Serial I/O – MC68B50 UART
In addition, he picked up a digital I/O board.
Continue reading “Talking DIY Z-80 Retrocomputer Complete with Dev Tools”