A Love Letter To Prototype Zero

An old friend of mine at my hackerspace introduced me to the concept of Prototype Zero: The Version that Even Your Own Sweet Mother Isn’t Allowed to See. The idea is that when you’re building something truly new, or even just new to you, your first take will almost always be ugly, and nothing will work the way it will by the time you make your second one. But it’s also important to the exercise that you see it all the way through to the end if you can.

I’m reminded of this after seeing a marvelous video by [Japhy Riddle] where he discusses his Prototype Zero of the Tape-Speed Keyboard. About halfway through the video he says that he would have done it totally differently if he knew then what he knows now: the hallmark of Prototype Zero. Yet he finishes it up, warts and all, documents it, and plays around with all of its possibilities. (Documenting it publicly isn’t part of the Prototype Zero method.)

I don’t think that [Japhy] is going to make a Prototype 1.0 out of this project, but I could be wrong; he seems to be content with having scratched the variable-speed tape itch. But if he did want to, he’s learned all of the gotchas on the engineering side, and found out exactly what such an instrument is capable of. And this loops back to the importance of getting Prototype Zero finished. You may have learned all of the tricks necessary to build the thing even before you’ve put the last screw in, but it’s when you actually have the thing in your hands to explore that you get the ideas for refinement that you simply can’t think up when it’s still just a concept.

Don’t be afraid to make your prototype quick and dirty, because if it ends up too dirty, you can just call it Prototype Zero. But don’t be tempted by the siren’s song of the 80% finished prototype either. Exploring putting Prototype Zero into use is its real purpose.

Thanks, Tamiya-san

We’re saddened to report the passing of Shunsaku Tamiya, the man behind the Tamiya line of models. What was surprising about this, though, is how many of our readers and writers alike felt touched by the Tamiya model company. I mean, they made great models, and they’re definitely a quality outfit, but the outpouring of fond memories across a broad spectrum was striking.

For example, we originally ran the story as breaking news, but our art director Joe Kim spent a good part of his childhood putting together Tamiya kits, and felt like he absolutely had to do a portrait of Mr. Tamiya to pay his respects. I presume Joe is more on the painting-the-models end of the spectrum of Tamiya customers, given his artistic bent. Jenny’s writeup is absolutely touching, and her fond remembrances of the kits shines through her writing.

Myself, I’m on the making-small-robots end of the spectrum, and was equally well served. Back in the early ’90s, the “twin motor gearbox” was a moderately challenging and tremendously rewarding build for me, but it was also the only variable-ratio small motor gearbox that we had easy access to for making small bots to run around the living room.

Indeed, the Tamiya line included a whole series of educational models and components that were just perfect for the budding robot builder. I’m sure I have a set of their tank treads or a slip clutch in a box somewhere, even today.

It’s nice to think of how many people’s lives were touched by their kits, and to get even a small glimpse of that, you just need to read our comment section. We hope the company holds on to Mr. Tamiya’s love for quality kits that inspire future generations, whether they end up becoming artists, engineers, or simply hackers.

Personalization, Industrial Design, And Hacked Devices

[Maya Posch] wrote up an insightful, and maybe a bit controversial, piece on the state of consumer goods design: The Death Of Industrial Design And The Era Of Dull Electronics. Her basic thesis is that the “form follows function” aesthetic has gone too far, and all of the functionally equivalent devices in our life now all look exactly the same. Take the cellphone, for example. They are all slabs of screen, with a tiny bezel if any. They are non-objects, meant to disappear, instead of showcases for cool industrial design.

Of course this is an extreme example, and the comments section went wild on this one. Why? Because we all want the things we build to be beautiful and functional, and that has always been in conflict. So even if you agree with [Maya] on the suppression of designed form in consumer goods, you have to admit that it’s not universal. For instance, none of our houses look alike, even though the purpose is exactly the same. (Ironically, architecture is the source of the form follows function fetish.) Cars are somewhere in between, and maybe the cellphone is the other end of the spectrum from architecture. There is plenty of room for form and function in this world.

But consider the smartphone case – the thing you’ve got around your phone right now. In a world where people have the ultimate homogeneous device in their pocket, one for which slimness is a prime selling point, nearly everyone has added a few millimeters of thickness to theirs, aftermarket, in the form of a decorative case. It’s ironically this horrendous sameness of every cell phone that makes us want to ornament them, even if that means sacrificing on the thickness specs.

Is this the same impetus that gave us the cyberdeck movement? The custom mechanical keyboard? All kinds of sweet hacks on consumer goods? The need to make things your own and personal is pretty much universal, and maybe even a better example of what we want out of nice design: a device that speaks to you directly because it represents your work.

Granted, buying a phone case isn’t necessarily creative in the same way as hacking a phone is, but it at least lets you exercise a bit of your own design impulse. And it frees the designers from having to make a super-personal choice like this for you. How about a “nothing” design that affords easy personalized ornamentation? Has the slab smartphone solved the form-versus-function fight after all?

Trickle Down: When Doing Something Silly Actually Makes Sense

One of the tropes of the space race back in the 1960s, which helped justify the spending for the part of the public who thought it wasn’t worth it, was that the technology developed for use in space would help us out here back on earth. The same goes for the astronomical expenses in Formula 1, or even on more pedestrian tech like racing bikes or cinematography cameras. The idea is that the boundaries pushed out in the most extreme situations could nonetheless teach us something applicable to everyday life.

This week, we saw another update from the Minuteman project, which is by itself entirely ridiculous – a 3D printer that aims to print a 3D Benchy in a minute or less. Of course, the Minuteman isn’t alone in this absurd goal: there’s an entire 3D printer enthusiast community that is pushing the speed boundaries of this particular benchmark print, and times below five minutes are competitive these days, although with admittedly varying quality. (For reference, on my printer, a decent-looking Benchy takes about half an hour, but I’m after high quality rather than high speed.)

One could totally be forgiven for scoffing at the Speed Benchy goal in general, the Minuteman, or even The 100, another machine that trades off print volume for extreme speed. But there is definitely trickle-down for the normal printers among us. After all, pressure advance used to be an exotic feature that only people who were using high-end homemade rigs used to care about, and now it’s gone mainstream. Who knows if the Minuteman’s variable temperature or rate smoothing, or the rigid and damped frames of The 100, or its successor The 250, will make normal printers better.

So here’s to the oddball machines, that push boundaries in possibly ridiculous directions, but then share their learnings with those of us who only need to print kinda-fast, but who like to print other things than little plastic boats that don’t even really float. At least in the open-source hardware community, trickle-down is very real.

Last Chance: 2025 Hackaday Supercon Still Wants You!

Good news, procrastinators! Today was going to be the last day to throw your hat in the ring for a slot to talk at Supercon in November, but we’re extending the deadline one more week, until July 10th. We have an almost full schedule, but we’re still missing your talk.

So if the thought of having missed the deadline fills you with regret, here’s your second chance. We have spots for both 40-minute and 20-minute talks still open. We love to have a mix of newcomers as well as longtime Hackaday friends, so don’t be shy.

Supercon is a super fun time, and the crowd is full of energy and excitement for projects of all kinds. There is no better audience to present your feats of hardware derring-do, stories of reverse engineering, or other plans for world domination. Where else will you find such a density of like-minded hackers?

Don’t delay, get your talk proposal in today.

Limitations, Creativity, And Challenges

This week, we announced the winners for the previous Pet Hacks contest and rang in our new contest: The One Hertz Challenge. So that’s got me in a contesty mood, and I thought I’d share a little bit of soap-box philosophizing and inside baseball all at once.

The trick to creating a good contest theme, at least for the creative Hackaday crowd, is putting on the right limitation. Maybe you have to fit the circuit within a square-inch, power it only with a coin cell, or use the antiquated and nearly useless 555 timer IC. (Yes, that was a joke!)

There are two basic reactions when you try to constrain a hacker. Some instantly try to break out of the constraint, and their minds starts to fly in all of the directions that lead out of the box, and oftentimes, something cool comes out of it. The other type accepts the constraint and dives in deep to work within it, meditating deeply on all the possibilities that lie within the 555.

Of course, we try to accommodate both modes, and the jury is still out as to which ends up better in the end. For the Coin Cell challenge, for instance, we had a coin-cell-powered spot welder and car jumpstarter, but we also had some cool circuits that would run nearly forever on a single battery; working against and with the constraints.

Which type of hacker are you? (And while we’re still in the mood, what contest themes would you like to see for 2026?)

Announcing The 2025 Hackaday One Hertz Challenge

It’s about time! Or maybe it’s about time’s reciprocal: frequency. Whichever way you see it, Hackaday is pleased to announce, just this very second, the 2025 One Hertz Challenge over on Hackaday.io. If you’ve got a device that does something once per second, we’ve got the contest for you. And don’t delay, because the top three winners will each receive a $150 gift certificate from this contest’s sponsor: DigiKey.

What will you do once per second? And how will you do it? Therein lies the contest! We brainstormed up a few honorable mention categories to get your creative juices flowing.

  • Timelords: How precisely can you get that heartbeat? This category is for those who prefer to see a lot of zeroes after the decimal point.
  • Ridiculous: This category is for the least likely thing to do once per second. Accuracy is great, but absurdity is king here. Have Rube Goldberg dreams? Now you get to live them out.
  • Clockwork: It’s hard to mention time without thinking of timepieces. This category is for the clockmakers among you. If your clock ticks at a rate of one hertz, and you’re willing to show us the mechanism, you’re in.
  • Could Have Used a 555: We knew you were going to say it anyway, so we made it an honorable mention category. If your One Hertz project gets its timing from the venerable triple-five, it belongs here.

We love contests with silly constraints, because you all tend to rise to the challenge. At the same time, the door is wide open to your creativity. To enter, all you have to do is document your project over on Hackaday.io and pull down the “Contests” tab to One Hertz to enter. New projects are awesome, but if you’ve got an oldie-but-goodie, you can enter it as well. (Heck, maybe use this contest as your inspiration to spruce it up a bit?)

Time waits for no one, and you have until August 19th at 9:00 AM Pacific time to get your entry in. We can’t wait to see what you come up with.