Truth be told, we generally find speed sports to be a little boring. Whether it’s cars going around in circles for hours on end or swimmers competing to be a few milliseconds faster than everyone else, we just don’t feel the need for speed. Unless, of course, you’re talking about speedy 3D printers like “The 100”, which claims to produce high-quality prints in a tenth the time of an ordinary printer. In that case, you’ve got our full attention.
What makes [Matt the Printing Nerd]’s high-speed printer interesting isn’t the fact that it can do a “Speedboat Run” — printing a standard Benchy model — in less than six minutes. Plenty of printers can do the same thing much, much faster. The impressive part is that The 100 does it with a 3D-printed frame. In fact, most of the printer’s parts are 3d printed, a significant departure from most speed printer builds, which generally shy away from printed structural elements. [Matt]’s design also aims to keep the center of gravity of all the printer’s components within a very small area, which helps manage frame vibrations that limit print quality. The result is that the CoreXY gantry is capable of a speed of 400 mm/s and an eye-popping 100,000 mm/s² acceleration. What also sets [Matt]’s printer apart is that The 100 is designed to be a daily driver. It has a generous 165 mm x 165 mm print bed, which is far more useful than a bed that’s barely bigger than a standard Benchy.
The video below has much more details on the open-source build, plus some nice footage of some speed runs. The quality of the prints, even done at speed, is pretty impressive. Perhaps there is a point to speed sports after all.
Remember that time back in 2021 when a huge container ship blocked the Suez Canal and disrupted world shipping for a week? Well, something a little like that is playing out again, this time in the Chesapeake Bay outside of the Port of Baltimore, where the MV Ever Forward ran aground over a week ago as it was headed out to sea. Luckily, the mammoth container ship isn’t in quite as narrow a space as her canal-occluding sister ship Ever Given was last year, so traffic isn’t nearly as impacted. But the recovery operation is causing a stir, and refloating a ship that was drawing 13 meters when it strayed from the shipping channel into a muddy-bottomed area that’s only about 6 meters deep is going to be quite a feat of marine engineering. Merchant Marine YouTuber Chief MAKOi has a good rundown of what’s going on, and what will be required to get the ship moving again.
With the pace of deep-space exploration increasing dramatically of late, and with a full slate of missions planned for the future, it was good news to hear that NASA added another antenna to its Deep Space Network. The huge dish antenna, dubbed DSS-53, is the fourteenth dish in the DSN network, which spans three sites: Goldstone in California; outside of Canberra in Australia; and in Madrid, where the new dish was installed. The 34-meter dish will add 8% more capacity to the network; that may not sound like much, but with the DSN currently supporting 40 missions and with close to that number of missions planned, every little bit counts. We find the DSN fascinating, enough so that we did an article on the system a few years ago. We also love the insider’s scoop on DSN operations that @Richard Stephenson, one of the Canberra operators, provides.
Does anybody know what’s up with Benchy? We got a tip the other day that the trusty benchmarking tugboat model has gone missing from several sites. It sure looks like Sketchfab and Thingiverse have deleted their Benchy files, while other sites still seem to allow access. We poked around a bit but couldn’t get a clear picture of what’s going on, if anything. If anyone has information, let us know in the comments. We sure hope this isn’t some kind of intellectual property thing, where you’re going to have to cough up money to print a Benchy.
Speaking of IP protections, if you’ve ever wondered how far a company will go to enforce its position, look no further than Andrew Zonenberg’s “teardown” of an anti-counterfeiting label that Hewlett Packard uses on their ink cartridges. There’s a dizzying array of technologies embedded inside what appears to be a simple label. In addition to the standard stuff, like the little cuts that make it difficult to peel a tag off one item and place it on another — commonly used to thwart “price swapping” retail thefts — there’s an almost holographic area of the label. Zooming in with a microscope, the color-shifting image appears to be made from tiny hexagonal cells that almost look like the pixels in an e-ink display. Zooming in even further, the pixels offer an even bigger (smaller) surprise. Take a look, and marvel at the effort involved in making sure you pay top dollar for printer ink.
And finally, we got a tip a couple of weeks ago on a video about jerry cans. If that sounds boring, stop reading right now — this one won’t reach you. But if you’re even marginally interested in engineering design and military history, make sure you watch this video. What is now known to the US military as “Can, Gasoline, Military 5-Gallon (S/S by MIL-C-53109)” and colloquially known as the NATO jerry can, started life as the Wehrmacht-Einheitskanister, a 20-liter jug whose design addresses a long list of specifications, from the amount of liquid it could contain to how the cans would be carried. The original could serve as a master class in good design, and some of the jugs that were built in the 1940s are still in service and actively sought by collectors of militaria. Cheap knockoffs are out there, of course, but after watching this video, we’ve developed a taste for jerry cans that only the original will sate.
The idea behind the SpeedBoatRace is how quickly you can print a Benchy — the little boat that is used as a test print for a 3d printer. Speeding up a print is quite tricky as it means moving the head quicker and giving layers less time to deposit and a whole other host of problems. So [Roetz] took a page out of a CPU designer’s playbook, and rather than increasing the latency, he raised the throughput. The original plan was for 20 hot ends, but due to cooling issues, that had to be reduced to 18. Perhaps even more impressive than the scale of the machine is that the only off-the-shelf parts on it are the fans for cooling. Everything else is printed or machined by [Roetz] himself. The whole run was completed in less than an hour, which technically gives him a sub 3.6 minute time per benchy, even accounting for a few that failed.
As anyone who has used a 3D printer before knows, what comes off the bed of your regular FSD printer is by no means a mirror finish. There are layers in the print simply by the nature of the technology itself, and the transitions between layers will never be smooth. In addition, printers can use different technology for depositing layers, making for thinner layers (SLA, for example). With those challenges in mind, [AlphaPhoenix] set out to create an authentic mirror finish on his 3D prints. (Video, embedded below.)
As the intro hints, mirrors need very flat/smooth surfaces to reflect light. To smooth his prints, [AlphaPhoenix] first did a light sanding pass and then applied very thick two-part epoxy, allowing surface tension to do the smoothing work for him. Once dried, silver was deposited onto the pieces via a few different sprays. First, a wetting agent is applied, which prevents subsequent solutions from beading up. Next, he sprays the two precursors, and they react together to deposit elemental silver onto the object’s surface. [AlphaPhoenix] asserts that he isn’t a chemist and then explains some of the many chemical reactions behind the process and theorizes why the solutions break down a while after being mixed.
He had an excellent first batch, and then subsequent batches came out splotchy and decided un-mirror-like. As we mentioned earlier, the first step was a wetting agent, which tended to react with the epoxy that He applied. Then, using a grid search with four variables, [AlphaPhoenix] trudged through the different configurations, landing on critical takeaways. For example, the curing time for the epoxy was essential and the ratio between the two precursor solutions.
We’ve said it before, but we cast a wary eye at any superlative claims that come our way. “World’s fastest” or “world’s first” claims always seem to be quickly debunked, but when the claim of “World’s Smallest Benchy” is backed up by a tugboat that two dozen E. coli would have a hard time finding space on, we’re pretty comfortable with it.
Of course the diminutive benchmark was not printed just for the sake of it, but rather as part of a demonstration of what’s possible with “microswimmers”, synthetic particles which are designed to move about freely in microscopic regimes. As described in a paper by [Rachel P. Doherty] et al from the Soft Matter Physics lab at Leiden University, microswimmers with sizes on the order of 10 to 20 μm can be constructed repeatably, and can include a small area of platinum catalyst. The catalyst is the engine of the microswimmer; hydrogen peroxide in the environment decomposes on the catalyst surface and provides a propulsive force.
Artificial microswimmers have been around for a while, but most are made with chemical or evaporative methods which result in simple shapes like rods and spheres. The current work describes much more complex shapes — the Benchy was a bit of a flex, since the more useful microswimmers were simple helices, which essentially screw themselves into the surrounding fluid. The printing method was based on two-photon polymerization (2PP), a non-linear optical process that polymerizes a resin when two photons are simultaneously absorbed.
The idea that a powered machine so small could be designed and manufactured is pretty cool. We’d love to see how control mechanisms could be added to the prints — microfluidics, perhaps?
While there are many in the 3D-printing community who loudly and proudly proclaim never to have stooped to printing a 3DBenchy, there are far more who have turned a new printer loose on the venerable test model, just to see what it can do. But Benchy is getting a little long in the tooth, and with 3D-printers getting better and better, perhaps a better benchmarking model is in order.
Knocking Benchy off its perch is the idea behind this print-in-place engine benchmark, at least according to [SunShine]. And we have to say that he’s come up with an impressive model. It’s a cutaway of a three-cylinder reciprocating engine, complete with crankshaft, connecting rods, pistons, and engine block. It’s designed to print all in one go, with only a little cleanup needed after printing before the model is ready to go. The print-in-place aspect seems to be the main test of a printer — if you can get this engine to actually spin, you’re probably set up pretty well. [SunShine] shares a few tips to get your printer dialed in, and shows a few examples of what can happen when things go wrong. In addition to the complexities of the print-in-place mechanism, the model has a few Easter eggs to really challenge your printer, like the tiny oil channel running the length of the crankshaft.
Whether this model supplants Benchy is up for debate, but even if it doesn’t, it’s still a cool design that would be fun to play with. Either way, as [SunShine] points out, you’ll need a really flat bed to print this one; luckily, he recently came up with a compliant mechanism dial indicator to help with that job.
The 3DBenchy, or Benchy for short, is a popular test model for 3D printers. Designed with overhanging curved surfaces, flat planes, holes, and other difficult geometry, it’s a great way to benchmark a printer or verify that everything is set up correctly. It comes in rather handy, but at this point has also become something of a meme within the 3D printer community. Thus, when NURDspace members decided to embark on a collaborative giant print, the decision was easy – and Ultra Benchy was born!
The size chosen for the print was arbitrarily set at 700mm long, or a 1166.65% scale up of the original model. The versatile LuBan software was used to split the giant model into manageable chunks that could be printed by community members. Chunks were claimed and kept track of in a spreadsheet, with contributors instructed to print with specific settings in order to ensure quality was similar across the whole build.