Better Solid State Heat Pumps Through Science

If you need to cool something, the gold standard is using a gas compressor arrangement. Of course, there are definite downsides to that, like weight, power consumption, and vibrations. There are solid-state heat pumps — the kind you see in portable coolers, for example. But, they are not terribly efficient and have limited performance.

However, researchers at Johns Hopkins, working with Samsung, have developed a new thin-film thermoelectric heat pump, which they claim is easy to fabricate, scalable, and significantly more efficient. You can see a video about the new research below.

Manufacturing requires similar processes to solar cells, and the technology can make tiny heat pumps or — in theory — coolers that could provide air conditioning for large buildings. You can read the full paper in Nature.

CHESS stands for Controlled Hierarchically Engineered Superlattice Structures. These are nano-engineered thin-film superlattices (around 25 μm thick). The design optimizes their performance in this application.

The new devices claim to be 100% more efficient at room temperature than traditional devices. In practical devices, thermoelectric devices and the systems using them have improved by around 70% to 75%. The material can also harvest power from heat differences, such as body heat. The potential small size of devices made with this technology would make them practical for wearables.

We’ve looked at the traditional modules many times. They sometimes show up in cloud chambers.

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Going To The (Parallel) Chapel

There is always the promise of using more computing power for a single task. Your computer has multiple CPUs now, surely. Your video card has even more. Your computer is probably networked to a slew of other computers. But how do you write software to take advantage of that? There are many complex systems, of course, but there’s also Chapel.

Chapel is a reasonably simple programming language, but it supports parallelism in various forms. The run time controls how computers — whatever that means — communicate with one another. You can have code running on your local CPUs, your GPU, and other processing elements over the network without much work on your part.

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Challenge: Square A Voltage

Your design task, should you decide to accept it: given an input voltage, square it. Ok, that’s too hard since squaring 8 volts would give you 64 volts, so let’s say the output should be 10% of the square, so 8 volts in would result in 6.4V. How do you do it? [Engineering Prof.] knows how and will show you what you can do in the video below.

The circuit uses two op amps and some transistors. However, the transistors are used in a way that depends on the temperature, so it is important to use a transistor array so they are matched and will all be at the same temperature.

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Phone Keyboard Reverse Engineered

Who knows what you’ll find in a second-hand shop? [Zeal] found some old keyboards made to fit early Alcatel phones from the year 2000 or so. They looked good but, of course, had no documentation. He’s made two videos about his adventure, and you can see them below.

The connector was a cellphone-style phone jack that must carry power and some sort of serial data. Inside, there wasn’t much other than a major chip and a membrane keyboard. There were a few small support chips and components, too.

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Pi Networks The Smith Chart Way

[Ralph] is excited about impedance matching, and why not? It is important to match the source and load impedance to get the most power out of a circuit. He’s got a whole series of videos about it. The latest? Matching using a PI network and the venerable Smith Chart.

We like that he makes each video self-contained. It does mean if you watch them all, you get some review, but that’s not a bad thing, really. He also does a great job of outlining simple concepts, such as what a complex conjugate is, that you might have forgotten.

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Rust Drives A Linux USB Device

In theory, writing a Linux device driver shouldn’t be that hard, but it is harder than it looks. However, using libusb, you can easily deal with USB devices from user space, which, for many purposes, is fine.  [Crescentrose] didn’t know anything about writing user-space USB drivers until they wrote one and documented it for us. Oh, the code is in Rust, for which there aren’t as many examples.

The device in question was a USB hub with some extra lights and gadgets. So the real issue, it seems to us, wasn’t the code, but figuring out the protocol and the USB stack. The post covers that, too, explaining configurations, interfaces, and endpoints.

There are other ancillary topics, too, like setting up udev. This lets you load things when a USB device (or something else) plugs in.

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Ceramic Printing Techniques For Plastic

[Claywoven] mostly prints with ceramics, although he does produce plastic inserts for functional parts in his designs. The ceramic parts have an interesting texture, and he wondered if the same techniques could work with plastics, too. It turns out it can, as you can see in the video below.

Ceramic printing, of course, doesn’t get solid right away, so the plastic can actually take more dramatic patterns than the ceramic. The workflow starts with Blender and winds up with a standard printer.

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