Get Bored!

My son went over to a friends house this afternoon, when my wife had been planning on helping him with his French homework. This meant she had an hour or so of unexpected free time. Momentarily at a loss, she asked me what she should do, and my reply was “slack off”, meaning do something fun and creative instead of doing housework or whatever. Take a break! She jokingly replied that slacking off wasn’t on her to-do list, so she wouldn’t even know how to start.

But as with every joke, there’s more than a kernel of truth to it. We often get so busy with stuff that we’ve got to do, that we don’t leave enough time to slack, to get bored, or to simply do nothing. And that’s a pity, because do-nothing time is often among the most creative times. It’s when your mind wanders aimlessly that you find inspiration for that upgrade to the z-stage on your laser cutter, or whatever the current back-burner project of the moment is.

You don’t get bored when you’re watching TV, playing video games, or scrolling around the interwebs on your phone, and it’s all too easy to fall into these traps. To get well and truly bored requires discipline these days, so maybe putting “slack” into your to-do list isn’t a bad idea after all. My wife was right! And that’s why I volunteered to take my son to parkour on Sundays – it’s and hour of guaranteed, 100% uninterruptible boredom. How do you make sure you get your weekly dose of slack?

Hackaday Podcast Episode 353: Fantastic Peripherals, Fake Or Not Fake Picos, And Everything On The Steam Deck

Join Hackaday Editors Elliot Williams and Tom Nardi as they swap their favorite hacks and stories from the week. In this episode, they’ll start off by marveling over the evolution of the “smart knob” and other open hardware input devices, then discuss a futuristic propulsion technology you can demo in your own kitchen sink, and a cheap handheld game system that get’s a new lease on life thanks to the latest version of the ESP32 microcontroller.

From there they’ll cover spinning CRTs, creating custom GUIs on Android, and yet another thing you can build of out that old Ender 3 collecting dust in the basement. The episode wraps up with a discussion about putting Valve’s Steam Deck to work and a look at the history-making medical evacuation of the International Space Station.

Check out the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

As always, this episode is available in DRM-free MP3.

Continue reading “Hackaday Podcast Episode 353: Fantastic Peripherals, Fake Or Not Fake Picos, And Everything On The Steam Deck”

The Random Laser

When we first heard the term “random laser,” we did a double-take. After all, most ordinary sources of light are random. One defining characteristic of a traditional laser is that it emits coherent light. By coherent, in this context, that usually includes temporal coherence and spatial coherence. It is anything but random. It turns out, though, that random laser is a bit of a misnomer. The random part of the name refers to how the device generates the laser emission. It is true that random lasers may produce output that is not coherent over long time scales or between different emission points, but individually, the outputs are coherent. In other words, locally coherent, but not always globally so.

That is to say that a random laser might emit light from four different areas for a few brief moments. A particular emission will be coherent. But not all the areas may be coherent with respect to each other. The same thing happens over time. The output now may not be coherent with the output in a few seconds.

Baseline

A conventional laser works by forming a mirrored cavity, including a mirror that is only partially reflective. Pumping energy into the gain medium — the gas, semiconductor, or whatever — produces more photons that further stimulate emission. Only cavity modes that satisfy the design resonance conditions and experience gain persist, allowing them to escape through the partially reflecting mirror.

The laser generates many photons, but the cavity and gain medium favor only a narrow set of modes. This results in a beam that is of a very narrow band of frequencies, and the photons are highly collimated. Sure, they can spread over a long distance, but they don’t spread out in all directions like an ordinary light source. Continue reading “The Random Laser”

Genetic Therapy Aims To Bring Hearing To Those Born Deaf

For those born with certain types of congenital deafness, the cochlear implant has been a positive and enabling technology. It uses electronics to step in as a replacement for the biological ear that doesn’t quite function properly, and provides a useful, if imperfect, sense of hearing to its users.

New research has promised another potential solution for some sufferers of congenital deafness. Instead of a supportive device, a gene therapy is used to enable the biological ear to function more as it should. The result is that patients get their sense of hearing, not from a prosthetic, but from their own ears themselves.

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Ask Hackaday: Do You Curb Shop Components?

I’m not proud. When many of us were kids, we were unabashedly excited when trash day came around because sometimes you’d find an old radio or — jackpot — an old TV out by the curb. Then, depending on its size, you rescued it, or you had your friends help, or, in extreme cases, you had to ask your dad. In those days, people were frugal, so the chances of what you found being fixable were slim to none. If it was worth fixing, the people would have probably fixed it.

While TVs and radios were the favorites, you might have found other old stuff, but in those days, no one was throwing out a computer (at least not in a neighborhood), and white goods like refrigerators and washing machines had very little electronics. Maybe a mechanical timer or a relay, but that’s about it.

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Illustrated Kristina with an IBM Model M keyboard floating between her hands.

Keebin’ With Kristina: The One With The Cheap-O Keyboard

All right, I’ll cut to the chase: Cheap03xD is mainly so cheap because the PCB falls within a 10 x 10 cm footprint. The point was to make a very affordable keyboard — all the parts come to ~40 Euro (~$47). So it would seem that [Lander03xD_] succeeded.

A 36-key, no-frills split keyboard whose PCBs fit in a 10 x 10 cm footprint.
Image by [Lander03xD_] via reddit
Cheap03xD is all the things — 36-key, split, column-staggered, wireless, hot-swappable, and uses ZMK. The batteries are easily replaceable, and no they don’t get in the way.

Those are MMD Princess silent switches, which I wouldn’t choose, but [Lander03xD_] is taking this board to the office, so I get it. They sure are a nice shade of pink, anyway, and they go really well with the pastels of the DSA keycaps and the bezel.

One cool thing to note is that the PCBs are reversible, like the ErgoDox. This isn’t [Lander03xD_]’s first board, and it won’t be the last.

Now, let’s talk batteries. [Saixos] pointed out that the design doesn’t appear to include a protection circuit. In case you can’t tell from where you’re sitting, those are nice!nano clones that [Lander03xD_] is using, and they expect a protection circuit.

[Lander03xD_] is going to look through the docs and see what’s what. The goal is not to have any daughter boards, so this may take some rethinking.

Via reddit

Continue reading “Keebin’ With Kristina: The One With The Cheap-O Keyboard”