With surface-mount technology pushing the size of components ever smaller, even the most eagle-eyed among us needs some kind of optical assistance to do PCB work. Lots of microscopes have digital cameras too, which can be a big help – unless the camera fights you.
Faced with a camera whose idea of autofocus targets on didn’t quite coincide with his, [Scott M. Baker] took matters into his own hands – foot, actually – by replacing mouse inputs to the camera with an outboard controller. His particular camera’s autofocus can be turned off, but only via mouse clicks on the camera’s GUI. That’s disruptive while soldering, so [Scott] used an Arduino Pro Micro and a small keypad to mimic the mouse movements needed to control the camera.
At the press of a key, the Arduino forces the mouse cursor up to the top left corner of the screen, pulls down the camera menu, and steps down the proper distance to toggle autofocus. The controller can also run the manual focus in and out or to take a screenshot. There’s even a footswitch that forces the camera to refocus if the field of view changes. It looks really handy, and as usual [Scott] provides a great walkthrough in the video below.
Like it or not, if shrinking technology doesn’t force you into the microscope market, entropy will. If you’re looking for a buyer’s guide to microscopes, you could do worse than [Shahriar]’s roundup of digital USB scopes. Or perhaps you’d prefer to dumpster dive for yours.
Continue reading “Arduino Provides Hands-Free Focus for Digital Inspection Scope”
If you’ve ever been curious if there’s a way to program microcontrollers without actually writing software, you might be interested in FlowCode. It isn’t a free product, but there is a free demo available. [Web learning] did a demo of programming a Nucleo board using the system. You can check it out below.
The product looks slick and it supports a dizzying number of processors ranging from AVR (yes, it will do Arduino), PIC, and ARM targets. However, the pricing can add up if you actually want to target all of those processors as you wind up paying for the CPU as well as components. For example, the non-commercial starter pack costs about $75 and supports a few popular processors and components like LEDs, PWM, rotary encoders, and so on.
Continue reading “FlowCode Graphical Programming”
We don’t use a GUI IDE, but if we did, it would most certainly be something along the lines of [Martin]’s embedded-IDE project. We’ve always felt that most IDEs are just fancy wrappers around all the tools that we use anyway: Makefiles,
ctags, and an editor. [Martin]’s project makes them less fancy, more transparent, and more customizable, while retaining the functionality. That’s the hacker’s way — putting together proven standard tools that already work.
The code editor he uses is QScintilla, which uses
clang for code completion. The “template” system for new projects? He uses
patch to import and export project templates. Because it uses standard tools all along the way, you can install the entire toolchain with
sudo apt-get install clang diffutils patch ctags make on an Ubuntu-like system. Whatever compiler you want to use is supported, naturally.
We can’t see a debugger interface, so maybe that’s something for the future? Anyway, if you want a minimalistic IDE, or one that exposes the inner workings of what it’s doing rather than hiding them, then give [Martin]’s IDE a try. If you want more bells and whistles that you’re not going to use anyway, and don’t mind a little bloat and obscuration, many of our writers swear by Eclipse, both for Arduino and for ARM platforms. We’ll stick to our butterflies.
They just don’t write promotional film scripts like they used to: “These men are design engineers. They are about to engage a new breed of computer, called Graphic 1, in a dialogue that will test the ingenuity of both men and machine.”
This video (embedded below) from Bell Labs in 1968 demonstrates the state of the art in “computer graphics” as the narrator calls it, with obvious quotation marks in his inflection. The movie ranges from circuit layout, to animations, to voice synthesis, hitting the high points of the technology at the time. The soundtrack, produced on their computers, naturally, is pure Jetsons.
Highlights are the singing “Daisy Bell” at 9:05, which inspired Stanley Kubrick to play a glitchy version of the track as Dave is pulling Hal 9000’s brains out, symbolically regressing backwards through a history of computer voice synthesis which at that point in time was the present. (Whoah!)
Continue reading “Retrotechtacular: The Incredible Machine”
You need to get an SPI bus on something right now, but you left your laptop at home. No problems, because you’ve got your Bus Pirate and cellphone in your pocket. And a USB OTG cable, because you’re going to need one of those. And some probes. And maybe a soldering iron for tacking magnet wire onto those really small traces. And maybe a good magnifying glass. And…
OK, our fantasy of stepping away from the party for a quick JTAG debugging session is absurd, but what’s not at all absurd is the idea of driving your Bus Pirate from a nice GUI app on your Android phone. [James Newton] wrote DroidScriptBusPirate so that he wouldn’t have to hassle with the Bus Pirate’s nested single-character menu system, and could easily save complete scripts to do common jobs from pleasant menus on his phone.
In fact, now that we think of it, we’re missing a Bus Pirate GUI for our desktop as well. Whenever we have complex tasks, we end up scripting something in Python, but there ought to be something more user-friendly. Anyone know of a good GUI solution?
This project is reminiscent of the old days when window managers were an amazing new idea. The difference is that this window-based GUI is running on an ATmega1284 microcontroller. But the behavior and speed of the interface is pretty much exactly what you’d expect if working on an early 90’s home computer. It even uses a mouse as input.
So how is this even possible? The key to the project is a serial to VGA module which handles the heavy lifting involved with generating a VGA signal. We featured one of [Andrew’s] past projects which used an AVR chip to generate the VGA signal. But that doesn’t leave nearly enough cycles to implement something like a window manager, not to mention the fact that it got nowhere near the resolution shown here.
He uses a serial mouse with an RS-232 converter chip to interact with the windows. This is best shown in his video after the break. He’s able to generate and interact with new windows. He even implemented a set of rudimentary controls which allow him to adjust the theme of the windows and drive the audio playback feature included on that VGA controller he’s using.
Continue reading “GUI window manager on an AVR chip”
[Navin] has been hard at work producing a GUI which works with different micocontrollers. The idea is to make it even easier to develop projects by simplifying the feedback and control you can get from the prototyping hardware. The best part about it is that he designed the software to interface with any hardware which can be programmed in C++.
The screenshot above shows the program communicating with an mbed board which has an ARM microcontroller. But the Arduino board (which uses an ATmega chip) is supported as well. Support for additional architectures can be added by writing your own configuration file for the chip. The Python program then asks for the com port it should be using for this session.
The source package, including the code which runs on the microcontrollers, can be found at the project repository. The functions used in the sketches are quite simple and should be a snap to drop into your own code projects.