Coating Technique Makes Glass You Can’t See

Some of the deep thinkers over at MIT have come up with an interesting hack for ordinary glass. If you coat it in a special way it becomes nearly invisible. This is only one of the effects of the coating, but brings images of people walking through glass walls to our minds.

Joking aside, this is really very useful. The images above show a microscopic view of the cones that are applied during the coating process. They prevent the surface tension on a drop of water from being broken, and you can see the clip of water actually bouncing right off the glass in the video after the break. This also means it acts as a non-stick coating for dirt, grime, and even fog. Anyone who’s taken a tropical vacation will know that taking a picture outside with a camera that’s been in an air-conditioned room results only in a snapshot of a foggy lens. This coating could change that. But it’s also got a lot of potential with the glass panes covering solar cells. If they can’t get dirty, and there’s virtually no glare, you should see a performance boost. It’ll be interesting to see how long this takes to come to market and what the first products to use it might be.

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Giant Space Invaders With Road Barriers And No Moving Parts

This is space invaders on the large-scale. To give you an idea of just how big this is, that’s a street lamp to the left. It’s being played on the side of a building, but it’s not really done the easy way. We’ve seen gaming on the sides of buildings by using projectors, but this one is more like a classic LCD handheld game… just really really big.

Each of the game pieces is hung in place on a black backdrop. The invaders themselves are molded-plastic road construction barricades. The shield area on the bottom is made op of center-lane dividers. All of the pieces are wired with lights that can be addressed by a central controller. As you can see after the break, just one button gets the action under way.

This is along the same line as the Christmas Light game we saw several years back. If you’ve got some extra strings of lights and don’t mind building a controller we think you should add a little fun to the neighborhood with your own giant installation. Just don’t forget to send in some pictures.

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Pong, An Engine, And Bond Theme (oh My!)

Hopefully you’re not on a network that blocks YouTube, because we’re sharing videos that show off three different projects. Alas, they don’t give any details about the development process, but we think you’ll like seeing the end results just the same.

First up is a Stirling engine. This one is pretty serious business, with machined parts making up the alcohol-lamp powered engine [Thanks Pete]. This is much more elegant than the tuna can version from last month.

Bust out your Arduino and give theoriginal video game a go. This game of Pong is played on an oscilloscope using two micro-trimpots. To make it happen a pair of MCP4901 DAC chips are feeding the probes.

While you’ve got that friendly blue breakout board out, might as well grab a set of old foppy drives. Here is an eight-channel version of the James Bond theme [via Technabob]. Unlike the sampler from the other week, this one uses the stepper motor noise to create sweet music.

Stop Motion Animation Creation

PVC man stop motion animation

Stop Motion Animation has always been interesting to me since I “discovered” that one could make animated flip books by drawing each frame a little different. Fast forward 20 years or so, and computer technology has gotten to the point where this sort of thing can be done electronically quite easily and at an incredibly low price of a camera, computer, and free or paid-for software (here’s the technique using GIMP, a free, good quality photo editing tool) to put everything together.

The frames in the picture above are of my latest [PVC man] animation, which can be made with some electroluminescent lights, gloves, and some PVC pipe.  Each frame was individually photographed, and after several hours of work we had enough footage for 17 seconds of so of stop-motion animation.

Although by no means perfect, the quality of these animations has gone up dramatically from the first animations that I made using an old ENV2 camera phone. Although I was using a “custom mount” for it, it’s amazing these came out as well as they did. As with everything hacking related, this process is a constant work in progress. Check out the videos after the break for the [PVC man] video as well as one of the early ENV2-produced stop-motion shorts!

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Slow Motion Destruction Of Random Things

Though we can’t really tell you how this is hacking related, we’ve always shared random videos of stuff getting destroyed with you. Invariably someone in the comments goes on a rant about how wasteful and/or dangerous it is. This clip, from a Danish TV show called  Stupid and Dangerous, fits that description quite well. It is also freaking awesome.

We’re really not sure what draws us to these videos exactly. Is it vicarious destruction or possibly our natural affinity for slow motion?

[via Dvice]

http://www.youtube.com/watch?v=lUZ-e2SkeMI

DCPU-16 Running Pac-Man

If you’ve been trying to think of stuff you can do with the DCPU-16 this may inspire you to write a clone of  a classic game.

This version of Pac-Man was written using a sprite system with a 16 color pallette. It runs in an HTML-based emulator, so you can even monkey around with the assembly code to help you figure out how it works. But if you’re not into writing code that is this machine-close, you can just click the ‘run’ button and use your keyboard arrows to play through a level or two. You’ll notice there’s only one game board available so far and some things are still missing like that familiar waka-waka as he gobbles up the dots. Let us know if you mange to extend the features of this version.

In case you missed it, this emulator is running the DCPU-16 spec from Notch’s new game, 0x10c (. We have no idea how that’s going to shape up, but getting in on the game early will pay off it turns out to be as popular as Minecraft.

Badges? We Don’t Need No Stinking Badges!

In a an obvious marketing move akin to a drug dealer offering up free samples, Urban threads is offering free badge plans for hackerspaces that have robotic embroidery machines. We’ve seen this trend of badges coming up lately and we don’t know if it is the boy/girl scout in us, or the punk rocker that makes us pine for them. You may laugh, but look at that skull with the welding goggles on. If you don’t think that’s badass… then we disagree.

The idea of giving some away free isn’t new. You can download free photoshop brushes, free fonts, free circuits and all kinds of other free stuff from sites that sell better versions as well. We just couldn’t pass up the chance to point out that skull, and helping out hackerspaces is always good in our eyes. So, who has one of those embroidery machines?