The Organ That Forgot To Use Transistors

When we think of 1960s synthesizers it’s usual to imagine instruments with vast arrays of controls and patch cables for configuring their many filters, oscillators, and other parameters. They created the templates for much of what we know today as electronic music.

In all the rush to look at full-blown synths though, it’s easy to forget their more mundane cousin, the electric organ. These instruments graced many a ’60s suburban home or church hall, and [Emma Repairs] has an interesting one. It’s a Philips Philicordia, and it’s sent us here at Hackaday down one of those rabbit holes when we should really be writing.

The instrument is a relatively straightforward single voice electric organ on the outside, but under the hood it’s a different matter. In an age when the transistor was revolutionizing electronic music, the folks in Eindhoven designed this one using tubes. There are a set of conventional enough tubes performing the role of amplifiers and oscillators, but the real party piece of this unit is the array of neon tube dividers. A neon bulb can be used as a switching element, and in those days when affordable digital logic chips were several years away, it made sense to use them in digital circuits.

The inside of the Philicordia is a feast of vintage Philips parts that will be instantly familiar to anyone who’s worked on Western European electronics of this era. The exterior design of the instrument screams understated early-1960s cool, and after she’s introduced it you can hear her playing it in the video below. Further down that rabbit hole we found that one of these instruments provided the distinctive organ sound on Chris Montez’s 1962 hit Let’s Dance, so they weren’t all uncool.

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Bite Into Strange Sounds With NOISFERATU

The NOISFERATU is an open source generative textural sound synthesizer, or as creator [Robert Heel] puts it, “a sound designer’s dream and audiophile’s worst nightmare”.

NOISFERATU offers 45 different sound algorithms grouped into five banks to produce a dazzling range of evolving soundscapes and patterns that resist repetition or settling, each influenced and shaped — the word controlled does not quite apply — by a volume slider and a few hardware knobs.

So what does it actually sound like? Check out the video embedded below to give it a listen, it’s pretty trippy.

Hardware-wise NOISFERATU is centered around the Seeed Studio XIAO SAMD21 microcontroller board, takes power over USB-C, and has a headphone jack for sound output. We love the artwork on the dual-sided front panel, too.

DIY synthesizers based on logic chips have a long and proud history, and seeing the different directions people can go by incorporating microcontrollers is always a delight.

If NOISFERATU’s experimental sound and noise sounds up your alley, the design files and code on GitHub have everything one should need to build one. Kits are for sale direct from the designer, as well.

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Piano Escapement Migrates To Drum Kit

For as popular as the piano is in music studios, homes, and schools, it almost defies logic. Compared to a guitar, harmonica, or drum set, pianos are incredibly complex machines that can have somewhere on the order of 8,000 moving parts in a case that can easily weigh hundreds of pounds and which often responds quite poorly to seasonal changes in temperature and humidity. But for putting up with all of these downsides, musicians are rewarded with an instrument that uniquely responds to touch, style, and emotion. A big reason for that is that mechanical complexity, and [Super Valid Designs] is attempting to bring that design to a drum set.

Compared to the complex machinery that connects the movement of a piano’s key to its hammer striking a string, a kick drum pedal is much simpler. It can only bounce off of the drum or get “buried” where the beater remains pressed up against the drum after hitting it. [Super Valid Designs] wanted something with a bit more finesse and control, so he first 3D printed a mechanism that throws the beater towards the drum head and then disconnects it mechanically from the pedal, so that it rebounds even if the pedal stays depressed. The next steps were more difficult, which involved making sure the mechanism reset itself in a repeatable way, without making too much noise of its own. This involved trying out a few different ideas and printing a massive amount of subtly different linkages, but in the end he’s left with a machine that nearly replicates all of the parts of a piano’s escapement,

The end goal of this project wasn’t simply to reproduce piano mechanisms on a drum set, though. [Super Valid Designs] hopes to make a kick drum that’s much smaller than those found in traditional kits, and since smaller drums respond poorly when the beater remains on or near the drum after striking it, a mechanism like this will dramatically improve the performance of the smaller drum and help reduce the requirement for perfect technique. And, maybe in 50 years or so, these types of escapements will take over the drumming world just like the piano escapement took over keyboards after its invention in the 1700s. Some simpler piano actions have been built before, but the complexity seems to be a requirement for all of the tasks they need to do whether its for a piano or a drum.

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Cheap 80s Keyboard Gets Modern Brain Upgrade

The 1981 Casio VL-1 was a fine cheap keyboard. It had a robust build, though an admittedly limited sound palette. [Max Vega] had one of these charming instruments, and decided to use modern tech to rebrain it for the modern world.

The original electronics of the VL-1 were largely surplus to requirements for this build. The original interface and speaker were kept in service, while the rest of the monophonic sound synthesis hardware was removed. [Max Vega] enlisted an ESP32-C3 to run the show, turning the VL-1 into a ROMpler instead. If you’re unfamiliar with the term, it refers to a keyboard or other instrument that relies on hardcoded sample playback instead of raw synthesis. The ESP32 loads its samples from a microSD card, which provides an enormous amount of storage for different sound packs. Selecting different instruments is handled with a simple interface built around the original buttons and a OLED screen.  Playing the instrument is still the same using the simple keyboard, though [Max] also implemented some extra fun modes that play chords at a single touch.

If you want a fun, versatile keyboard instrument that fits perfectly in a backpack, it’s hard to go wrong with a build like this. We’ve seen similar Casio keyboard hacks before, too. Video after the break.

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New Record Resurrects Long-Dead CD Graphics Format

Audio CDs were the ubiquitous audio format of the 1990s. Lesser known were the extensions to the format that packaged all kinds of interesting additional data into a musical release. Now, a new record from [Aizysse Baga] has brought back some of the most quirky and obscure CD features that time and industry long forgot.

[Aizysse Baga] worked with [Adelaide] on the Divacore record, which was to be released on a mini-CD. The original plan was to include additional CD+G data, featuring artwork to go with the music. CD+G, or CD+Graphics, was often used to display synchronized lyrics for karaoke releases, and stored data in formerly-unused subcodes next to the track start, track number, and running time data. This format allowed storing a slideshow of images with a resolution of 288 x 192 with a 16 color palette.

Note the quality difference between the 16-color CD+G and the 256-color CD+EG images.

The duo got handy with art and some smart dithering to get great 16-bit artwork packed in to the audio CD release, with the aid of a custom Python encoder. CD-TEXT metadata was thrown in for good measure. Then, the existence of the more advanced CD+EG became apparent. This was a 256-color extension to the CD+G format that was backwards compatible to boot. It was a format that was barely ever implemented on any commercial releases, and very little hardware could even display it. Naturally, Divacore had to have it. Much work was done to understand the Red Book documentation on the standard and figure out how to implement even higher quality artwork for the record.

After so much work to understand and implement the CD+G and CD+EG data, the question was whether it would survive the CD reproduction process for the final release. Thankfully, the final discs came out perfectly, and the full 256-color CD+EG artwork can be seen in all its glory if you happen to play Divacore on a Sega Saturn or a super-obscure Victor VS-G2 or VS-G3. Throw it in a less-sophisticated karaoke machine or something like an Amiga CD32, and you’ll still get to see the 16-color versions for your trouble.

We love to see ancient formats brought back to life, particularly those that never got their time in the sun. If you’re working hard to resurrect something the mainstream media world has forgotten, let us know on the tipsline.

A Commodore Boombox: The 1530 As You’ve Never Heard It Before

No, this isn’t another product from [PeriFractic]’s revived company, though we hope he’s taking notes. This is, in fact, a hack on the beloved 1530 Datasette, using the tape mechanism and case to create a portable audio device for your precious remaining mix tapes. Well, [Jan Derogee]’s precious mix tapes, at any rate; we aren’t the government, we don’t know if you have any tapes, mixed or otherwise.

[Jan] started, obviously enough, with a Datasette, but they key was apparently to use a Made-in-Japan model–  the Made-in-Taiwan units are a later development and victims of the old Commodore’s infamous obsession with cost-cutting. The main difference is that the Japanese-built Datasettes have two sets of screws: one to hold the tape mechanism in place, and the other to hold two halves of the case together. The Taiwanese units make one set do double duty. Doubtless more was saved through streamlining assembly than the cost of four screws, but either way it made those models difficult to work with for [Jan]’s purposes.

As you likely can tell from the photo, he simply splits the case, allowing the tape transport to remain in place with those  Japanese screws, and inserts a 3D printed spacer to hold speakers, audio amplifiers, and a bay for AA batteries. For the people who really care about such things, the mod appears to be fully reversible, though you won’t be able to use it as data entry for your C64 until you do reverse it. Given how slow and dodgy tape loads could be, though, that’s not likely to bother many people, since it’s so much easier to load media onto the old breadbox from an emulated tapedeck.

If, on the other hand, you can’t stand the idea of using a Datasette for anything but data storage, maybe you should try connecting yours to a modern PC to remind yourself what it was really like. In either case, you can check out the 1530 Boombox at the link above or the video embedded below. For the actual Commodore product we didn’t see coming, click here for the phone. 

Leaky Player Piano Gets MIDI Upgrade In YouTube Restomod

The word “restomod” is a bit nebulous, but it’s normally used in the automotive world to describe taking an old car and making it better-than-new with all the technological improvements the original builders would have used, had they been available. We think the word applies to [Alnwlsn]’s MIDI-actuated player piano, because what are those punched rolls of paper, but the MIDI of the 19th century?

Unlike a lot of automotive restomods though, this one is mostly reversible. He did drill few holes and slots in the original wood, but nowhere that it would alter the integrity or original operation of the player piano mechanism. The MIDI-controlled solenoids just poke the same key paddles from below that the pneumatic mechanism used. From the listener or operator’s perspective, unless the doors that reveal the music scroll or lack thereof are open, the piano behaves exactly the same. Except now it has access to the whole wide array of tracks that exist in MIDI form, rather than a paltry selection of hard-to-find piano rolls.

Each of the relays is driven by a MOSFET via shift registers to get 88 outputs out of the single Pi Pico in charge, with a level shifter involved to get the RP2040 speaking 5 V logic. If you’re wondering how that gets volume control, no, the piano isn’t smacking keys at full volume all the time. He’s using the RP2040’s powerful PIO to create a sort of PWM signal to soften the solenoid blows when needed. To save his power supply, he’s also got it set up to stagger the pulses, so multiple relays aren’t pulsed at the same time when the MIDI file calls for chords.

There was actually more overlap between player pianos and MIDI than you might think, given this presentation of an Apple ][ being used to create the piano rolls.

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