UNIX Archaeology Turns Up 1972 “V2 Beta”

In 1997 a set of DEC tapes were provided by Dennis Ritchie, as historical artifacts for those interested in the gestation of the UNIX operating system. The resulting archive files have recently been analysed by [Yfeng Gao], who has succeeded in recovering a working UNIX version from 1972. What makes it particularly interesting is that this is not a released version, instead it’s a work in progress sitting somewhere between versions 1 and 2. He’s therefore taken the liberty of naming it “V2 Beta”.

If you happen to have a PDP-11/20 you should be able to run this operating system for yourself, and for those of us without he’s provided information on which emulator will work. The interesting information for us comes in the README accompanying the tapes themselves, and in those accompanying the analysis. Aside from file fragments left over from previous users of the same tape, we learn about the state of UNIX time in 1972. This dates from the period when increments were in sixtieths of a second due to the ease of using the mains power frequency in a PDP, so with a 32-bit counter they were facing imminent roll-over. The 1970-01-01 epoch and one second increments would be adopted later in the year, but meanwhile this is an unusual curio.

If you manage to run this OS, and especially if you find anything further in the files, we’d love to hear. Meanwhile, this is not the oldest UNIX out there.

Featured image: “PDP-11/20 Rocker Switches” by Don DeBold

Homebrew CPU Gets A Beautiful Rotating Cube Demo

[James Sharman] designed and built his own 8-bit computer from scratch using TTL logic chips, including a VGA adapter, and you can watch it run a glorious rotating cube demo in the video below.

The rotating cube is the product of roughly 3,500 lines of custom assembly code and looks fantastic, running at 30 frames per second with shading effects from multiple light sources. Great results considering the computing power of his system is roughly on par with vintage 8-bit home computers, and the graphics capabilities are limited. [James]’s computer uses a tile map instead of a frame buffer, so getting 3D content rendered was a challenge.

The video is about 20 seconds of demo followed by a detailed technical discussion on how exactly one implements everything required for a 3D cube, from basic math to optimization. If a deep dive into that sort of thing is up your alley, give it a watch!

We’ve featured [James]’ fascinating work on his homebrew computer before. Here’s more detail on his custom VGA adapter, and his best shot at making it (kinda) run DOOM.

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In A World Without USB…

It is easy to forget that many technology juggernauts weren’t always the only game in town. Ethernet seems ubiquitous today, but it had to fight past several competing standards. VHS and Blu-ray beat out their respective competitors. But what about USB? Sure, it was off to a rocky start in the beginning, but what was the real competition at that time? SCSI? Firewire? While those had plusses and minuses, neither were really in a position to fill the gap that USB would inhabit. But [Ernie Smith] remembers ACCESS.bus (or, sometimes, A.b) — what you might be using today if USB hadn’t taken over the world.

Back in the mid-1980s, there were several competing serial bus systems including Apple Desktop Bus and some other brand-specific things from companies like Commodore (the IEC bus) and Atari (SIO). The problem is that all of these things belong to one company. If you wanted to make, say, keyboards, this was terrible. Your Apple keyboard didn’t fit your Atari or your IBM computer. But there was a very robust serial protocol already in use — one you’ve probably used yourself. IIC or I2C (depending on who you ask).

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A Forgotten Consumer PC Becomes A Floating Point Powerhouse

[Michael Wessel] found some of his old DOS 3D graphics software and tried to run it on an 8088 PC. The tale of adding an 8087 co-processor to speed up the rendering was anything but straightforward, resulting in a useful little project.

There was a point around the end of the 1980s when the world of PCs had moved on to the 386, but the humble 8086 and 8088 hung around at the consumer end of the market. For Europeans that meant a variety of non-standard machines with brand names such as Amstrad and Schneider, and even surprisingly, later on Sinclair and Commodore too.

Of these the Schneider Euro PC was an all-in-one design reminiscent of an Amiga or Atari ST, packing a serviceable 8088 PC with a single 3.5″ floppy drive. A cheap machine like this was never thought to need an 8087, and lacked the usual socket on the motherboard, so he made a small PCB daughter board for the 8088 socket with space for both chips.

It’s a surprisingly simple circuit, as obviously the two chips were meant to exist together. It certainly had the desired effect on his frame rate, though we’re not sure how many other Euro PC users will need it. It does make us curious though, as to how quickly a modern microcontroller could emulate an 8087 for an even faster render time. Meanwhile if you’re curious about the 8087, of course [Ken Shirriff] has taken a look at it.

Probably The Most Esoteric Commodore 64 Magazine

The world of computer enthusiasts has over time generated many subcultures and fandoms, each of which has in turn spawned its own media. [Intric8] has shared the tale of his falling down a rabbit hole as he traced one of them, a particularly esoteric disk magazine for the Commodore 64. The disks are bright yellow, and come with intricate home-made jackets and labels. Sticking them into a 1541 drive does nothing, because these aren’t standard fare, instead they require GEOS and a particularly upgraded machine. They appear at times in Commodore swap meets, and since they formed a periodical there are several years’ worth to collect that extend into the 2000s, long after the heyday of the 64.

Picking up nuggets of information over time, he traces them to Oregon, and the Astoria Commodore User Group, and to [Lord Ronin], otherwise known as David Mohr. Sadly the magazine ended with his death in 2009, but until then he produced an esoteric selection of stories, adventure games, and other software for surely one of the most exclusive computer clubs in existence. It’s a fascinating look into computer culture from before the Internet, even though by 2009 the Internet had well and truly eclipsed it, when disks like these were treasured for the information they contained. So if you find any of these yellow Penny Farthing disks, make sure that they or at least their contents are preserved.

Surprisingly, this isn’t the only odd format disk magazine we’ve seen.

Adding USB-C (Kinda) To A PowerMac G4

For those who’ve never bitten the Apple, the PowerMac G4 was a blue-tinted desktop Macintosh offered from 1999 to 2004. At the time, the machines were plenty fast — being advertised as the first “personal supercomputer” when they hit the market. But Father Time is particularly harsh on silicon, so they’re properly archaic by modern standards.

As such, the rear panel of one of these machines is hardly where you’d expect to run into a functional USB-C port. But thanks to the efforts of [Dandu], old has officially met new. Critics will note that it’s not real USB-C, and instead uses USB 2.0 with the more modern connector. That’s true, but considering how many commercial devices we run into that are still using the same trick, we’ll give it a pass.

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Satellite Internet On 80s Hardware

Portability has been a goal of a sizable section of the computing world for many decades now. While the obvious products of this are laptops, there are a number of “luggable” PCs that pack more power while ostensibly maintaining their portability. Going back in time past things like the LAN party era of the 90s and 00s takes us to the early era of luggables, with the Commodore SX-64 being one such machine of this era. Its portability is on display in this video where [saveitforparts] is using it to access the Internet over satellite.

The project uses a Glocom Inmarsat modem and antenna to access the internet through a geostationary satellite, but since this computer is about four decades old now this takes a little bit more effort than a modern computer. A Teensy microcontroller is used to emulate a modem so that the Ethernet connection from the satellite modem can be understood by the Commodore. There was a significant amount of setup and troubleshooting required as well, especially regarding IP addresses and networking but eventually [saveitforparts] got the system up and running well enough to chat on a BBS and browse Wikipedia.

One thing he found that might make a system like this relevant for a modern user is that the text-only mode of the Commodore significantly limited data use. For a normal Internet connection this might be a problem, but on a geostationary satellite network where the data is orders of magnitude more expensive, this can be surprisingly helpful. We might not recommend an SX-64 system specifically, but one inspired by similar computers like this text-only cyberdeck might do the trick with the right networking connections.

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