Checking Out A TV Pattern Generator From 1981

The picture on a TV set used to be the combined product of multiple analog systems, and since TVs had no internal diagnostics, the only way to know things were adjusted properly was to see for yourself. While many people were more or less satisfied if their TV picture was reasonably recognizable and clear, meaningful diagnostic work or calibration required specialized tools. [Thomas Scherrer] provides a close look at one such tool, the Philips PM 5519 GX Color TV Pattern Generator from 1981.

This Casio handheld TV even picked up the test pattern once the cable was disconnected, the pattern generator acting like a miniature TV station.

The Philips PM 5519 was a serious piece of professional equipment for its time, and [Thomas] walks through how the unit works and even opens it up for a peek inside, before hooking it up to both an oscilloscope and a TV in order to demonstrate the different functions.

Tools like this were important because they could provide known-good test patterns that were useful not just for troubleshooting and repair, but also for tasks like fine-tuning TV settings, or verifying the quality of broadcast signals. Because TVs were complex analog systems, these different test patterns would help troubleshoot and isolate problems by revealing what a TV did (and didn’t) have trouble reproducing.

As mentioned, televisions at the time had no self-diagnostics nor any means of producing test patterns of their own, so a way to produce known-good reference patterns was deeply important.

TV stations used to broadcast test patterns after the day’s programming was at an end, and some dedicated folks have even reproduced the hardware that generated these patterns from scratch.

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Tiny Datasette Uses USB For The Modern Day

While you can still find tape being used for backup storage, it’s pretty safe to say that the humble audio cassette is about as out of date as a media format can be. Still, it has a certain retro charm we’re suckers for, particularly in the shape of a Commodore Datasette. We’re also suckers for miniaturization, so how could we not fall for [bitluni] ‘s tiny datasette replica?

Aesthetically, he’s copying the Commodore original to get those sweet nostalgia juices flowing, but to make things more interesting he’s not using compact cassette tapes. Instead, [bitluni] started with a micro cassette dictaphone, which he tore down to its essentials and rebuilt into the Commodore-shaped case.

The prototyping of this project was full of hacks — like building a resistor ladder DAC in an unpopulated part of a spare PCB from an unrelated project. The DAC is of course key to getting data onto the micro cassettes. After some playing around [bitluni] decided that encoding data with FSK (frequency-shift keying), as was done back on the C-64, was the way to go. (Almost like those old engineers knew what they were doing!) The dictaphone tape transport is inferior to the old Datasette, though, so as a cheap error-correction hack, [bitluni] needed to duplicate each byte to make sure it gets read correctly.

The micro cassettes only fit a laughable amount of data by modern standards this way (about 1 MB) but, of course that’s not the point. If you jump to 11:33 in the video embedded below, you can see the point: the shout of triumph when loading PacMan (all 8 kB of it) from tape via USB. That transfer was via serial console; eventually [bitluni] intends to turn this into the world’s least-practical mass storage device, but that wasn’t necessary for proof-of-concept. The code for what’s shown is available on GitHub.

If you have an old Datasette you want to use with a modern PC, you’d better believe that we’ve got you covered. We’ve seen other cassette-mass-storage interfaces over the years, too. It might be a dead medium, but there’s just something about “sticky tape and rust” that lives on in our imaginations.

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[Linus] playing his instrument

The Qweremin Is A QWERTY Theremin With A C-64 Heart

While we have nothing against other 1980s 8-bit machines, the Commodore 64 has always been something special. A case in point: another new instrument using the C-64 and its beloved SID chip. Not just new to retrocomputing, either, but new entirely. [Linus Åkesson] has invented the QWERTY Theremin, and there’s a Commodore at its core.

If this project sounds vaguely familiar, it’s because it’s based off of the C-64 Theremin [Linus] built a couple of years back. According to [Linus], there were a few issues with the instrument. A real thereminist told him there were issues with the volume response; his own experience taught him that theremins are very, very hard to play for the uninitiated.

This model fixes both problems: first, the volume circuit now includes a pair of digital-analog-converters (DACs) connected to the Commodore’s user port, allowing smooth and responsive volume control.In this case the DAC is being used solely for volume control: SID provides the analog reference voltage, while the 12-bit digital input served as volume control. That proved noisy, however, thanks to the DC bias voltage of the audio output being scaled by the DAC even when the SID was silent. A second DAC was the answer, providing a signal to cancel out the scaled bias voltage. That in and of itself is a clever hack.

The biggest change is that this instrument no longer plays like a theremin. Pitch has been taken out of the 555-based antenna circuit entirely; while vertical distance from the spoon-antenna still controls volume as in a regular theremin and the last version, the horizontal distance from the second antenna (still a clamp) now controls vibrato. Pitch is now controlled by the QWERTY keyboard. That’s a much easier arrangement for [Linus] — this isn’t his first chiptune QWERTY instrument, after all.

Continue reading “The Qweremin Is A QWERTY Theremin With A C-64 Heart”

A view of the schematics for each major component.

Simulating The Commodore PET

Over on his blog our hacker [cpt_tom] shows us how to simulate the hardware for a Commodore PET. Two of them in fact, one with static RAM and the other with dynamic RAM.

This project is serious business. The simulation environment used is Digital. Digital is a digital logic designer and circuit simulator designed for educational purposes. It’s a Java program that runs under the JVM. It deals in .dig files which are XML files that represent the details of the simulated hardware components. You don’t need to write the XML files by hand, there is a GUI for that. Continue reading “Simulating The Commodore PET”

VIC-20 Gets ISA Slot, Networking

There are few computing collapses more spectacular than the downfall of Commodore, but its rise as a home computer powerhouse in the early 80s was equally impressive. Driven initially by the VIC-20, this was the first home computer model to sell over a million units thanks to its low cost and accessibility for people outside of niche markets and hobbyist communities.

The VIC-20 would quickly be eclipsed by the much more famous Commodore 64, but for those still using these older machines there are a few tweaks to give it some extra functionality it was never originally designed for like this build which gives it an ISA bus.

To begin adapting the VIC-20 to the ISA standard, [Lee] built a fixed interrupt line handled with a simple transistor circuit. From there he started mapping memory and timing signals. The first attempt to find a portion of memory to use failed as it wasn’t as unused as he had thought, but eventually he settled on using the I/O area instead although still had to solve some problems with quirky ISA timing. There’s also a programmable logic chip which was needed to generate three additional signals for proper communication.

After solving some other issues around interrupts [Lee] was finally able to get the ISA bus working, specifically so he could add a 3Com networking card and get his VIC-20 on his LAN. Although the ISA bus has since gone out of fashion on modern computers, if you still have a computer with one (or build one onto your VIC-20), it is a surprisingly versatile expansion port.

Thanks to [Stephen] for the tip!

CERN’s Large Hadron Collider Runs On A Bendix G-15 In 2025

The Bendix G-15 refurbished by [David at Usagi Electric] is well known as the oldest fully operational digital computer in North America. The question [David] gets most is “what can you do with it?”.  Well, as a general-purpose computer, it can do just about anything. He set out to prove it. Can a 1950s-era vacuum tube computer handle modern physics problems? This video was several years in the making, was a journey from [David’s] home base in Texas all the way to CERN’s Large Hadron Collider (LHC) in Switzerland.

Command breakdownThe G-15 can run several “high-level” programming languages, including Algol.  The most popular, though, was Intercom. Intercom is an interactive programming language – you can type your program in right at the typewriter. It’s much closer to working with a basic interpreter than, say, a batch-processed IBM 1401 with punched cards. We’re still talking about the 1950s, though, so the language mechanics are quite a bit different from what we’re used to today.

To start with, [Usagi’s] the G-15 is a numeric machine. It can’t even handle the full alphabet. What’s more, all numbers on the G-15 are stored as floating-point values. Commands are sent via operation codes.  For example, ADD is operation 43.  You have to wrangle an index register and an address as well.  Intercom feels a bit like a cross between assembler and tokenized BASIC. Continue reading “CERN’s Large Hadron Collider Runs On A Bendix G-15 In 2025”

The 32 Bit 6502 You Never Had

In the beginning was the MOS6502, an 8-bit microprocessor that found its way into many famous machines. Some of you will know that a CMOS 6502 was created by the Western Design Center, and in turn, WDC produced the 65C816, a 16-bit version that was used in the Apple IIgs as well as the Super Nintendo. It was news to us that they had a 32-bit version in their sights, but after producing a datasheet, they never brought it to market. Last October, [Mike Kohn] produced a Verilog version of this W65C832 processor, so it can be experienced via an FPGA.

The description dives into the differences between the 32, 16, and 8-bit variants of the 6502, and we can see some of the same hurdles that must have faced designers of other chips in that era as they moved their architectures with the times while maintaining backwards compatibility. From our (admittedly basic) understanding it appears to retain that 6502 simplicity in the way that Intel architectures did not, so it’s tempting to imagine what future might have happened had this chip made it to market. We’re guessing that you would still be reading through an Intel or ARM, but perhaps we might have seen a different path taken by 1990s game consoles.

If you’d like to dive deeper into 6502 history, the chip recently turned 50.

Thanks [Liam Proven] for the tip.