Model Rocket Nails Vertical Landing After Three-Year Effort

Model rocketry has always taken cues from what’s happening in the world of full-scale rockets, with amateur rocketeers doing their best to incorporate the technologies and methods into their creations. That’s not always an easy proposition, though, as this three-year effort to nail a SpaceX-style vertical landing aptly shows.

First of all, hats off to high schooler [Aryan Kapoor] from JRD Propulsion for his tenacity with this project. He started in 2021 with none of the basic skills needed to pull off something like this, but it seems like he quickly learned the ropes. His development program was comprehensive, with static test vehicles, a low-altitude hopper, and extensive testing of the key technology: thrust-vector control. His rocket uses two solid-propellant motors stacked on top of each other, one for ascent and one for descent and landing. They both live in a 3D printed gimbal mount with two servos that give the stack plus and minus seven degrees of thrust vectoring in two dimensions, which is controlled by a custom flight computer with a barometric altimeter and an inertial measurement unit. The landing gear is also clever, using rubber bands to absorb landing forces and syringes as dampers.

The video below shows the first successful test flight and landing. Being a low-altitude flight, everything happens very quickly, which probably made programming a challenge. It looked like the landing engine wasn’t going to fire as the rocket came down significantly off-plumb, but when it finally did light up the rocket straightened and nailed the landing. [Aryan] explains the major bump after the first touchdown as caused by the ascent engine failing to eject; the landing gear and the flight controller handled the extra landing mass with aplomb.

All in all, very nice work from [Aryan], and we’re keen to see this one progress.

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A Trip Down Electronic Toy Memory Lane

Like many of us, [MIKROWAVE1] had a lot of electronic toys growing up. In a video you can watch below, he asks the question: “Did electronic toys influence your path?” Certainly, for us, the answer was yes.

The CB “base station” looked familiar although ours was marked “General Electric.” Some of us certainly had things similar to the 150-in-one kit and versions of the REMCO broadcast system. There were many versions of crystal radio kits, although a kit for that always seemed a little like cheating.

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LEGO Bricks: Now Out Of This World

Now the eyes of space explorers are turned once more towards the Moon, there are a whole host of new engineering challenges facing engineers working on lunar missions. One such challenge relates to how any proposed Moon base might be built, and as European Space Agency (ESA) researchers turn their mind to the problem they’ve taken a uniquely European approach. They’ve made some LEGO bricks.

Sadly lunar regolith is in short supply in Europe at the moment, so as a stand-in they’ve ground up a meteorite, mixed the powder with a polymer, and 3D printed their bricks. The LEGO write-up is a little long on frothy writing style and a little short on the science, but it seems that they clutch in exactly the same way as the official bricks from Billund, and can be assembled just as you would a normal set of bricks.

It’s with some regret that we have to concede that Europe’s off-planet outpost won’t be crewed by LEGO people in a base made from LEGO bricks, but we applaud them for doing this as a practical test given the limited supply of starter material. LEGO themselves have snagged some of them to display in a range of their flagship stores, so we hot-footed it down to London to catch some pictures. What we found is a single brick in a glass case, sadly looking very like any other 3D printed brick in a shiny grey medium. It’s probably the most expensive brick in the world though, so we doubt they’ll be available to buy any time soon.

If you’re hungry for more of all things LEGO, we can do no better than suggest a trip to the mother lode, in Billund, Denmark.

Electronic Etch-A-Sketch, No Microcontroller Required

In a lot of ways, Etch-A-Sketch is the perfect toy; simple, easy to use, creative, endlessly engaging, and as a bonus, it’s completely mechanical. We find that last attribute to be a big part of its charm, but that’s not to say an electronic version of the classic toy can’t be pretty cool, especially when it’s done without the aid of a microcontroller.

This is one of those “because I can” projects that we always find so interesting, and more so because it wasn’t entirely clear to [BigZaphod] that he had the skills to pull it off. While his initial design centered around a bunch of 8×8 LED matrix displays and a 256×4-bit RAM chip, the rest of it was a lot of hand-waving. After a few experiments with addressing the LEDs, [Zaphod] started filling in the blanks with a refresh circuit using a 555 — naturally — and a pair of counters. Properly debounced encoders for the horizontal and vertical controls came next, along with more counters to track the cursor and a host of other circuits that ended up looking like a “one of each” selection from the 7400-series catalog.

While we do wish for a schematic on this one, it’s still a pretty enjoyable video, and the end product seems to work really well. The electronic version has a few features the original lacks, such as wrapping the cursor to the other side of the screen. We’d imagine that the buttons on the encoders could be put to work, too; perhaps a click could make it so you can move the cursor without leaving a trail behind. That might be a challenge to execute in logic, but then again, that was the point of the whole thing.

Still jonesing for that mechanical Etch-A-Sketch experience? Not a problem.

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RC Batwing Actually Flies

Batman is a compelling superhero for enough reasons that he’s been a cultural force for the better part of a century. His story has complex characters, interesting explorations of morality, iconic villains, and of course a human superhero who gets his powers from ingenuity instead of a fantastical magical force. There are a number features of the Batman universe that don’t translate well to the real world, though, such as a costume that would likely be a hindrance in fights, technology that violates the laws of physics, and a billionaire that cares about regular people, but surprisingly enough his legendary Batwing jet airplane actually seems like it might be able to fly.

While this is admittedly a model plane, it flies surprisingly well for its nontraditional shape. [hotlapkyle] crafted it using mostly 3D printed parts, and although it took a few tries to get it working to his standards, now shoots through the air quite well. It uses an internal electric ducted fan (EDF) to get a high amount of thrust, and has elevons for control. There are two small vertical stabilizer fins which not only complete the look, but allow the Batwing to take to the skies without the need for a flight controller.

Not only is the build process documented in the video linked below with some interesting tips about building RC aircraft in general, but the STL files for this specific build are available for anyone wanting to duplicate the build or expand on it. There are plenty of other interesting 3D-printed models on [hotlapkyle]’s page as well that push the envelope of model aircraft. For some other niche RC aircraft designs we’ve seen in the past be sure to check out this F-35 model that can hover or this tilt-rotor Osprey proof-of-concept.

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An Enigma Machine Built In Meccano

As far as model construction sets go, LEGO is by far the most popular brand for building not only pre-planned models but whatever the builder can imagine. There are a few others out there though, some with some interesting features. Meccano (or Erector in North America) is a construction set based around parts that are largely metal including its fasteners, which allows for a different approach to building models than other systems including the easy addition of electricity. [Craig], a member of the London Meccano Club, is demonstrating his model Enigma machine using this system for all of its parts and adding some electricity to make the circuitry work as well.

The original Enigma machine was an electronic cypher used by the German military in World War 2 to send coded messages. For the time, its code was extremely hard to break, and led to the British development of the first programmable electronic digital computer to help decipher its coded messages. This model uses Meccano parts instead to recreate the function of the original machine, with a set of keys similar to a typewriter which, when pressed, advance a set of three wheels. The wheels all have wiring in them, and depending on their initial settings will light up a different character on a display.

There are a few modifications made to the design (besides the use of a completely different set of materials) but one of the main ones was eliminating the heavy leaf springs of the original for smaller and easier-to-manage coil springs, which are also part of the electrical system that creates the code. The final product recreates the original exceptionally faithfully, with plans to create a plugboard up next, and you can take a look at the inner workings of a complete original here.

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A LEGO CNC Pixel Art Generator

If you are ever lucky enough to make the trip to Billund in Denmark, home of LEGO, you can have your portrait taken and rendered in the plastic bricks as pixel art. Having seen that on our travels we were especially interested to watch [Creative Mindstorms]’ video doing something very similar using an entirely LEGO-built machine but taking the images from an AI image generator.

The basic operation of the machine is akin to that of a pick-and-place machine, and despite the relatively large size of a small LEGO square it still has to place at a surprisingly high resolution. This it achieves through the use of a LEGO lead screw for the Y axis and a rack and pinon for the X axis, each driven by a single motor.

The Z axis in this machine simply has to pick up and release a piece, something solved with a little ingenuity, while the magazine of “pixels” was adapted with lower friction from another maker’s design. The software is all written in Python, and takes input from end stop switches to position the machine.

We like this build, and we can appreciate the quantity of work that must have gone into it. If you’re a LEGO fan and can manage the trip to Billund, there’s plenty of other LEGO goodness to see there.

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